this->layout_commit();
+ this->layers.setupArea(o->width, o->height);
+
return 0;
}
h = this->controller->output_size.h + 1 + h;
}
- /* if (sub_surface_id)
- {
- if (o_layer_id != this->layers.get_layer_id(*sub_surface_id))
- {
- HMI_ERROR("wm",
- "surface_set_layout: layers of surfaces (%d and %d) don't match!",
- surface_id, *sub_surface_id);
- return;
- }
-
- int x_off = 0;
- int y_off = 0;
-
- // split along major axis
- if (w > h)
- {
- w /= 2;
- x_off = w;
- }
- else
- {
- h /= 2;
- y_off = h;
- }
-
- auto &ss = this->controller->surfaces[*sub_surface_id];
-
- HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
- *sub_surface_id, layer_id);
-
- // set destination to the display rectangle
- ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
-
- this->area_info[*sub_surface_id].x = x;
- this->area_info[*sub_surface_id].y = y;
- this->area_info[*sub_surface_id].w = w;
- this->area_info[*sub_surface_id].h = h;
- } */
-
HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
layer_id);
return WMError::SUCCESS;
}
-WMError App::lm_layout_change(const struct WMAction &action)
-{
- const char *msg = this->check_surface_exist(action.role.c_str());
-
- if (msg)
- {
- HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), msg);
- return WMError::LAYOUT_CHANGE_FAIL;
- }
- this->lm_layout_change(action.role.c_str());
- return WMError::SUCCESS;
-}
-
WMError App::doTransition(unsigned req_num)
{
HMI_SEQ_DEBUG(req_num, "check policy");
* Check Policy
*/
// get current trigger
- bool found;
+ bool found = false;
+ bool split = false;
WMError ret = WMError::LAYOUT_CHANGE_FAIL;
auto trigger = g_app_list.getRequest(req_num, &found);
if (!found)
ret = WMError::NO_ENTRY;
return ret;
}
- bool is_activate = (trigger.task == Task::TASK_ALLOCATE);
std::string req_area = trigger.area;
// >>>> Compatible with current window manager until policy manager coming
- if (is_activate)
+ if (trigger.task == Task::TASK_ALLOCATE)
{
+ HMI_SEQ_DEBUG(req_num, "Check split or not");
const char *msg = this->check_surface_exist(trigger.role.c_str());
if (msg)
{
- HMI_SEQ_ERROR(g_app_list.currentRequestNumber(), msg);
+ HMI_SEQ_ERROR(req_num, msg);
ret = WMError::LAYOUT_CHANGE_FAIL;
return ret;
}
struct LayoutState &state = *o_state;
unsigned curernt_sid = state.main;
- bool can_split = this->can_split(state, *surface_id);
+ split = this->can_split(state, *surface_id);
- if (can_split)
+ if (split)
{
+ HMI_SEQ_DEBUG(req_num, "Split happens");
// Get current visible role
std::string add_role = this->lookup_name(state.main).value();
// Set next area
HMI_SEQ_INFO(req_num, "Additional split app %s, role: %s, area: %s",
add_name.c_str(), add_role.c_str(), add_area.c_str());
// Set split action
- WMError ret = g_app_list.setAction(req_num, add_name, add_role, add_area);
+ bool end_draw_finished = false;
+ WMAction split_action{
+ add_name,
+ add_role,
+ add_area,
+ TaskVisible::VISIBLE,
+ end_draw_finished};
+ WMError ret = g_app_list.setAction(req_num, split_action);
if (ret != WMError::SUCCESS)
{
HMI_SEQ_ERROR(req_num, "Failed to set action");
g_app_list.reqDump();
}
}
- // >>>> This will be removed
-
- /* get new status from Policy Manager */
- if (can_split)
- {
- // Get current visible role
- std::string add_role = this->lookup_name(state.main).value();
- // Set next area
- std::string add_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
- // Change request area
- req_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
- // set another action
- std::string add_name = "navigation";
-
- HMI_SEQ_INFO(req_num, "Additional split app %s, role: %s, area: %s", add_name.c_str(), add_role.c_str(), add_area.c_str());
- // Set split action
- bool visible = true;
- bool end_draw_finished = false;
- WMAction new_act{add_name, add_role, add_area, visible, end_draw_finished};
- WMError ret = g_app_list.setAction(req_num, new_act);
- if (ret != WMError::SUCCESS)
- {
- HMI_SEQ_ERROR(req_num, "Failed to set action");
- return ret;
- }
- g_app_list.reqDump();
- }
+ else
+ {
+ HMI_SEQ_DEBUG(req_num, "split doesn't happen");
}
- // >>>> This will be removed
- // Set invisible task
- this->setInvisibleTask(trigger.role, can_split);
+ // Set invisible task(Remove if policy manager finish)
+ ret = this->setInvisibleTask(trigger.role, split);
+ if(ret != WMError::SUCCESS)
+ {
+ HMI_SEQ_ERROR(req_num, "Failed to set invisible task: %s", errorDescription(ret));
+ return ret;
+ }
/* get new status from Policy Manager */
HMI_SEQ_NOTICE(req_num, "ATM, Policy manager does't exist, then set WMAction as is");
+ TaskVisible task_visible = (trigger.task == Task::TASK_ALLOCATE) ? TaskVisible::VISIBLE : TaskVisible::INVISIBLE;
- ret = g_app_list.setAction(req_num, trigger.appid, trigger.role, req_area, is_activate);
+ ret = g_app_list.setAction(req_num, trigger.appid, trigger.role, req_area, task_visible);
g_app_list.reqDump();
return ret;
for (const auto &y : actions)
{
- if (y.visible)
+ if (y.visible != TaskVisible::INVISIBLE)
{
sync_draw_happen = true;
this->emit_syncdraw(y.role, y.area);
return ret;
}
-void App::lm_layout_change(const char *drawing_name)
+WMError App::setInvisibleTask(const std::string &role, bool split)
{
+ unsigned req = g_app_list.currentRequestNumber();
+ HMI_SEQ_DEBUG(req, "set current visible app to invisible task");
+ // This task is copied from original actiavete surface
+ const char *drawing_name = role.c_str();
auto const &surface_id = this->lookup_id(drawing_name);
auto layer_id = this->layers.get_layer_id(*surface_id);
auto o_state = *this->layers.get_layout_state(*surface_id);
struct LayoutState &state = *o_state;
+ std::string add_name, add_role;
+ std::string add_area = "";
+ int surface;
+ TaskVisible task_visible = TaskVisible::INVISIBLE;
+ bool end_draw_finished = true;
+ bool found = false;
- // disable layers that are above our current layer
for (auto const &l : this->layers.mapping)
{
if (l.second.layer_id <= *layer_id)
{
continue;
}
-
- bool flush = false;
if (l.second.state.main != -1)
{
- this->deactivate(l.second.state.main);
+ //this->deactivate(l.second.state.main);
+ surface = l.second.state.main;
+ add_role = *this->id_alloc.lookup(surface);
+ add_name = g_app_list.getAppID(surface, add_role, &found);
+ if(!found){
+ return WMError::NOT_REGISTERED;
+ }
+ HMI_SEQ_INFO(req, "Invisible %s", add_name.c_str());
+ WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished};
+ g_app_list.setAction(req, act);
l.second.state.main = -1;
- flush = true;
}
if (l.second.state.sub != -1)
{
- this->deactivate(l.second.state.sub);
+ //this->deactivate(l.second.state.sub);
+ surface = l.second.state.sub;
+ add_role = *this->id_alloc.lookup(surface);
+ add_name = g_app_list.getAppID(surface, add_role, &found);
+ if (!found)
+ {
+ return WMError::NOT_REGISTERED;
+ }
+ HMI_SEQ_INFO(req, "Invisible %s", add_name.c_str());
+ WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished};
+ g_app_list.setAction(req, act);
l.second.state.sub = -1;
- flush = true;
- }
-
- if (flush)
- {
- this->layout_commit();
}
}
+ // change current state here, but this is hack
auto layer = this->layers.get_layer(*layer_id);
if (state.main == -1)
{
- this->try_layout(
+ HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
+ state = LayoutState{*surface_id};
+ /* this->try_layout(
state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
- this->surface_set_layout(*surface_id);
+ //this->surface_set_layout(*surface_id);
state = nl;
- // Commit for configuraton
- this->layout_commit();
-
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[*surface_id];
- this->emit_syncdraw(drawing_name, str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.main);
- });
+ //compositor::rect area_rect = this->area_info[*surface_id];
+ }); */
}
else
{
- if (0 == strcmp(drawing_name, "HomeScreen"))
- {
- this->try_layout(
- state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[*surface_id];
- this->emit_syncdraw(drawing_name, str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.main);
- });
- }
- else
+ if (0 != strcmp(drawing_name, "HomeScreen"))
{
- bool can_split = this->can_split(state, *surface_id);
-
- if (can_split)
+ if (split)
{
- this->try_layout(
- state,
- LayoutState{state.main, *surface_id},
- [&](LayoutState const &nl) {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
- std::string main =
- std::move(*this->lookup_name(state.main));
-
- this->surface_set_layout(state.main, surface_id);
- if (state.sub != *surface_id)
+ std::string main =
+ std::move(*this->id_alloc.lookup(state.main));
+ if (state.sub != *surface_id)
+ {
+ if (state.sub != -1)
+ {
+ //this->deactivate(state.sub);
+ WMAction deact_sub;
+ deact_sub.role = main;
+ deact_sub.area = add_area;
+ deact_sub.appid = g_app_list.getAppID(state.sub, main, &found);
+ if (!found)
{
- if (state.sub != -1)
- {
- this->deactivate(state.sub);
- }
+ HMI_SEQ_DEBUG(req, "sub surface ddoesn't exist");
+ return WMError::NOT_REGISTERED;
}
- state = nl;
-
- // Commit for configuration and visibility(0)
- this->layout_commit();
-
- std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
- std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
- compositor::rect area_rect_main = this->area_info[state.main];
- compositor::rect area_rect_sub = this->area_info[*surface_id];
- // >>> HACK
- HMI_WARNING("wm", "HACK!!! mediaplayer and hvac is only supported for split");
- std::string request_role = drawing_name;
- //std::string request_app = transform(request_role.begin(), request_role.end(), request_role.begin(), tolower); //hvac or mediaplayer
- std::string hack_appid = "navigation";
- std::string hack_role = main;
- std::string hack_area = str_area_main;
- g_app_list.setAction(g_app_list.currentRequestNumber(), hack_appid, hack_role, hack_area, true);
- //g_app_list.setEndDrawFinished(g_app_list.currentRequestNumber(), request_role, request_role);
- //g_app_list.setEndDrawFinished(g_app_list.currentRequestNumber(), hack_appid, hack_role); // This process is illegal
- // >>> HACK
- this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
- area_rect_main.x, area_rect_main.y,
- area_rect_main.w, area_rect_main.h);
- this->emit_syncdraw(request_role.c_str(), str_area_sub.c_str(),
- area_rect_sub.x, area_rect_sub.y,
- area_rect_sub.w, area_rect_sub.h);
- this->enqueue_flushdraw(state.main);
- this->enqueue_flushdraw(state.sub);
- });
+ deact_sub.visible = task_visible;
+ deact_sub.end_draw_finished = end_draw_finished;
+ HMI_SEQ_DEBUG(req, "sub surface ddoesn't exist");
+ g_app_list.setAction(req, deact_sub);
+ }
+ }
+ state = LayoutState{state.main, *surface_id};
}
else
{
- this->try_layout(
- state, LayoutState{*surface_id}, [&](LayoutState const &nl) {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
+ HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
- this->surface_set_layout(*surface_id);
- if (state.main != *surface_id)
- {
- this->deactivate(state.main);
- }
- if (state.sub != -1)
+ //this->surface_set_layout(*surface_id);
+ if (state.main != *surface_id)
+ {
+ // this->deactivate(state.main);
+ WMAction deact_main;
+ deact_main.role = std::move(*this->id_alloc.lookup(state.main));
+ ;
+ deact_main.area = add_area;
+ deact_main.appid = g_app_list.getAppID(state.main, deact_main.role, &found);
+ if (!found)
+ {
+ HMI_SEQ_DEBUG(req, "sub surface ddoesn't exist");
+ return WMError::NOT_REGISTERED;
+ }
+ deact_main.visible = task_visible;
+ deact_main.end_draw_finished = end_draw_finished;
+ HMI_SEQ_DEBUG(req, "sub surface doesn't exist");
+ g_app_list.setAction(req, deact_main);
+ }
+ if (state.sub != -1)
+ {
+ if (state.sub != *surface_id)
+ {
+ //this->deactivate(state.sub);
+ WMAction deact_sub;
+ deact_sub.role = std::move(*this->id_alloc.lookup(state.sub));
+ ;
+ deact_sub.area = add_area;
+ deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found);
+ if (!found)
{
- if (state.sub != *surface_id)
- {
- this->deactivate(state.sub);
- }
+ HMI_SEQ_DEBUG(req, "sub surface ddoesn't exist");
+ return WMError::NOT_REGISTERED;
}
- state = nl;
-
- // Commit for configuraton and visibility(0)
- this->layout_commit();
-
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[*surface_id];
- this->emit_syncdraw(drawing_name, str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.main);
- });
+ deact_sub.visible = task_visible;
+ deact_sub.end_draw_finished = end_draw_finished;
+ HMI_SEQ_DEBUG(req, "sub surface ddoesn't exist");
+ g_app_list.setAction(req, deact_sub);
+ }
+ }
+ state = LayoutState{*surface_id};
}
}
}
+ return WMError::SUCCESS;
}
const char *App::check_surface_exist(const char *drawing_name)
}
}
-void App::lm_enddraw(const char *drawing_name)
-{
- HMI_DEBUG("wm", "end draw %s", drawing_name);
- for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++)
- {
- auto n = this->lookup_name(this->pending_end_draw[i]);
- if (n && *n == drawing_name)
- {
- std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
- this->pending_end_draw.resize(iend - 1);
- this->activate(this->pending_end_draw[i]);
- this->emit_flushdraw(drawing_name);
- }
- }
-}
-
WMError App::doEndDraw(unsigned req_num)
{
// get actions
}
HMI_SEQ_INFO(req_num, "do endDraw");
- // layout change and make it visible
-
- // Temporary action
- /* auto itr = actions.cend();
- this->currentAppInvisible(itr->role); */
+ // layout change and make it visible
for (const auto &act : actions)
{
// layout change
//this->lm_enddraw(act.role.c_str());
}
+ // Change current state
+ this->changeCurrentState(req_num);
+
HMI_SEQ_INFO(req_num, "emit flushDraw");
for(const auto &act_flush : actions)
{
- if(act_flush.visible)
+ if(act_flush.visible != TaskVisible::INVISIBLE)
{
this->emit_flushdraw(act_flush.role.c_str());
}
}
-}
-void App::processRequest()
-{
- unsigned req = g_app_list.currentRequestNumber();
- HMI_SEQ_DEBUG(req, "Do next request");
- WMError rc = doTransition(req);
- if(rc != WMError::SUCCESS)
- {
- HMI_SEQ_ERROR(req, errorDescription(rc));
- }
+ return ret;
}
WMError App::setSurfaceSize(unsigned surface, const std::string &area)
{
- // Actually this function is under Layout Manager
- /* compositor::rect size = this->lm.getAreaSize(area); // compositor::rect size = this->lm_.getAreaSize(area);
-
- if (!this->controller->surface_exists(surface))
- {
- // Block until all pending request are processed by wayland display server
- // because waiting for the surface of new app is created
- this->display->roundtrip();
- }
- auto &s = this->controller->surfaces[surface];
- s->set_destination_rectangle(size.x, size.y, size.w, size.h);
- this->layout_commit();
-
- // Update area information
- this->area_info[surface].x = size.x;
- this->area_info[surface].y = size.y;
- this->area_info[surface].w = size.w;
- this->area_info[surface].h = size.h;
- HMI_DEBUG("wm", "Surface %d rect { %d, %d, %d, %d }",
- surface, size.x, size.y, size.w, size.h); */
this->surface_set_layout(surface);
return WMError::SUCCESS;
WMError App::layoutChange(const WMAction &action)
{
- if(act.visible == false)
+ if (action.visible == TaskVisible::INVISIBLE)
{
+ // Visibility is not change -> no redraw is required
return WMError::SUCCESS;
}
auto client = g_app_list.lookUpClient(action.appid);
return ret;
}
-/* void App::currentAppInvisible(const std::string &role)
-{
- const char *drawing_name = role.c_str();
- auto const &surface_id = this->lookup_id(drawing_name);
- auto layer_id = this->layers.get_layer_id(*surface_id);
- auto o_state = *this->layers.get_layout_state(*surface_id);
- struct LayoutState &state = *o_state;
-
- // disable layers that are above our current layer
- for (auto const &l : this->layers.mapping)
- {
- if (l.second.layer_id <= *layer_id)
- {
- continue;
- }
-
- bool flush = false;
- if (l.second.state.main != -1)
- {
- this->deactivate(l.second.state.main);
- l.second.state.main = -1;
- flush = true;
- }
-
- if (l.second.state.sub != -1)
- {
- this->deactivate(l.second.state.sub);
- l.second.state.sub = -1;
- flush = true;
- }
-
- if (flush)
- {
- this->layout_commit();
- }
- }
-} */
-
WMError App::visibilityChange(const WMAction &action)
{
auto client = g_app_list.lookUpClient(action.appid);
return WMError::NOT_REGISTERED;
}
- if (action.visible)
+ if (action.visible != TaskVisible::INVISIBLE)
{
this->activate(surface); // Layout Manager task
}
return WMError::SUCCESS;
}
+WMError App::changeCurrentState(unsigned req_num)
+{
+ HMI_SEQ_DEBUG(req_num, "Change current layout status");
+ bool found = false;
+ auto actions = g_app_list.getActions(req_num, &found);
+ if(!found)
+ {
+ HMI_SEQ_ERROR(req_num, "Action not found");
+ return WMError::LAYOUT_CHANGE_FAIL;
+ }
+
+ struct LayoutState state;
+ std::vector<std::string> areas;
+ bool state_change = false;
+
+ for(const auto &action : actions)
+ {
+ if(action.visible != TaskVisible::INVISIBLE)
+ {
+ // visible == true -> layout changes
+ areas.push_back(action.area);
+ auto client = g_app_list.lookUpClient(action.appid);
+ if(action.area == "normal.full" || action.area == "split.main")
+ {
+ state.main = (int)client->surfaceID(action.role);
+ }
+ else if(action.role == "split.sub")
+ {
+ state.sub = (int)client->surfaceID(action.role);
+ }
+ state_change = true;
+ }
+ }
+
+ if(state_change)
+ {
+ auto trigger = g_app_list.getRequest(req_num, &found);
+ auto client = g_app_list.lookUpClient(trigger.appid);
+ auto pCurState = *this->layers.get_layout_state((int)client->surfaceID(trigger.role));
+ struct LayoutState &curState = *pCurState;
+ curState = state;
+ }
+
+ return WMError::SUCCESS;
+}
+
void App::api_enddraw(char const *appid, char const *drawing_name)
{
std::string id = appid;
void App::emit_syncdraw(const std::string &role, const std::string &area)
{
- int x = 0, y = 0, w = 0, h = 0;
+ compositor::rect rect = this->layers.getAreaSize(area);
//this->lm_get_area_info(area, &x, &y, &w, &h);
this->send_event(kListEventName[Event_SyncDraw],
- role.c_str(), area.c_str(), x, y, w, h);
+ role.c_str(), area.c_str(), rect.x, rect.y, rect.w, rect.h);
}
void App::emit_flushdraw(char const *label)
char const *label =
this->lookup_name(id).value_or("unknown-name").c_str();
- // FOR CES DEMO >>>
- if ((0 == strcmp(label, "Radio")) || (0 == strcmp(label, "MediaPlayer")) || (0 == strcmp(label, "Music")) || (0 == strcmp(label, "Navigation")))
+ // FOR CES DEMO >>>
+ if ((0 == strcmp(label, "Radio")) ||
+ (0 == strcmp(label, "MediaPlayer")) ||
+ (0 == strcmp(label, "Music")) ||
+ (0 == strcmp(label, "Navigation")))
{
for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i)
{