#include "layers.hpp"
#include "layout.hpp"
#include "util.hpp"
-#include "wayland.hpp"
+#include "wayland_ivi_wm.hpp"
#include <cstdio>
#include <memory>
namespace wm {
+/* DrawingArea name used by "{layout}.{area}" */
+const char kNameLayoutNormal[] = "normal";
+const char kNameLayoutSplit[] = "split";
+const char kNameAreaFull[] = "full";
+const char kNameAreaMain[] = "main";
+const char kNameAreaSub[] = "sub";
+
+/* Key for json obejct */
+const char kKeyDrawingName[] = "drawing_name";
+const char kKeyDrawingArea[] = "drawing_area";
+const char kKeyDrawingRect[] = "drawing_rect";
+const char kKeyX[] = "x";
+const char kKeyY[] = "y";
+const char kKeyWidth[] = "width";
+const char kKeyHeight[] = "height";
+const char kKeyWidthPixel[] = "width_pixel";
+const char kKeyHeightPixel[] = "height_pixel";
+const char kKeyWidthMm[] = "width_mm";
+const char kKeyHeightMm[] = "height_mm";
+
+
namespace {
using nlohmann::json;
});
this->display->add_global_handler(
- "ivi_controller", [this](wl_registry *r, uint32_t name, uint32_t v) {
+ "ivi_wm", [this](wl_registry *r, uint32_t name, uint32_t v) {
this->controller =
std::make_unique<struct compositor::controller>(r, name, v);
this->outputs.back()->proxy.get(),
wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
this->outputs.back()->proxy.get())));
+
+ // Create screen
+ this->controller->create_screen(this->outputs.back()->proxy.get());
+
+ // Set display to controller
+ this->controller->display = this->display;
});
// First level objects
return init_layers();
}
-int App::dispatch_events() {
- if (this->dispatch_events() == 0) {
- return 0;
- }
-
- int ret = this->display->dispatch();
- if (ret == -1) {
- HMI_ERROR("wm", "wl_display_dipatch() returned error %d",
- this->display->get_error());
- return -1;
- }
- this->display->flush();
-
- return 0;
-}
-
int App::dispatch_pending_events() {
if (this->pop_pending_events()) {
this->display->dispatch_pending();
// Write output dimensions to ivi controller...
c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
+ c->physical_size = compositor::size{uint32_t(o->physical_width),
+ uint32_t(o->physical_height)};
// Clear scene
layers.clear();
HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
*sub_surface_id, layer_id);
- // configure surface to wxh dimensions
- ss->set_configuration(w, h);
- // set source reactangle, even if we should not need to set it.
- ss->set_source_rectangle(0, 0, w, h);
// set destination to the display rectangle
ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
+ this->area_info[*sub_surface_id].x = x;
+ this->area_info[*sub_surface_id].y = y;
+ this->area_info[*sub_surface_id].w = w;
+ this->area_info[*sub_surface_id].h = h;
}
HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
layer_id);
- // configure surface to wxh dimensions
- s->set_configuration(w, h);
- // set source reactangle, even if we should not need to set it.
- s->set_source_rectangle(0, 0, w, h);
-
// set destination to the display rectangle
s->set_destination_rectangle(x, y, w, h);
+ // update area information
+ this->area_info[surface_id].x = x;
+ this->area_info[surface_id].y = y;
+ this->area_info[surface_id].w = w;
+ this->area_info[surface_id].h = h;
+
HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
surface_id, layer_id, x, y, w, h);
}
this->display->flush();
}
-char const *App::api_activate_surface(char const *drawing_name, char const *drawing_area) {
+void App::api_activate_surface(char const *drawing_name, char const *drawing_area, const reply_func &reply) {
ST();
auto const &surface_id = this->lookup_id(drawing_name);
if (!surface_id) {
- return "Surface does not exist";
+ reply("Surface does not exist");
+ return;
}
if (!this->controller->surface_exists(*surface_id)) {
- return "Surface does not exist in controller!";
+ reply("Surface does not exist in controller!");
+ return;
}
auto layer_id = this->layers.get_layer_id(*surface_id);
if (!layer_id) {
- return "Surface is not on any layer!";
+ reply("Surface is not on any layer!");
+ return;
}
auto o_state = *this->layers.get_layout_state(*surface_id);
if (o_state == nullptr) {
- return "Could not find layer for surface";
+ reply("Could not find layer for surface");
+ return;
}
+ HMI_DEBUG("wm", "surface %d is detected", *surface_id);
+ reply(nullptr);
+
struct LayoutState &state = *o_state;
// disable layers that are above our current layer
// Commit for configuraton
this->layout_commit();
- if (!(layer->is_normal_layout_only)) {
- // Wait for configuration listener
- controller->is_configured = false;
- while (!(controller->is_configured)) {
- dispatch_pending_events();
- }
- }
-
std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- this->emit_syncdraw(drawing_name, str_area.c_str());
+ compositor::rect area_rect = this->area_info[*surface_id];
+ this->emit_syncdraw(drawing_name, str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
this->enqueue_flushdraw(state.main);
});
} else {
state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- this->emit_syncdraw(drawing_name, str_area.c_str());
+ compositor::rect area_rect = this->area_info[*surface_id];
+ this->emit_syncdraw(drawing_name, str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
this->enqueue_flushdraw(state.main);
});
} else {
}
state = nl;
- // Commit for configuraton and visibility(0)
+ // Commit for configuration and visibility(0)
this->layout_commit();
- // Wait for configuration listener
- controller->is_configured = false;
- while (!(controller->is_configured)) {
- dispatch_pending_events();
- }
-
std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
- this->emit_syncdraw(main.c_str(), str_area_main.c_str());
- this->emit_syncdraw(drawing_name, str_area_sub.c_str());
+ compositor::rect area_rect_main = this->area_info[state.main];
+ compositor::rect area_rect_sub = this->area_info[*surface_id];
+ this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
+ area_rect_main.x, area_rect_main.y,
+ area_rect_main.w, area_rect_main.h);
+ this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
+ area_rect_sub.x, area_rect_sub.y,
+ area_rect_sub.w, area_rect_sub.h);
this->enqueue_flushdraw(state.main);
this->enqueue_flushdraw(state.sub);
});
// Commit for configuraton and visibility(0)
this->layout_commit();
- if (!(layer->is_normal_layout_only)) {
- // Wait for configuration listener
- controller->is_configured = false;
- while (!(controller->is_configured)) {
- dispatch_pending_events();
- }
- }
-
std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- this->emit_syncdraw(drawing_name, str_area.c_str());
+ compositor::rect area_rect = this->area_info[*surface_id];
+ this->emit_syncdraw(drawing_name, str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
this->enqueue_flushdraw(state.main);
});
}
}
}
-
- // no error
- return nullptr;
}
-char const *App::api_deactivate_surface(char const *drawing_name) {
+void App::api_deactivate_surface(char const *drawing_name, const reply_func &reply) {
ST();
auto const &surface_id = this->lookup_id(drawing_name);
if (!surface_id) {
- return "Surface does not exist";
- }
+ reply ("Surface does not exist");
+ return;
+ }
if (*surface_id == this->layers.main_surface) {
- return "Cannot deactivate main_surface";
+ reply("Cannot deactivate main_surface");
+ return;
}
auto o_state = *this->layers.get_layout_state(*surface_id);
if (o_state == nullptr) {
- return "Could not find layer for surface";
+ reply("Could not find layer for surface");
+ return;
}
struct LayoutState &state = *o_state;
if (state.main == -1) {
- return "No surface active";
+ reply("No surface active");
+ return;
}
// Check against main_surface, main_surface_name is the configuration item.
if (*surface_id == this->layers.main_surface) {
HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
- return nullptr;
+ reply(nullptr);
+ return;
+ }
+ if((state.main == *surface_id) && (state.sub == *surface_id)){
+ reply("Surface is not active");
+ return;
}
+ reply(nullptr);
if (state.main == *surface_id) {
if (state.sub != -1) {
this->layout_commit();
std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- this->emit_syncdraw(sub.c_str(), str_area.c_str());
+ compositor::rect area_rect = this->area_info[state.sub];
+ this->emit_syncdraw(sub.c_str(), str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
this->enqueue_flushdraw(state.sub);
});
} else {
this->layout_commit();
std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- this->emit_syncdraw(main.c_str(), str_area.c_str());
+ compositor::rect area_rect = this->area_info[state.main];
+ this->emit_syncdraw(main.c_str(), str_area.c_str(),
+ area_rect.x, area_rect.y, area_rect.w, area_rect.h);
this->enqueue_flushdraw(state.main);
});
- } else {
- return "Surface is not active";
}
-
- return nullptr;
}
void App::enqueue_flushdraw(int surface_id) {
}
}
-char const *App::api_enddraw(char const *drawing_name) {
+void App::api_enddraw(char const *drawing_name) {
for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
auto n = this->lookup_name(this->pending_end_draw[i]);
if (n && *n == drawing_name) {
std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
this->pending_end_draw.resize(iend - 1);
this->activate(this->pending_end_draw[i]);
- this->layout_commit();
this->emit_flushdraw(drawing_name);
- return nullptr;
}
}
- return "No EndDraw pending for surface";
}
void App::api_ping() { this->dispatch_pending_events(); }
}
}
-void App::send_event(char const *evname, char const *label, char const *area){
- HMI_DEBUG("wm", "%s: %s(%s, %s)", __func__, evname, label, area);
+void App::send_event(char const *evname, char const *label, char const *area,
+ int x, int y, int w, int h) {
+ HMI_DEBUG("wm", "%s: %s(%s, %s) x:%d y:%d w:%d h:%d",
+ __func__, evname, label, area, x, y, w, h);
+
+ json_object *j_rect = json_object_new_object();
+ json_object_object_add(j_rect, kKeyX, json_object_new_int(x));
+ json_object_object_add(j_rect, kKeyY, json_object_new_int(y));
+ json_object_object_add(j_rect, kKeyWidth, json_object_new_int(w));
+ json_object_object_add(j_rect, kKeyHeight, json_object_new_int(h));
json_object *j = json_object_new_object();
json_object_object_add(j, kKeyDrawingName, json_object_new_string(label));
json_object_object_add(j, kKeyDrawingArea, json_object_new_string(area));
+ json_object_object_add(j, kKeyDrawingRect, j_rect);
int ret = afb_event_push(this->map_afb_event[evname], j);
if (ret != 0) {
HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface_id, *layer_id);
- this->controller->layers[*layer_id]->add_surface(
- this->controller->surfaces[surface_id].get());
-
+ this->controller->layers[*layer_id]->add_surface(surface_id);
+ this->layout_commit();
// activate the main_surface right away
/*if (surface_id == static_cast<unsigned>(this->layers.main_surface)) {
HMI_DEBUG("wm", "Activating main_surface (%d)", surface_id);
} else {
auto drawing_name = this->lookup_name(surface_id);
if (drawing_name) {
- this->api_deactivate_surface(drawing_name->c_str());
+ this->api_deactivate_surface(drawing_name->c_str(), [](const char*){});
}
}
this->send_event(kListEventName[Event_Inactive], label);
}
-void App::emit_syncdraw(char const *label, char const *area) {
- this->send_event(kListEventName[Event_SyncDraw], label, area);
+void App::emit_syncdraw(char const *label, char const *area, int x, int y, int w, int h) {
+ this->send_event(kListEventName[Event_SyncDraw], label, area, x, y, w, h);
}
void App::emit_flushdraw(char const *label) {
result<int> App::api_request_surface(char const *drawing_name) {
auto lid = this->layers.get_layer_id(std::string(drawing_name));
if (!lid) {
- // TODO: Do we need to put these applications on the App layer?
- return Err<int>("Drawing name does not match any role");
+ /**
+ * register drawing_name as fallback and make it displayed.
+ */
+ lid = this->layers.get_layer_id(std::string("Fallback"));
+ HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
+ if(!lid){
+ return Err<int>("Drawing name does not match any role, Fallback is disabled");
+ }
}
auto rname = this->lookup_id(drawing_name);
unsigned sid = std::stol(ivi_id);
if (!lid) {
- return "Drawing name does not match any role";
+ /**
+ * register drawing_name as fallback and make it displayed.
+ */
+ lid = this->layers.get_layer_id(std::string("Fallback"));
+ HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", drawing_name);
+ if(!lid){
+ return "Drawing name does not match any role, Fallback is disabled";
+ }
}
auto rname = this->lookup_id(drawing_name);
// this surface is already created
HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", sid, *lid);
- this->controller->layers[*lid]->add_surface(
- this->controller->surfaces[sid].get());
+ this->controller->layers[*lid]->add_surface(sid);
+ this->layout_commit();
return nullptr;
}
+result<json_object *> App::api_get_display_info() {
+ // Check controller
+ if (!this->controller) {
+ return Err<json_object *>("ivi_controller global not available");
+ }
+
+ // Set display info
+ compositor::size o_size = this->controller->output_size;
+ compositor::size p_size = this->controller->physical_size;
+
+ json_object *object = json_object_new_object();
+ json_object_object_add(object, kKeyWidthPixel, json_object_new_int(o_size.w));
+ json_object_object_add(object, kKeyHeightPixel, json_object_new_int(o_size.h));
+ json_object_object_add(object, kKeyWidthMm, json_object_new_int(p_size.w));
+ json_object_object_add(object, kKeyHeightMm, json_object_new_int(p_size.h));
+
+ return Ok<json_object *>(object);
+}
+
+result<json_object *> App::api_get_area_info(char const *drawing_name) {
+ HMI_DEBUG("wm", "called");
+
+ // Check drawing name, surface/layer id
+ auto const &surface_id = this->lookup_id(drawing_name);
+ if (!surface_id) {
+ return Err<json_object *>("Surface does not exist");
+ }
+
+ if (!this->controller->surface_exists(*surface_id)) {
+ return Err<json_object *>("Surface does not exist in controller!");
+ }
+
+ auto layer_id = this->layers.get_layer_id(*surface_id);
+ if (!layer_id) {
+ return Err<json_object *>("Surface is not on any layer!");
+ }
+
+ auto o_state = *this->layers.get_layout_state(*surface_id);
+ if (o_state == nullptr) {
+ return Err<json_object *>("Could not find layer for surface");
+ }
+
+ struct LayoutState &state = *o_state;
+ if ((state.main != *surface_id) && (state.sub != *surface_id)) {
+ return Err<json_object *>("Surface is inactive");
+ }
+
+ // Set area rectangle
+ compositor::rect area_info = this->area_info[*surface_id];
+ json_object *object = json_object_new_object();
+ json_object_object_add(object, kKeyX, json_object_new_int(area_info.x));
+ json_object_object_add(object, kKeyY, json_object_new_int(area_info.y));
+ json_object_object_add(object, kKeyWidth, json_object_new_int(area_info.w));
+ json_object_object_add(object, kKeyHeight, json_object_new_int(area_info.h));
+
+ return Ok<json_object *>(object);
+}
+
void App::activate(int id) {
auto ip = this->controller->sprops.find(id);
if (ip != this->controller->sprops.end()) {
- this->controller->surfaces[id]->set_visibility(0);
- this->layout_commit();
this->controller->surfaces[id]->set_visibility(1);
char const *label =
this->lookup_name(id).value_or("unknown-name").c_str();
// FOR CES DEMO >>>
if ((0 == strcmp(label, "Radio"))
|| (0 == strcmp(label, "MediaPlayer"))
+ || (0 == strcmp(label, "Music"))
|| (0 == strcmp(label, "Navigation"))) {
for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
if (id == *i) {
// Remove from BG layer (999)
HMI_DEBUG("wm", "Remove %s(%d) from BG layer", label, id);
- this->controller->layers[999]->remove_surface(
- this->controller->surfaces[id].get());
+ this->controller->layers[999]->remove_surface(id);
// Add to FG layer (1001)
HMI_DEBUG("wm", "Add %s(%d) to FG layer", label, id);
- this->controller->layers[1001]->add_surface(
- this->controller->surfaces[id].get());
+ this->controller->layers[1001]->add_surface(id);
for (int j : this->surface_bg) {
HMI_DEBUG("wm", "Stored id:%d", j);
}
}
// <<< FOR CES DEMO
+ this->layout_commit();
this->emit_visible(label);
this->emit_activated(label);
void App::deactivate(int id) {
auto ip = this->controller->sprops.find(id);
- if (ip != this->controller->sprops.end() && ip->second.visibility != 0) {
+ if (ip != this->controller->sprops.end()) {
char const *label =
this->lookup_name(id).value_or("unknown-name").c_str();
// FOR CES DEMO >>>
if ((0 == strcmp(label, "Radio"))
|| (0 == strcmp(label, "MediaPlayer"))
+ || (0 == strcmp(label, "Music"))
|| (0 == strcmp(label, "Navigation"))) {
// Store id
// Remove from FG layer (1001)
HMI_DEBUG("wm", "Remove %s(%d) from FG layer", label, id);
- this->controller->layers[1001]->remove_surface(
- this->controller->surfaces[id].get());
+ this->controller->layers[1001]->remove_surface(id);
// Add to BG layer (999)
HMI_DEBUG("wm", "Add %s(%d) to BG layer", label, id);
- this->controller->layers[999]->add_surface(
- this->controller->surfaces[id].get());
+ this->controller->layers[999]->add_surface(id);
for (int j : surface_bg) {
HMI_DEBUG("wm", "Stored id:%d", j);
void App::deactivate_main_surface() {
this->layers.main_surface = -1;
- this->api_deactivate_surface(this->layers.main_surface_name.c_str());
+ this->api_deactivate_surface(this->layers.main_surface_name.c_str(), [](const char*){});
}
bool App::can_split(struct LayoutState const &state, int new_id) {