{
unsigned seq = app_list.currentSequenceNumber();
HMI_SEQ_DEBUG(seq, "Timer expired remove Request");
+ app_list.req_dump();
app_list.removeRequest(seq);
app_list.next();
+ app_list.req_dump();
if (app_list.haveRequest())
{
this->process_request();
void App::set_timer(){
HMI_SEQ_DEBUG(app_list.currentSequenceNumber(), "Timer set activate");
- if (timer_ev_src != nullptr)
+ if (timer_ev_src == nullptr)
{
// firsttime set into sd_event
int ret = sd_event_add_time(afb_daemon_get_event_loop(), &timer_ev_src,
- CLOCK_REALTIME, time(NULL) + TIME_OUT, 0, processTimerHandler, this);
+ CLOCK_REALTIME, time(NULL) * (1000000UL) + TIME_OUT, 0, processTimerHandler, this);
if (ret < 0)
{
HMI_ERROR("wm", "Could't set timer");
else
{
// update timer limitation after second time
- sd_event_source_set_time(timer_ev_src, time(NULL) + TIME_OUT);
+ sd_event_source_set_time(timer_ev_src, time(NULL) * (1000000UL) + TIME_OUT);
sd_event_source_set_enabled(timer_ev_src, SD_EVENT_ONESHOT);
}
}
}
}
-bool App::do_allocate_window_resource(unsigned request_seq)
+bool App::lm_release(const struct WMAction &action)
+{
+ return true;
+}
+
+bool App::lm_layout_change(const struct WMAction &action)
+{
+ const char *msg = this->check_surface_exist(action.role.c_str());
+
+ /*
+ lm_.updateLayout(action);
+ TODO: emit syncDraw with application*/
+ if (msg)
+ {
+ HMI_SEQ_DEBUG(app_list.currentSequenceNumber(), msg);
+ //app_list.removeRequest(req_num);
+ return false;
+ }
+ this->lm_layout_change(action.role.c_str());
+ return true;
+}
+
+bool App::do_transition(unsigned req_num)
{
/*
* Check Policy
*/
- // get current trigger
- auto trigger = app_list.getRequest(request_seq);
+ // get current trigger
+ auto trigger = app_list.getRequest(req_num);
+ bool is_activate = true;
+
+ /* get new status from Policy Manager
+
+ (json_object*?) newLayout = checkPolicy(trigger);
+ (vector<struct WMAction>&) auto actions = translator.inputActionFromLayout(newLayout, currentLayout)
+ for(const auto& x : actions){
+ app_list.setAciton(req_num, x)
+ }
+
+ or
+
+ translator.inputActionFromLayout(newLayout, currentLayout, &app_list, req_num);
- // json_object* newState = checkPolicy(role);
/* The following error check is not necessary because main.cpp will reject the message form not registered object
- if(client != nullptr){
- reply("client is not registered");
- return;
} */
- HMI_SEQ_NOTICE(request_seq, "ATM, Policy manager does't exist, then set WMAction as is");
-
- bool ret = app_list.setAction(request_seq, trigger.appid, trigger.role, trigger.area);
+ HMI_SEQ_NOTICE(req_num, "ATM, Policy manager does't exist, then set WMAction as is");
+ if (TASK_RELEASE == trigger.task)
+ {
+ is_activate = false;
+ }
+ bool ret = app_list.setAction(req_num, trigger.appid, trigger.role, trigger.area, is_activate);
app_list.req_dump();
- // TODO: Tasks will be changed according to policy manager result
- // do task(onTransition (activate))
- // lm_.updateLayout(jobj);
- // TODO: emit syncDraw with application
+ if(!ret){
+ HMI_SEQ_ERROR(req_num, "Failed to set action");
+ return ret;
+ }
+
+ /*client->emit_syncdraw(role); */
+
+ // layer manager task
+ for (const auto &y : app_list.getActions(req_num))
+ {
+ // do_task(y); but current we can't do this
+ if (y.visible)
+ {
+ ret = lm_layout_change(y);
+ if(!ret){
+ HMI_SEQ_ERROR(req_num, "Failed layout change: %s", y.appid.c_str());
+ app_list.removeRequest(req_num);
+ break;
+ // TODO: if transition fails, what should we do?
+ }
+ }
+ else{
+ ret = lm_release(y);
+ if (!ret)
+ {
+ HMI_SEQ_ERROR(req_num, "Failed release resource: %s", y.appid.c_str());
+ app_list.removeRequest(req_num);
+ break;
+ // TODO: if transition fails, what should we do?
+ }
+ }
+ }
- //client->emit_syncdraw(role);
if (ret) {
this->set_timer();
} else {
return ret;
}
-void App::lm_layout_change(unsigned req_num, const char* drawing_name)
+void App::lm_layout_change(const char* drawing_name)
{
auto const &surface_id = this->lookup_id(drawing_name);
auto layer_id = this->layers.get_layer_id(*surface_id);
}
}
-const char* App::check_surface_exist(unsigned req_num, const char* drawing_name)
+const char* App::check_surface_exist(const char* drawing_name)
{
auto const &surface_id = this->lookup_id(drawing_name);
if (!surface_id)
HMI_SEQ_DEBUG(current, "%s start sequence with %s, %s", id.c_str(), role.c_str(), area.c_str());
+ reply(nullptr);
if (new_req != current)
{
// Add request, then invoked after the previous task is finished
HMI_SEQ_DEBUG(new_req, "request is accepted");
- reply(nullptr);
return;
}
/*
* Do allocate tasks
*/
- bool ret = this->do_allocate_window_resource(new_req);
-
- // layer manager task
- // this function will be integrated in do_allocate_window_resource()
- const char* msg = this->check_surface_exist(new_req, drawing_name);
+ bool ret = this->do_transition(new_req);
- if(msg){
- HMI_SEQ_DEBUG(new_req,"surface doesn't exist");
- reply(msg);
- app_list.removeRequest(new_req);
- return;
+ if(!ret){
+ HMI_SEQ_ERROR(new_req, "failed to do_transition");
+ //this->emit_error()
}
- // this function will be integrated in do_allocate_window_resource()
- this->lm_layout_change(new_req, drawing_name);
-
- reply(nullptr);
}
void App::api_deactivate_surface(char const *appid, char const *drawing_name, const reply_func &reply)
/*
* Do allocate tasks
*/
- //bool ret = this->do_allocate_window_resource(new_req);
+ //bool ret = this->do_transition(new_req);
auto const &surface_id = this->lookup_id(drawing_name);
if (!surface_id)
{
unsigned req = app_list.currentSequenceNumber();
HMI_SEQ_DEBUG(req, "Do next request");
- do_allocate_window_resource(req);
+ do_transition(req);
}
void App::api_enddraw(char const *appid, char const *drawing_name)
//this->stop_timer();
this->do_enddraw(current_seq);
+ this->stop_timer();
+
app_list.removeRequest(current_seq);
HMI_SEQ_INFO(current_seq, "Finish request");
app_list.next();