Add background layer for CES DEMO
[apps/agl-service-windowmanager.git] / src / app.cpp
index 4de7b03..9ddfde4 100644 (file)
@@ -1,5 +1,5 @@
 /*
- * Copyright (C) 2017 Mentor Graphics Development (Deutschland) GmbH
+ * Copyright (c) 2017 TOYOTA MOTOR CORPORATION
  *
  * Licensed under the Apache License, Version 2.0 (the "License");
  * you may not use this file except in compliance with the License.
@@ -44,12 +44,16 @@ namespace {
 using nlohmann::json;
 
 result<json> file_to_json(char const *filename) {
+   json j;
    std::ifstream i(filename);
    if (i.fail()) {
-      return Err<json>("Could not open config file");
+      HMI_DEBUG("wm", "Could not open config file, so use default layer information");
+      j = default_layers_json;
    }
-   json j;
-   i >> j;
+   else {
+      i >> j;
+   }
+
    return Ok(j);
 }
 
@@ -120,7 +124,7 @@ int App::init() {
    this->display->add_global_handler(
       "ivi_controller", [this](wl_registry *r, uint32_t name, uint32_t v) {
          this->controller =
-            std::make_unique<struct genivi::controller>(r, name, v);
+            std::make_unique<struct compositor::controller>(r, name, v);
 
          // Init controller hooks
          this->controller->chooks = &this->chooks;
@@ -204,7 +208,7 @@ int App::init_layers() {
    auto &layers = c->layers;
 
    // Write output dimensions to ivi controller...
-   c->output_size = genivi::size{uint32_t(o->width), uint32_t(o->height)};
+   c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
 
    // Clear scene
    layers.clear();
@@ -319,6 +323,7 @@ void App::layout_commit() {
 
 char const *App::api_activate_surface(char const *drawing_name, char const *drawing_area) {
    ST();
+
    auto const &surface_id = this->lookup_id(drawing_name);
 
    if (!surface_id) {
@@ -367,36 +372,68 @@ char const *App::api_activate_surface(char const *drawing_name, char const *draw
       }
    }
 
-   if (state.main == *surface_id || state.sub == *surface_id) {
-      return "Surface already active";
-   }
+   auto layer = this->layers.get_layer(*layer_id);
 
    if (state.main == -1) {
       this->try_layout(
          state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
+            HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
             this->surface_set_layout(*surface_id);
             state = nl;
+
+            // Commit for configuraton
+            this->layout_commit();
+
+            if (!(layer->is_normal_layout_only)) {
+               // Wait for configuration listener
+               controller->is_configured = false;
+               while (!(controller->is_configured)) {
+                  dispatch_pending_events();
+               }
+            }
+
             std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
             this->emit_syncdraw(drawing_name, str_area.c_str());
             this->enqueue_flushdraw(state.main);
          });
    } else {
-      bool can_split = this->can_split(state, *surface_id);
+      if (0 == strcmp(drawing_name, "HomeScreen")) {
+         this->try_layout(
+            state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
+               HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
+               std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
+               this->emit_syncdraw(drawing_name, str_area.c_str());
+               this->enqueue_flushdraw(state.main);
+            });
+      } else {
+         bool can_split = this->can_split(state, *surface_id);
 
          if (can_split) {
             this->try_layout(
                state,
                LayoutState{state.main, *surface_id},
                [&] (LayoutState const &nl) {
+                  HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
                   std::string main =
                      std::move(*this->lookup_name(state.main));
 
                   this->surface_set_layout(state.main, surface_id);
-                  if (state.sub != -1) {
-                     this->deactivate(state.sub);
+                  if (state.sub != *surface_id) {
+                      if (state.sub != -1) {
+                         this->deactivate(state.sub);
+                      }
                   }
                   state = nl;
 
+                  // Commit for configuraton and visibility(0)
+                  this->layout_commit();
+
+                  // Wait for configuration listener
+                  controller->is_configured = false;
+                  while (!(controller->is_configured)) {
+                     dispatch_pending_events();
+                  }
+
                   std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
                   std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
                   this->emit_syncdraw(main.c_str(), str_area_main.c_str());
@@ -407,19 +444,36 @@ char const *App::api_activate_surface(char const *drawing_name, char const *draw
          } else {
             this->try_layout(
                state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
+                  HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
+
                   this->surface_set_layout(*surface_id);
-                  this->deactivate(state.main);
+                  if (state.main != *surface_id) {
+                      this->deactivate(state.main);
+                  }
                   if (state.sub != -1) {
-                     this->deactivate(state.sub);
+                      if (state.sub != *surface_id) {
+                         this->deactivate(state.sub);
+                      }
                   }
                   state = nl;
 
+                  // Commit for configuraton and visibility(0)
+                  this->layout_commit();
+
+                  if (!(layer->is_normal_layout_only)) {
+                     // Wait for configuration listener
+                     controller->is_configured = false;
+                     while (!(controller->is_configured)) {
+                        dispatch_pending_events();
+                     }
+                  }
 
                   std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
                   this->emit_syncdraw(drawing_name, str_area.c_str());
                   this->enqueue_flushdraw(state.main);
                });
          }
+      }
    }
 
    // no error
@@ -450,8 +504,7 @@ char const *App::api_deactivate_surface(char const *drawing_name) {
       return "No surface active";
    }
 
-   // XXX: check against main_surface, main_surface_name is the configuration
-   // item.
+   // Check against main_surface, main_surface_name is the configuration item.
    if (*surface_id == this->layers.main_surface) {
       HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
       return nullptr;
@@ -526,7 +579,6 @@ char const *App::api_enddraw(char const *drawing_name) {
       if (n && *n == drawing_name) {
          std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
          this->pending_end_draw.resize(iend - 1);
-         // XXX: Please tell the compositor to thaw the surface...
          this->activate(this->pending_end_draw[i]);
          this->layout_commit();
          this->emit_flushdraw(drawing_name);
@@ -634,12 +686,73 @@ result<int> App::api_request_surface(char const *drawing_name) {
    return Err<int>("Surface already present");
 }
 
+char const *App::api_request_surface(char const *drawing_name,
+                                     char const *ivi_id) {
+   ST();
+
+   auto lid = this->layers.get_layer_id(std::string(drawing_name));
+   unsigned sid = std::stol(ivi_id);
+
+   if (!lid) {
+       return "Drawing name does not match any role";
+   }
+
+   auto rname = this->lookup_id(drawing_name);
+
+   if (rname) {
+       return "Surface already present";
+   }
+
+   // register pair drawing_name and ivi_id
+   this->id_alloc.register_name_id(drawing_name, sid);
+   this->layers.add_surface(sid, *lid);
+
+   // this surface is already created
+   HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
+
+   this->controller->layers[*lid]->add_surface(
+       this->controller->surfaces[sid].get());
+
+   return nullptr;
+}
+
 void App::activate(int id) {
    auto ip = this->controller->sprops.find(id);
-   if (ip != this->controller->sprops.end() && ip->second.visibility == 0) {
+   if (ip != this->controller->sprops.end()) {
+      this->controller->surfaces[id]->set_visibility(0);
+      this->layout_commit();
       this->controller->surfaces[id]->set_visibility(1);
       char const *label =
          this->lookup_name(id).value_or("unknown-name").c_str();
+
+      // FOR CES DEMO >>>
+      if ((0 == strcmp(label, "Radio"))
+          || (0 == strcmp(label, "MediaPlayer"))
+          || (0 == strcmp(label, "Navigation"))) {
+        for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
+            if (id == *i) {
+               // Remove id
+               this->surface_bg.erase(i);
+
+               // Remove from BG layer (999)
+               HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
+               this->controller->layers[999]->remove_surface(
+                  this->controller->surfaces[id].get());
+
+               // Add to FG layer (1001)
+               HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
+               this->controller->layers[1001]->add_surface(
+                  this->controller->surfaces[id].get());
+
+               for (int j : this->surface_bg) {
+                 HMI_DEBUG("wm", "Stored id:%d", j);
+               }
+               break;
+            }
+         }
+      }
+      // <<< FOR CES DEMO
+
       this->emit_visible(label);
       this->emit_activated(label);
    }
@@ -648,9 +761,36 @@ void App::activate(int id) {
 void App::deactivate(int id) {
    auto ip = this->controller->sprops.find(id);
    if (ip != this->controller->sprops.end() && ip->second.visibility != 0) {
-      this->controller->surfaces[id]->set_visibility(0);
       char const *label =
          this->lookup_name(id).value_or("unknown-name").c_str();
+
+      // FOR CES DEMO >>>
+      if ((0 == strcmp(label, "Radio"))
+          || (0 == strcmp(label, "MediaPlayer"))
+          || (0 == strcmp(label, "Navigation"))) {
+
+         // Store id
+         this->surface_bg.push_back(id);
+
+         // Remove from FG layer (1001)
+         HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
+         this->controller->layers[1001]->remove_surface(
+            this->controller->surfaces[id].get());
+
+         // Add to BG layer (999)
+         HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
+         this->controller->layers[999]->add_surface(
+            this->controller->surfaces[id].get());
+
+         for (int j : surface_bg) {
+            HMI_DEBUG("wm", "Stored id:%d", j);
+         }
+      }
+      else {
+         this->controller->surfaces[id]->set_visibility(0);
+      }
+      // <<< FOR CES DEMO
+
       this->emit_deactivated(label);
       this->emit_invisible(label);
    }