#include <fstream>
#include <json.hpp>
+#include <bits/signum.h>
+#include <csignal>
namespace wm {
DB(j);
auto &ja = j["areas"];
- auto l = wm::layout{j["name"].get<std::string>(), uint32_t(ja.size()), {}};
+ auto l = layout{j["name"].get<std::string>(), uint32_t(ja.size()), {}};
if (ja.size() > layout::MAX_N_AREAS) {
return Err<struct layout>("Invalid number of areas in layout");
i >> jlayouts;
auto layouts = layouts_type();
+ layouts.reserve(jlayouts.size());
std::transform(std::cbegin(jlayouts), std::cend(jlayouts),
std::back_inserter(layouts), layout_from_json);
std::ifstream i(filename);
i >> jids;
- auto m = to_surface_id_to_layer_map(jids["mappings"]);
-
- if (m.is_ok()) {
- auto i = m.unwrap();
-
- auto jtests = jids.value("tests", json());
-
- std::vector<std::pair<int, int>> tests;
- std::transform(std::cbegin(jtests), std::cend(jtests),
- std::back_inserter(tests), [](json const &j) {
- return std::make_pair(get<int>(j["surface_id"]),
- get<int>(j["expect_layer_id"]));
- });
-
- for (auto sid : tests) {
- if (i.get_layer_for_surface(sid.first).value_or(-1) != sid.second) {
- return Err<surface_id_to_layer_map>("ID Map embedded test failed!");
- }
- }
- }
-
- return m;
+ return to_surface_id_to_layer_map(jids);
}
} // namespace
+// _ _ _ _
+// ___| | __ _ ___ ___ / \ _ __ _ __ (_)_ __ ___ _ __ | |
+// / __| |/ _` / __/ __| / _ \ | '_ \| '_ \ | | '_ ` _ \| '_ \| |
+// | (__| | (_| \__ \__ \ / ___ \| |_) | |_) | | | | | | | | |_) | |
+// \___|_|\__,_|___/___/ /_/ \_\ .__/| .__/ |_|_| |_| |_| .__/|_|
+// |_| |_| |_|
App::App(wl::display *d)
- : api{this}, display{d}, controller{} {
+ : api{this},
+ chooks{this},
+ display{d},
+ controller{},
+ outputs(),
+ layouts(load_layout("../layout.json").unwrap()),
+ surface2layer(load_layer_ids("../ids.json").unwrap()) {
// layouts(load_layout("../layout.json").unwrap()) {
assert(g_app == nullptr);
g_app = this;
-
- auto a = load_layout("../layout.json");
- auto b = a.map_err([](char const *e) -> char const * {
- DB("Could not load layout: " << e);
- return e;
- });
-
- auto c = load_layer_ids("../ids.json");
- auto e = c.map_err([](char const *e) -> char const * {
- DB("Could not load ids: " << e);
- return e;
- });
}
App::~App() { g_app = nullptr; }
"ivi_controller", [this](wl_registry *r, uint32_t name, uint32_t v) {
this->controller = std::make_unique<genivi::controller>(r, name, v);
+ // Init controller hooks
+ this->controller->chooks = &this->chooks;
+
// XXX: This protocol needs the output, so lets just add our mapping
// here...
this->controller->add_proxy_to_id_mapping(
// Clear screen
s->clear();
- // Setup our dummy scene...
- c->layer_create(100, 0, 0); // bottom layer, anything else
- c->layer_create(1000, 0, 0); // top layer, mandelbrot
-
- auto &l100 = c->layers[100];
- auto &l1k = c->layers[1000];
-
- // Set layers fullscreen
- l100->set_destination_rectangle(0, 0, o->width, o->height);
- l1k->set_destination_rectangle(0, 0, o->width, o->height);
- l100->set_visibility(1);
- l1k->set_visibility(1);
+ // Quick and dirty setup of layers
+ // XXX: This likely needs to be sorted by order (note, we don't (yet?)
+ // do any zorder arrangement).
+ for (auto const &i : this->surface2layer.mapping) {
+ c->layer_create(i.layer_id, o->width, o->height);
+ auto &l = layers[i.layer_id];
+ l->set_destination_rectangle(0, 0, o->width, o->height);
+ l->set_visibility(1);
+ logdebug("Setting up layer %s (%d) for surfaces %d-%d", i.name.c_str(),
+ i.layer_id, i.id_min, i.id_max);
+ }
- // Add layers to screen
- s->set_render_order({100, 1000});
+ // Add layers to screen (XXX: are they sorted correctly?)
+ s->set_render_order(this->surface2layer.layers);
c->commit_changes();
return 0;
}
+// _ _ _____ _
+// _ __ _ __ _____ _(_) ___ __| | | ____|_ _____ _ __ | |_ ___
+// | '_ \| '__/ _ \ \/ / |/ _ \/ _` | | _| \ \ / / _ \ '_ \| __/ __|
+// | |_) | | | (_) > <| | __/ (_| | | |___ \ V / __/ | | | |_\__ \
+// | .__/|_| \___/_/\_\_|\___|\__,_| |_____| \_/ \___|_| |_|\__|___/
+// |_|
+void App::surface_created(uint32_t surface_id) {
+ DB("surface_id is " << surface_id);
+ int layer_id =
+ this->surface2layer.get_layer_for_surface(surface_id).value_or(-1);
+ if (layer_id == -1) {
+ logerror("Surface %d (0x%x) is not part of any layer!", surface_id,
+ surface_id);
+ } else {
+ this->controller->add_task(
+ "fullscreen surface",
+ [layer_id, surface_id](struct genivi::controller *c) {
+ auto &s = c->surfaces[surface_id];
+ // s->set_destination_rectangle(0, 0, c->output_size.w, c->output_size.h);
+ // s->set_source_rectangle(0, 100, c->output_size.w, c->output_size.h - 200);
+ if (layer_id != 1000) {
+ // s->set_source_rectangle(0, 0, c->output_size.w, c->output_size.h - 200);
+ s->set_configuration(c->output_size.w, c->output_size.h - 200);
+ s->set_destination_rectangle(0, 100, c->output_size.w,
+ c->output_size.h - 200);
+ } else {
+ // s->set_source_rectangle(0, 0, c->output_size.w, c->output_size.h);
+ s->set_configuration(c->output_size.w, c->output_size.h);
+ s->set_destination_rectangle(0, 0, c->output_size.w,
+ c->output_size.h);
+ }
+ s->set_visibility(1);
+ c->layers[layer_id]->add_surface(s.get());
+ logdebug("Surface %u now on layer %u", surface_id,
+ layer_id);
+ });
+ }
+}
+
+void App::surface_removed(uint32_t surface_id) {
+ DB("surface_id is " << surface_id);
+}
+
+// _ _ _ _ _ _ _
+// | |__ (_)_ __ __| (_)_ __ __ _ __ _ _ __ (_) (_)_ __ ___ _ __ | |
+// | '_ \| | '_ \ / _` | | '_ \ / _` | / _` | '_ \| | | | '_ ` _ \| '_ \| |
+// | |_) | | | | | (_| | | | | | (_| | | (_| | |_) | | | | | | | | | |_) | |
+// |_.__/|_|_| |_|\__,_|_|_| |_|\__, |___\__,_| .__/|_| |_|_| |_| |_| .__/|_|
+// |___/_____| |_| |_|
binding_api::result_type binding_api::register_surface(uint32_t appid,
uint32_t surfid) {
logdebug("%s appid %u surfid %u", __func__, appid, surfid);
return Ok(jr);
}
-} // namespace wm
\ No newline at end of file
+binding_api::result_type binding_api::debug_terminate() {
+ logdebug("%s", __func__);
+ raise(SIGKILL); // XXX afb-daemon kills it's pgroup using TERM, which doesn't play well with perf
+ return Ok(json_object_new_object());
+}
+
+// _ _ _ _ _
+// ___ ___ _ __ | |_ _ __ ___ | | | ___ _ __ | |__ ___ ___ | | _____
+// / __/ _ \| '_ \| __| '__/ _ \| | |/ _ \ '__|| '_ \ / _ \ / _ \| |/ / __|
+// | (_| (_) | | | | |_| | | (_) | | | __/ | | | | | (_) | (_) | <\__ \
+// \___\___/|_| |_|\__|_| \___/|_|_|\___|_|___|_| |_|\___/ \___/|_|\_\___/
+// |_____|
+void controller_hooks::surface_created(uint32_t surface_id) {
+ this->app->surface_created(surface_id);
+}
+
+void controller_hooks::surface_removed(uint32_t surface_id) {
+ this->app->surface_removed(surface_id);
+}
+
+} // namespace wm