clang-tidy once more
[staging/windowmanager.git] / src / app.cpp
index 5da4f9d..871222f 100644 (file)
 //
 
 #include "app.hpp"
+#include "json_helper.hpp"
+#include "layers.hpp"
+#include "layout.hpp"
+#include "util.hpp"
+#include "wayland.hpp"
+
+#include <cstdio>
+#include <memory>
+
+#include <cassert>
+
+#include <json-c/json.h>
+
+#include <fstream>
+#include <json.hpp>
 
 namespace wm {
 
-    App::App()
-            : api{this}
-    {}
+namespace {
+App *g_app;
+
+using json = nlohmann::json;
+
+struct wm::area area_from_json(json const &j) {
+   DB(j);
+   return wm::area{
+      j["name"].get<std::string>(),
+      {
+         get<uint32_t>(j["width"]), get<uint32_t>(j["height"]),
+         get<int32_t>(j["x"]), get<int32_t>(j["y"]),
+      },
+      get<uint32_t>(j["zorder"]),
+   };
+}
+
+result<struct layout> layout_from_json(json const &j) {
+   DB(j);
+   auto &ja = j["areas"];
+
+   auto l = wm::layout{j["name"].get<std::string>(), uint32_t(ja.size()), {}};
+
+   if (ja.size() > layout::MAX_N_AREAS) {
+      return Err<struct layout>("Invalid number of areas in layout");
+   }
+
+   logdebug("Loading layout '%s' with %u areas", l.name.c_str(),
+            unsigned(ja.size()));
+
+   std::transform(std::cbegin(ja), std::cend(ja), std::begin(l.areas),
+                  area_from_json);
+
+   return Ok(l);
+}
+
+struct result<layouts_type> load_layout(char const *filename) {
+   DB("loading layout from " << filename);
+
+   json jlayouts;
+   std::ifstream i(filename);
+   i >> jlayouts;
+
+   auto layouts = layouts_type();
+   std::transform(std::cbegin(jlayouts), std::cend(jlayouts),
+                  std::back_inserter(layouts), layout_from_json);
+
+   return Ok(layouts);
+}
+
+struct result<surface_id_to_layer_map>
+   load_layer_ids(char const *filename) {
+   DB("loading IDs from " << filename);
+
+   json jids;
+   std::ifstream i(filename);
+   i >> jids;
+
+   auto m = to_surface_id_to_layer_map(jids["mappings"]);
+
+   if (m.is_ok()) {
+      auto i = m.unwrap();
+
+      auto jtests = jids.value("tests", json());
+
+      std::vector<std::pair<int, int>> tests;
+      std::transform(std::cbegin(jtests), std::cend(jtests),
+                     std::back_inserter(tests), [](json const &j) {
+                        return std::make_pair(get<int>(j["surface_id"]),
+                                              get<int>(j["expect_layer_id"]));
+                     });
+
+      for (auto sid : tests) {
+         if (i.get_layer_for_surface(sid.first).value_or(-1) != sid.second) {
+            return Err<surface_id_to_layer_map>("ID Map embedded test failed!");
+         }
+      }
+   }
+
+   return m;
+}
+
+}  // namespace
+
+App::App(wl::display *d)
+   : api{this}, display{d}, controller{} {
+   // layouts(load_layout("../layout.json").unwrap()) {
+   assert(g_app == nullptr);
+   g_app = this;
+
+   auto a = load_layout("../layout.json");
+   auto b = a.map_err([](char const *e) -> char const * {
+      DB("Could not load layout: " << e);
+      return e;
+   });
+
+   auto c = load_layer_ids("../ids.json");
+   auto e = c.map_err([](char const *e) -> char const * {
+      DB("Could not load ids: " << e);
+      return e;
+   });
+}
+
+App::~App() { g_app = nullptr; }
+
+int App::init() {
+   if (!this->display->ok()) {
+      return -1;
+   }
+
+   this->display->add_global_handler(
+      "wl_output", [this](wl_registry *r, uint32_t name, uint32_t v) {
+         this->outputs.emplace_back(std::make_unique<wl::output>(r, name, v));
+      });
+
+   this->display->add_global_handler(
+      "ivi_controller", [this](wl_registry *r, uint32_t name, uint32_t v) {
+         this->controller = std::make_unique<genivi::controller>(r, name, v);
+
+         // XXX: This protocol needs the output, so lets just add our mapping
+         // here...
+         this->controller->add_proxy_to_id_mapping(
+            this->outputs.back()->proxy.get(),
+            wl_proxy_get_id(reinterpret_cast<struct wl_proxy *>(
+               this->outputs.back()->proxy.get())));
+      });
+
+   // First level objects
+   this->display->roundtrip();
+   // Second level objects
+   this->display->roundtrip();
+   // Third level objects
+   this->display->roundtrip();
+
+   return init_layout();
+}
+
+int App::dispatch_events() {
+   int ret = this->display->dispatch();
+   if (ret == -1) {
+      logerror("wl_display_dipatch() returned error %d",
+               this->display->get_error());
+      return -1;
+   }
+   this->display->flush();
+
+   // execute pending tasks, that is layout changes etc.
+   this->controller->execute_pending();
+   this->display->roundtrip();
+
+   return 0;
+}
+
+//  _       _ _       _                         _    ____
+// (_)_ __ (_) |_    | | __ _ _   _  ___  _   _| |_ / /\ \
+// | | '_ \| | __|   | |/ _` | | | |/ _ \| | | | __| |  | |
+// | | | | | | |_    | | (_| | |_| | (_) | |_| | |_| |  | |
+// |_|_| |_|_|\__|___|_|\__,_|\__, |\___/ \__,_|\__| |  | |
+//              |_____|       |___/                 \_\/_/
+int App::init_layout() {
+   if (!this->controller) {
+      logerror("ivi_controller global not available");
+      return -1;
+   }
+
+   if (this->outputs.empty()) {
+      logerror("no output was set up!");
+      return -1;
+   }
+
+   auto &c = this->controller;
+
+   auto &o = this->outputs.front();
+   auto &s = c->screens.begin()->second;
+   auto &layers = c->layers;
+
+   // XXX: Write output dimensions to ivi controller...
+   c->output_size = genivi::size{uint32_t(o->width), uint32_t(o->height)};
+
+   // Clear scene
+   layers.clear();
+
+   // Clear screen
+   s->clear();
+
+   // Setup our dummy scene...
+   c->layer_create(100, 0, 0);   // bottom layer, anything else
+   c->layer_create(1000, 0, 0);  // top layer, mandelbrot
+
+   auto &l100 = c->layers[100];
+   auto &l1k = c->layers[1000];
+
+   // Set layers fullscreen
+   l100->set_destination_rectangle(0, 0, o->width, o->height);
+   l1k->set_destination_rectangle(0, 0, o->width, o->height);
+   l100->set_visibility(1);
+   l1k->set_visibility(1);
+
+   // Add layers to screen
+   s->set_render_order({100, 1000});
+
+   c->commit_changes();
+
+   this->display->flush();
+
+   return 0;
+}
+
+binding_api::result_type binding_api::register_surface(uint32_t appid,
+                                                       uint32_t surfid) {
+   logdebug("%s appid %u surfid %u", __func__, appid, surfid);
+   if (appid > 0xff) {
+      return Err<json_object *>("invalid appid");
+   }
+
+   if (surfid > 0xffff) {
+      return Err<json_object *>("invalid surfaceid");
+   }
 
-    result<char const *, json> App::API::register_surface(uint32_t appid,
-                                                          uint32_t surfid) {
-        return Err<char const *, json>("not implemented");
-    }
+   return Ok(json_object_new_int((appid << 16) + surfid));
+}
 
-    result<char const *, json> App::API::debug_layers() const {
-        return Err<char const *, json>("not implemented");
-    }
+binding_api::result_type binding_api::debug_layers() {
+   logdebug("%s", __func__);
+   return Ok(to_json(this->app->controller->lprops));
+}
 
-    result<char const *, json> App::API::debug_surfaces() const {
-        return Err<char const *, json>("not implemented");
-    }
+binding_api::result_type binding_api::debug_surfaces() {
+   logdebug("%s", __func__);
+   return Ok(to_json(this->app->controller->sprops));
+}
 
-    result<char const *, json> App::API::debug_status() const {
-        return Err<char const *, json>("not implemented");
-    }
+binding_api::result_type binding_api::debug_status() {
+   logdebug("%s", __func__);
+   json_object *jr = json_object_new_object();
+   json_object_object_add(jr, "surfaces",
+                          to_json(this->app->controller->sprops));
+   json_object_object_add(jr, "layers", to_json(this->app->controller->lprops));
+   return Ok(jr);
+}
 
-} // namespace wm
\ No newline at end of file
+}  // namespace wm
\ No newline at end of file