#include <json.hpp>
#include <regex>
#include <thread>
+#include <string>
namespace wm {
} // namespace
+namespace rm {
+App *context;
+std::string g_new_role; // TODO: workaround
+static void eventHandler(json_object* json_out) {
+ context->updateWindowResource(json_out);
+}
+} // namespace rm
+
+
+void App::updateWindowResource(json_object* json_out) {
+ HMI_DEBUG("wm", "role:%s", rm::g_new_role.c_str());
+
+ // Check parking brake state
+ json_object* json_parking_brake;
+ if (!json_object_object_get_ex(json_out, "parking_brake", &json_parking_brake)) {
+ HMI_DEBUG("wm", "Not found key \"parking_brake\"");
+ return;
+ }
+
+ json_bool is_changed;
+ is_changed = jh::getBoolFromJson(json_parking_brake, "is_changed");
+ if (is_changed) {
+ std::string parking_brake_state = jh::getStringFromJson(json_parking_brake, "state");
+ HMI_DEBUG("wm", "parking_brake_state: %s", parking_brake_state.c_str());
+
+ // Update state and emit event
+ if ("parking_brake_off" == parking_brake_state) {
+ this->crr_car_info_.parking_brake_stt = false;
+#if 0 // FOR ALS: using lightstatus brake, so do not emit parking brake event
+ this->emitParkingBrakeOff();
+#endif
+ }
+ else if ("parking_brake_on" == parking_brake_state) {
+ this->crr_car_info_.parking_brake_stt = true;
+#if 0 // FOR ALS: using lightstatus brake, so do not emit parking brake event
+ this->emitParkingBrakeOn();
+#endif
+ }
+ else {
+ HMI_DEBUG("wm", "Unknown parking brake state");
+ return;
+ }
+ }
+
+ // Check accelerator pedal state
+ json_object* json_accel_pedal;
+ if (!json_object_object_get_ex(json_out, "accel_pedal", &json_accel_pedal)) {
+ HMI_DEBUG("wm", "Not found key \"accel_pedal\"");
+ return;
+ }
+
+ is_changed = jh::getBoolFromJson(json_accel_pedal, "is_changed");
+ if (is_changed) {
+ std::string accel_pedal_state = jh::getStringFromJson(json_accel_pedal, "state");
+ HMI_DEBUG("wm", "accel_pedal_state: %s", accel_pedal_state.c_str());
+
+ // Update state
+ if ("accel_pedal_off" == accel_pedal_state) {
+ this->crr_car_info_.accel_pedal_stt = false;
+ }
+ else if ("accel_pedal_on" == accel_pedal_state) {
+ this->crr_car_info_.accel_pedal_stt = true;
+ }
+ else {
+ HMI_DEBUG("wm", "Unknown accel pedal state");
+ return;
+ }
+ }
+
+ // Check lightstatus brake state
+ json_object* json_lightstatus_brake;
+ if (!json_object_object_get_ex(json_out, "lightstatus_brake", &json_lightstatus_brake)) {
+ HMI_DEBUG("wm", "Not found key \"lightstatus_brake\"");
+ return;
+ }
+
+ is_changed = jh::getBoolFromJson(json_lightstatus_brake, "is_changed");
+ if (is_changed) {
+ std::string lightstatus_brake_state = jh::getStringFromJson(json_lightstatus_brake, "state");
+ HMI_DEBUG("wm", "lightstatus_brake_state: %s", lightstatus_brake_state.c_str());
+
+ // Update state and emit event
+ if ("lightstatus_brake_off" == lightstatus_brake_state) {
+ this->crr_car_info_.lightstatus_brake_stt = false;
+ this->emitLightstatusBrakeOff();
+ }
+ else if ("lightstatus_brake_on" == lightstatus_brake_state) {
+ this->crr_car_info_.lightstatus_brake_stt = true;
+ this->emitLightstatusBrakeOn();
+ }
+ else {
+ HMI_DEBUG("wm", "Unknown lightstatus brake state");
+ return;
+ }
+ }
+
+ // Check car state
+ json_object* json_car;
+ if (!json_object_object_get_ex(json_out, "car", &json_car)) {
+ HMI_DEBUG("wm", "Not found key \"car\"");
+ return;
+ }
+
+ is_changed = jh::getBoolFromJson(json_car, "is_changed");
+ if (is_changed) {
+ std::string car_state = jh::getStringFromJson(json_car, "state");
+ HMI_DEBUG("wm", "car_state: %s", car_state.c_str());
+
+ // Emit car event
+ if ("car_stop" == car_state) {
+ this->crr_car_info_.car_stt = "stop";
+ this->emitCarStop();
+ }
+ else if ("car_run" == car_state) {
+ this->crr_car_info_.car_stt = "run";
+ this->emitCarRun();
+ }
+ else {
+ HMI_DEBUG("wm", "Unknown car state");
+ return;
+ }
+ }
+
+ // Check lamp state
+ json_object* json_lamp;
+ if (!json_object_object_get_ex(json_out, "lamp", &json_lamp)) {
+ HMI_DEBUG("wm", "Not found key \"lamp\"");
+ return;
+ }
+
+ is_changed = jh::getBoolFromJson(json_lamp, "is_changed");
+ if (is_changed) {
+ std::string lamp_state = jh::getStringFromJson(json_lamp, "state");
+ HMI_DEBUG("wm", "lamp_state: %s", lamp_state.c_str());
+
+ // Update state and emit event
+ if ("lamp_off" == lamp_state) {
+ this->crr_car_info_.headlamp_stt = false;
+ this->emitHeadlampOff();
+ }
+ else if ("lamp_on" == lamp_state) {
+ this->crr_car_info_.headlamp_stt = true;
+ this->emitHeadlampOn();
+ }
+ else {
+ HMI_DEBUG("wm", "Unknown lamp state");
+ return;
+ }
+ }
+
+ // Get category
+ const char* category = nullptr;
+ std::string str_category;
+ str_category = this->pm_.roleToCategory(rm::g_new_role.c_str());
+ category = str_category.c_str();
+ HMI_DEBUG("wm", "role:%s category:%s", rm::g_new_role.c_str(), category);
+
+ // Update layout
+ if (this->lm_.updateLayout(json_out, rm::g_new_role.c_str(), category)) {
+ HMI_DEBUG("wm", "Layer is changed!!");
+
+ // Allocate surface
+ this->allocateSurface();
+ }
+ else {
+ HMI_DEBUG("wm", "All layer is NOT changed!!");
+ }
+}
+
+
/**
* App Impl
*/
} catch (std::exception &e) {
HMI_ERROR("wm", "Loading of configuration failed: %s", e.what());
}
+
+ // Initialize current car info
+ this->crr_car_info_.parking_brake_stt = true;
+ this->crr_car_info_.accel_pedal_stt = false;
+ this->crr_car_info_.accel_pedal_pos = 0;
+ this->crr_car_info_.car_stt = "stop";
+ this->crr_car_info_.headlamp_stt = false;
}
int App::init() {
return -1;
}
+ // Store my context for calling callback for PolicyManager
+ rm::context = this;
+
+#if 1 // @@@@@
+ // Load app.db
+ this->loadAppDb();
+#endif
+
+ // Initialize PolicyManager
+ this->pm_.initialize();
+
+ // Register callback to PolicyManager
+ PolicyManager::CallbackTable callback;
+ callback.onStateTransitioned = rm::eventHandler;
+ callback.onError = nullptr;
+ this->pm_.registerCallback(callback);
+
+ // Initialize LayoutManager
+ this->lm_.initialize();
+
// Make afb event
for (int i=Event_Val_Min; i<=Event_Val_Max; i++) {
map_afb_event[kListEventName[i]] = afb_daemon_make_event(kListEventName[i]);
return 0;
}
-void App::surface_set_layout(int surface_id, optional<int> sub_surface_id) {
- if (!this->controller->surface_exists(surface_id)) {
- HMI_ERROR("wm", "Surface %d does not exist", surface_id);
- return;
- }
-
- auto o_layer_id = this->layers.get_layer_id(surface_id);
-
- if (!o_layer_id) {
- HMI_ERROR("wm", "Surface %d is not associated with any layer!", surface_id);
- return;
- }
-
- uint32_t layer_id = *o_layer_id;
-
- auto const &layer = this->layers.get_layer(layer_id);
- auto rect = layer.value().rect;
- auto &s = this->controller->surfaces[surface_id];
-
- int x = rect.x;
- int y = rect.y;
- int w = rect.w;
- int h = rect.h;
-
- // less-than-0 values refer to MAX + 1 - $VALUE
- // e.g. MAX is either screen width or height
- if (w < 0) {
- w = this->controller->output_size.w + 1 + w;
- }
- if (h < 0) {
- h = this->controller->output_size.h + 1 + h;
- }
-
- if (sub_surface_id) {
- if (o_layer_id != this->layers.get_layer_id(*sub_surface_id)) {
- HMI_ERROR("wm",
- "surface_set_layout: layers of surfaces (%d and %d) don't match!",
- surface_id, *sub_surface_id);
- return;
- }
-
- int x_off = 0;
- int y_off = 0;
-
- // split along major axis
- if (w > h) {
- w /= 2;
- x_off = w;
- } else {
- h /= 2;
- y_off = h;
- }
-
- auto &ss = this->controller->surfaces[*sub_surface_id];
-
- HMI_DEBUG("wm", "surface_set_layout for sub surface %u on layer %u",
- *sub_surface_id, layer_id);
-
- // set destination to the display rectangle
- ss->set_destination_rectangle(x + x_off, y + y_off, w, h);
-
- this->area_info[*sub_surface_id].x = x;
- this->area_info[*sub_surface_id].y = y;
- this->area_info[*sub_surface_id].w = w;
- this->area_info[*sub_surface_id].h = h;
- }
-
- HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
- layer_id);
-
- // set destination to the display rectangle
- s->set_destination_rectangle(x, y, w, h);
-
- // update area information
- this->area_info[surface_id].x = x;
- this->area_info[surface_id].y = y;
- this->area_info[surface_id].w = w;
- this->area_info[surface_id].h = h;
-
- HMI_DEBUG("wm", "Surface %u now on layer %u with rect { %d, %d, %d, %d }",
- surface_id, layer_id, x, y, w, h);
-}
-
void App::layout_commit() {
this->controller->commit_changes();
this->display->flush();
}
-char const *App::api_activate_surface(char const *drawing_name, char const *drawing_area) {
- ST();
-
- auto const &surface_id = this->lookup_id(drawing_name);
+const char* App::convertDrawingNameToRole(char const *drawing_name) {
+ const char* role;
- if (!surface_id) {
- return "Surface does not exist";
- }
+ if (this->drawingname2role_.find(drawing_name) != this->drawingname2role_.end()) {
+ // drawing_name is old role. So convert to new role.
+ role = this->drawingname2role_[drawing_name].c_str();
+ }
+ else {
+ // drawing_name is new role.
+ role = drawing_name;
+ }
+ HMI_DEBUG("wm", "drawing_name:%s -> role: %s", drawing_name, role);
- if (!this->controller->surface_exists(*surface_id)) {
- return "Surface does not exist in controller!";
- }
-
- auto layer_id = this->layers.get_layer_id(*surface_id);
-
- if (!layer_id) {
- return "Surface is not on any layer!";
- }
-
- auto o_state = *this->layers.get_layout_state(*surface_id);
-
- if (o_state == nullptr) {
- return "Could not find layer for surface";
- }
-
- struct LayoutState &state = *o_state;
-
- // disable layers that are above our current layer
- for (auto const &l : this->layers.mapping) {
- if (l.second.layer_id <= *layer_id) {
- continue;
- }
-
- bool flush = false;
- if (l.second.state.main != -1) {
- this->deactivate(l.second.state.main);
- l.second.state.main = -1;
- flush = true;
- }
-
- if (l.second.state.sub != -1) {
- this->deactivate(l.second.state.sub);
- l.second.state.sub = -1;
- flush = true;
- }
-
- if (flush) {
- this->layout_commit();
- }
- }
-
- auto layer = this->layers.get_layer(*layer_id);
-
- if (state.main == -1) {
- this->try_layout(
- state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
- this->surface_set_layout(*surface_id);
- state = nl;
-
- // Commit for configuraton
- this->layout_commit();
-
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[*surface_id];
- this->emit_syncdraw(drawing_name, str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.main);
- });
- } else {
- if (0 == strcmp(drawing_name, "HomeScreen")) {
- this->try_layout(
- state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[*surface_id];
- this->emit_syncdraw(drawing_name, str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.main);
- });
- } else {
- bool can_split = this->can_split(state, *surface_id);
-
- if (can_split) {
- this->try_layout(
- state,
- LayoutState{state.main, *surface_id},
- [&] (LayoutState const &nl) {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutSplit);
- std::string main =
- std::move(*this->lookup_name(state.main));
-
- this->surface_set_layout(state.main, surface_id);
- if (state.sub != *surface_id) {
- if (state.sub != -1) {
- this->deactivate(state.sub);
- }
- }
- state = nl;
-
- // Commit for configuration and visibility(0)
- this->layout_commit();
-
- std::string str_area_main = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
- std::string str_area_sub = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
- compositor::rect area_rect_main = this->area_info[state.main];
- compositor::rect area_rect_sub = this->area_info[*surface_id];
- this->emit_syncdraw(main.c_str(), str_area_main.c_str(),
- area_rect_main.x, area_rect_main.y,
- area_rect_main.w, area_rect_main.h);
- this->emit_syncdraw(drawing_name, str_area_sub.c_str(),
- area_rect_sub.x, area_rect_sub.y,
- area_rect_sub.w, area_rect_sub.h);
- this->enqueue_flushdraw(state.main);
- this->enqueue_flushdraw(state.sub);
- });
- } else {
- this->try_layout(
- state, LayoutState{*surface_id}, [&] (LayoutState const &nl) {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
-
- this->surface_set_layout(*surface_id);
- if (state.main != *surface_id) {
- this->deactivate(state.main);
- }
- if (state.sub != -1) {
- if (state.sub != *surface_id) {
- this->deactivate(state.sub);
- }
- }
- state = nl;
-
- // Commit for configuraton and visibility(0)
- this->layout_commit();
-
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[*surface_id];
- this->emit_syncdraw(drawing_name, str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.main);
- });
- }
- }
- }
-
- // no error
- return nullptr;
+ return role;
}
-char const *App::api_deactivate_surface(char const *drawing_name) {
- ST();
- auto const &surface_id = this->lookup_id(drawing_name);
-
- if (!surface_id) {
- return "Surface does not exist";
- }
-
- if (*surface_id == this->layers.main_surface) {
- return "Cannot deactivate main_surface";
- }
-
- auto o_state = *this->layers.get_layout_state(*surface_id);
-
- if (o_state == nullptr) {
- return "Could not find layer for surface";
- }
-
- struct LayoutState &state = *o_state;
-
- if (state.main == -1) {
- return "No surface active";
- }
-
- // Check against main_surface, main_surface_name is the configuration item.
- if (*surface_id == this->layers.main_surface) {
- HMI_DEBUG("wm", "Refusing to deactivate main_surface %d", *surface_id);
- return nullptr;
- }
-
- if (state.main == *surface_id) {
- if (state.sub != -1) {
- this->try_layout(
- state, LayoutState{state.sub, -1}, [&] (LayoutState const &nl) {
- std::string sub = std::move(*this->lookup_name(state.sub));
-
- this->deactivate(*surface_id);
- this->surface_set_layout(state.sub);
- state = nl;
-
- this->layout_commit();
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[state.sub];
- this->emit_syncdraw(sub.c_str(), str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.sub);
- });
- } else {
- this->try_layout(state, LayoutState{-1, -1}, [&] (LayoutState const &nl) {
- this->deactivate(*surface_id);
- state = nl;
- this->layout_commit();
- });
- }
- } else if (state.sub == *surface_id) {
- this->try_layout(
- state, LayoutState{state.main, -1}, [&] (LayoutState const &nl) {
- std::string main = std::move(*this->lookup_name(state.main));
-
- this->deactivate(*surface_id);
- this->surface_set_layout(state.main);
- state = nl;
-
- this->layout_commit();
- std::string str_area = std::string(kNameLayoutNormal) + "." + std::string(kNameAreaFull);
- compositor::rect area_rect = this->area_info[state.main];
- this->emit_syncdraw(main.c_str(), str_area.c_str(),
- area_rect.x, area_rect.y, area_rect.w, area_rect.h);
- this->enqueue_flushdraw(state.main);
- });
- } else {
- return "Surface is not active";
- }
-
- return nullptr;
+void App::allocateWindowResource(char const *event, char const *drawing_name,
+ char const *drawing_area, const reply_func &reply) {
+ const char* new_role = nullptr;
+ const char* new_area = nullptr;
+
+ // Convert old role to new role
+ if ((nullptr != drawing_name) && (0 != strcmp("", drawing_name))) {
+ new_role = this->convertDrawingNameToRole(drawing_name);
+ }
+
+ if (0 == strcmp("activate", event)) {
+ // TODO:
+ // This process will be removed
+ // because the area "normal.full" and "normalfull" will be prohibited
+ {
+ if (0 == strcmp("restriction", new_role)) {
+ new_area = drawing_area;
+ }
+ else {
+ if (nullptr == drawing_area) {
+ new_area = "normal";
+ }
+ else if (0 == strcmp("normal.full", drawing_area)) {
+ new_area = "normal";
+ }
+ else if (0 == strcmp("restriction.split.sub", drawing_area)) {
+ new_area = "restriction.split.sub";
+ }
+ else if (0 == strcmp("homescreen", new_role)) {
+ // Now homescreen specifies "normalfull"
+ new_area = "full";
+ }
+ else {
+ new_area = "normal";
+ }
+ }
+ HMI_DEBUG("wm", "drawing_area:%s, new_area: %s", drawing_area, new_area);
+ }
+ }
+ else if (0 == strcmp("deactivate", event)) {
+ new_area = "";
+ }
+
+ // TODO:
+ // Check role
+
+ // TODO:
+ // If event is "activate" and area is not specifid,
+ // get default value by using role
+
+ // Input event to PolicyManager
+ json_object* json_in = json_object_new_object();
+ json_object_object_add(json_in, "event", json_object_new_string(event));
+ if (nullptr != new_role) {
+ json_object_object_add(json_in, "role", json_object_new_string(new_role));
+ }
+ if (nullptr != new_area) {
+ json_object_object_add(json_in, "area", json_object_new_string(new_area));
+ }
+ rm::g_new_role = std::string(new_role); // TODO: workaround
+ this->pm_.inputEvent(json_in);
+
+ // Release json_object
+ json_object_put(json_in);
+
+ return;
}
void App::enqueue_flushdraw(int surface_id) {
}
}
-char const *App::api_enddraw(char const *drawing_name) {
+void App::api_enddraw(char const *drawing_name) {
+ // Convert drawing_name to role
+ const char* role = this->convertDrawingNameToRole(drawing_name);
+
for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
auto n = this->lookup_name(this->pending_end_draw[i]);
- if (n && *n == drawing_name) {
+ if (n && *n == role) {
std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
this->pending_end_draw.resize(iend - 1);
this->activate(this->pending_end_draw[i]);
this->emit_flushdraw(drawing_name);
- return nullptr;
}
}
- return "No EndDraw pending for surface";
}
void App::api_ping() { this->dispatch_pending_events(); }
+void App::send_event(char const *evname){
+ HMI_DEBUG("wm", "%s: %s", __func__, evname);
+
+ int ret = afb_event_push(this->map_afb_event[evname], nullptr);
+ if (ret != 0) {
+ HMI_DEBUG("wm", "afb_event_push failed: %m");
+ }
+}
+
void App::send_event(char const *evname, char const *label){
HMI_DEBUG("wm", "%s: %s(%s)", __func__, evname, label);
if (int(surface_id) == this->layers.main_surface) {
this->deactivate_main_surface();
} else {
- auto drawing_name = this->lookup_name(surface_id);
- if (drawing_name) {
- this->api_deactivate_surface(drawing_name->c_str());
+ auto role = this->lookup_name(surface_id);
+ if (role) {
+ this->allocateWindowResource("deactivate",
+ role->c_str(), nullptr,
+ [](const char*){});
}
}
void App::emit_visible(char const *label) { return emit_visible(label, true); }
+void App::emitHeadlampOff() {
+ // Send HeadlampOff event for all application
+ this->send_event(kListEventName[Event_HeadlampOff]);
+}
+
+void App::emitHeadlampOn() {
+ // Send HeadlampOn event for all application
+ this->send_event(kListEventName[Event_HeadlampOn]);
+}
+
+void App::emitParkingBrakeOff() {
+ // Send ParkingBrakeOff event for all application
+ this->send_event(kListEventName[Event_ParkingBrakeOff]);
+}
+
+void App::emitParkingBrakeOn() {
+ // Send ParkingBrakeOn event for all application
+ this->send_event(kListEventName[Event_ParkingBrakeOn]);
+}
+
+void App::emitLightstatusBrakeOff() {
+ // Send LightstatusBrakeOff event for all application
+ this->send_event(kListEventName[Event_LightstatusBrakeOff]);
+}
+
+void App::emitLightstatusBrakeOn() {
+ // Send LightstatusBrakeOn event for all application
+ this->send_event(kListEventName[Event_LightstatusBrakeOn]);
+}
+
+void App::emitCarStop() {
+ // Send CarStop event for all application
+ this->send_event(kListEventName[Event_CarStop]);
+}
+
+void App::emitCarRun() {
+ // Send CarRun event for all application
+ this->send_event(kListEventName[Event_CarRun]);
+}
+
result<int> App::api_request_surface(char const *drawing_name) {
- auto lid = this->layers.get_layer_id(std::string(drawing_name));
+ // Convert drawing_name to role
+ const char* role = this->convertDrawingNameToRole(drawing_name);
+
+ auto lid = this->layers.get_layer_id(std::string(role));
if (!lid) {
/**
* register drawing_name as fallback and make it displayed.
}
}
- auto rname = this->lookup_id(drawing_name);
+ auto rname = this->lookup_id(role);
if (!rname) {
// name does not exist yet, allocate surface id...
- auto id = int(this->id_alloc.generate_id(drawing_name));
+ auto id = int(this->id_alloc.generate_id(role));
this->layers.add_surface(id, *lid);
// set the main_surface[_name] here and now
HMI_DEBUG("wm", "Set main_surface id to %u", id);
}
+ // Set map of (role, surface_id)
+ this->role2surfaceid_[role] = id;
+
+ // Set map of (role, drawing_name)
+ this->role2drawingname_[role] = std::string(drawing_name);
+
return Ok<int>(id);
}
char const *App::api_request_surface(char const *drawing_name,
char const *ivi_id) {
ST();
+ // Convert drawing_name to role
+ const char* role = this->convertDrawingNameToRole(drawing_name);
- auto lid = this->layers.get_layer_id(std::string(drawing_name));
+ auto lid = this->layers.get_layer_id(std::string(role));
unsigned sid = std::stol(ivi_id);
if (!lid) {
}
}
- auto rname = this->lookup_id(drawing_name);
+ auto rname = this->lookup_id(role);
if (rname) {
return "Surface already present";
}
// register pair drawing_name and ivi_id
- this->id_alloc.register_name_id(drawing_name, sid);
+ this->id_alloc.register_name_id(role, sid);
this->layers.add_surface(sid, *lid);
// this surface is already created
result<json_object *> App::api_get_area_info(char const *drawing_name) {
HMI_DEBUG("wm", "called");
+ // Convert drawing_name to role
+ const char* role = this->convertDrawingNameToRole(drawing_name);
+
// Check drawing name, surface/layer id
- auto const &surface_id = this->lookup_id(drawing_name);
+ auto const &surface_id = this->lookup_id(role);
if (!surface_id) {
return Err<json_object *>("Surface does not exist");
}
char const *label =
this->lookup_name(id).value_or("unknown-name").c_str();
- // FOR CES DEMO >>>
- if ((0 == strcmp(label, "Radio"))
- || (0 == strcmp(label, "MediaPlayer"))
- || (0 == strcmp(label, "Music"))
- || (0 == strcmp(label, "Navigation"))) {
+ if ((0 == strcmp(label, "radio"))
+ || (0 == strcmp(label, "music"))
+ || (0 == strcmp(label, "map"))) {
for (auto i = surface_bg.begin(); i != surface_bg.end(); ++i) {
if (id == *i) {
// Remove id
}
}
}
- // <<< FOR CES DEMO
+
this->layout_commit();
this->emit_visible(label);
char const *label =
this->lookup_name(id).value_or("unknown-name").c_str();
- // FOR CES DEMO >>>
- if ((0 == strcmp(label, "Radio"))
- || (0 == strcmp(label, "MediaPlayer"))
- || (0 == strcmp(label, "Music"))
- || (0 == strcmp(label, "Navigation"))) {
+ if ((0 == strcmp(label, "radio"))
+ || (0 == strcmp(label, "music"))
+ || (0 == strcmp(label, "map"))) {
// Store id
this->surface_bg.push_back(id);
else {
this->controller->surfaces[id]->set_visibility(0);
}
- // <<< FOR CES DEMO
+
+ this->layout_commit();
this->emit_deactivated(label);
this->emit_invisible(label);
}
}
-void App::deactivate_main_surface() {
- this->layers.main_surface = -1;
- this->api_deactivate_surface(this->layers.main_surface_name.c_str());
-}
-
-bool App::can_split(struct LayoutState const &state, int new_id) {
- if (state.main != -1 && state.main != new_id) {
- auto new_id_layer = this->layers.get_layer_id(new_id).value();
- auto current_id_layer = this->layers.get_layer_id(state.main).value();
-
- // surfaces are on separate layers, don't bother.
- if (new_id_layer != current_id_layer) {
- return false;
- }
-
- std::string const &new_id_str = this->lookup_name(new_id).value();
- std::string const &cur_id_str = this->lookup_name(state.main).value();
-
- auto const &layer = this->layers.get_layer(new_id_layer);
-
- HMI_DEBUG("wm", "layer info name: %s", layer->name.c_str());
-
- if (layer->layouts.empty()) {
- return false;
- }
-
- for (auto i = layer->layouts.cbegin(); i != layer->layouts.cend(); i++) {
- HMI_DEBUG("wm", "%d main_match '%s'", new_id_layer, i->main_match.c_str());
- auto rem = std::regex(i->main_match);
- if (std::regex_match(cur_id_str, rem)) {
- // build the second one only if the first already matched
- HMI_DEBUG("wm", "%d sub_match '%s'", new_id_layer, i->sub_match.c_str());
- auto res = std::regex(i->sub_match);
- if (std::regex_match(new_id_str, res)) {
- HMI_DEBUG("wm", "layout matched!");
- return true;
- }
- }
- }
- }
+void App::deactivate(std::string role) {
+ auto const &id = this->lookup_id(role.c_str());
+ if (!id) {
+ HMI_ERROR("wm", "Surface does not exist");
+ return;
+ }
+ std::string drawing_name = this->role2drawingname_[role];
+ HMI_DEBUG("wm", "Deactivate role:%s (drawing_name:%s)",
+ role.c_str(), drawing_name.c_str());
- return false;
+ this->deactivate(*id);
}
-void App::try_layout(struct LayoutState & /*state*/,
- struct LayoutState const &new_layout,
- std::function<void(LayoutState const &nl)> apply) {
- if (this->policy.layout_is_valid(new_layout)) {
- apply(new_layout);
- }
+void App::deactivate_main_surface() {
+ this->layers.main_surface = -1;
+ this->allocateWindowResource("deactivate",
+ this->layers.main_surface_name.c_str(), nullptr,
+ [](const char*){});
}
/**
uint32_t /*w*/,
uint32_t /*h*/) {}
+int App::allocateSurface() {
+ HMI_DEBUG("wm", "Call");
+
+ // Get current/previous layers
+ LayoutManager::TypeLayers crr_layers = this->lm_.getCurrentLayers();
+ LayoutManager::TypeLayers prv_layers = this->lm_.getPreviousLayers();
+
+ // Update resource of all layers
+ for (auto itr_layers = crr_layers.begin();
+ itr_layers != crr_layers.end(); ++itr_layers) {
+ // Get layer
+ std::string layer = itr_layers->first;
+ HMI_DEBUG("wm", "Try to update resource in %s layer", layer.c_str());
+
+ // If layout is changed, update resouce
+ if (this->lm_.isLayoutChanged(layer.c_str())) {
+ // Get current/previous layout
+ LayoutManager::TypeLayouts crr_layout = itr_layers->second;
+ LayoutManager::TypeLayouts prv_layout = prv_layers[layer];
+
+ // Get current/previous layout name
+ std::string crr_layout_name = crr_layout.begin()->first;
+ std::string prv_layout_name = prv_layout.begin()->first;
+ HMI_DEBUG("wm", "layout name crr:%s prv:%s",
+ crr_layout_name.c_str(), prv_layout_name.c_str());
+
+ // Get current/previous ares
+ LayoutManager::TypeAreas crr_areas = crr_layout[crr_layout_name];
+ LayoutManager::TypeAreas prv_areas = prv_layout[prv_layout_name];
+
+ // Create previous displayed role list
+ std::string prv_area_name;
+ std::vector<std::string> prv_role_list;
+ for (auto itr_areas = prv_areas.begin();
+ itr_areas != prv_areas.end(); ++itr_areas) {
+ prv_area_name = itr_areas->first;
+ prv_role_list.push_back(prv_areas[prv_area_name]["role"]);
+ HMI_DEBUG("wm", "previous displayed role:%s",
+ prv_areas[prv_area_name]["role"].c_str());
+ }
+
+ // Allocate surface for each area
+ std::string crr_area_name;
+ std::string crr_role_name;
+ LayoutManager::TypeRolCtg crr_rol_ctg;
+ for (auto itr_areas = crr_areas.begin();
+ itr_areas != crr_areas.end(); ++itr_areas) {
+ crr_area_name = itr_areas->first;
+ crr_rol_ctg = itr_areas->second;
+
+ // Get role of current area
+ if ("category" == crr_rol_ctg.begin()->first) {
+ // If current area have category
+ // Get category name
+ std::string crr_ctg = crr_rol_ctg.begin()->second;
+
+ // Serch relevant role from previous displayed role list
+ for (auto itr_role = prv_role_list.begin();
+ itr_role != prv_role_list.end(); ++itr_role) {
+ std::string prv_ctg = this->pm_.roleToCategory((*itr_role).c_str());
+ if (crr_ctg == prv_ctg) {
+ // First discovered role is set to current role
+ crr_role_name = *itr_role;
+
+ // Delete used role for other areas
+ // which have same category
+ prv_role_list.erase(itr_role);
+
+ break;
+ }
+ }
+ }
+ else {
+ crr_role_name = itr_areas->second["role"];
+ }
+ HMI_DEBUG("wm", "Allocate surface for area:%s role:%s",
+ crr_area_name.c_str(), crr_role_name.c_str());
+
+ // Deactivate non-displayed role
+ std::string prv_role_name;
+ if (crr_layout_name == prv_layout_name) {
+ HMI_DEBUG("wm", "Current layout is same with previous");
+
+ // Deactivate previous role in same area
+ // if it is different with current
+ prv_role_name = prv_areas[crr_area_name]["role"];
+ if (crr_role_name != prv_role_name) {
+ this->deactivate(prv_role_name);
+ }
+ }
+ else {
+ HMI_DEBUG("wm", "Current layout is different with previous");
+
+ if ("none" != prv_layout_name) {
+ // Deactivate previous role in all area in previous layout
+ // if it is different with current role
+ for(auto itr = prv_areas.begin(); itr != prv_areas.end(); ++itr) {
+ prv_role_name = itr->second["role"].c_str();
+ if (crr_role_name != prv_role_name) {
+ this->deactivate(prv_role_name);
+ }
+ }
+ }
+ }
+
+ // Set surface for displayed role
+ if ("none" != crr_layout_name) {
+ // If current layout is not "none",
+ // set surface for current role
+ this->setSurfaceSize(crr_role_name.c_str(), crr_area_name.c_str());
+
+ // TODO:
+ // This API is workaround.
+ // Resource manager should manage each resource infomations
+ // according to architecture document.
+ this->lm_.updateArea(layer.c_str(), crr_role_name.c_str(), crr_area_name.c_str());
+ }
+ }
+ }
+ }
+ return 0;
+}
+
+void App::setSurfaceSize(const char* role, const char* area) {
+ HMI_DEBUG("wm", "role:%s area:%s", role, area);
+
+ // Get size of current area
+ compositor::rect size = this->lm_.getAreaSize(area);
+
+ // Set destination to the display rectangle
+ int surface_id = this->role2surfaceid_[role];
+
+ if (!this->controller->surface_exists(surface_id)) {
+ // Block until all pending request are processed by wayland display server
+ // because waiting for the surface of new app is created
+ this->display->roundtrip();
+ }
+ auto &s = this->controller->surfaces[surface_id];
+ s->set_destination_rectangle(size.x, size.y, size.w, size.h);
+ this->layout_commit();
+
+ // Update area information
+ this->area_info[surface_id].x = size.x;
+ this->area_info[surface_id].y = size.y;
+ this->area_info[surface_id].w = size.w;
+ this->area_info[surface_id].h = size.h;
+ HMI_DEBUG("wm", "Surface rect { %d, %d, %d, %d }",
+ size.x, size.y, size.w, size.h);
+
+ // Emit syncDraw event
+ const char* drawing_name = this->role2drawingname_[role].c_str();
+ this->emit_syncdraw(drawing_name, area,
+ size.x, size.y, size.w, size.h);
+
+ // Enqueue flushDraw event
+ this->enqueue_flushdraw(surface_id);
+}
+
+void App::setAccelPedalPos(double val) {
+ this->crr_car_info_.accel_pedal_pos = val;
+}
+
+extern const char* kDefaultAppDb;
+int App::loadAppDb() {
+ HMI_DEBUG("wm", "Call");
+
+ // Get afm application installed dir
+ char const *afm_app_install_dir = getenv("AFM_APP_INSTALL_DIR");
+ HMI_DEBUG("wm", "afm_app_install_dir:%s", afm_app_install_dir);
+
+ std::string file_name;
+ if (!afm_app_install_dir) {
+ HMI_ERROR("wm", "AFM_APP_INSTALL_DIR is not defined");
+ }
+ else {
+ file_name = std::string(afm_app_install_dir) + std::string("/etc/app.db");
+ }
+
+ // Load app.db
+ json_object* json_obj;
+ int ret = jh::inputJsonFilie(file_name.c_str(), &json_obj);
+ if (0 > ret) {
+ HMI_ERROR("wm", "Could not open app.db, so use default role information");
+ json_obj = json_tokener_parse(kDefaultAppDb);
+ }
+ HMI_DEBUG("wm", "json_obj dump:%s", json_object_get_string(json_obj));
+
+ // Perse apps
+ HMI_DEBUG("wm", "Perse apps");
+ json_object* json_cfg;
+ if (!json_object_object_get_ex(json_obj, "apps", &json_cfg)) {
+ HMI_ERROR("wm", "Parse Error!!");
+ return -1;
+ }
+
+ int len = json_object_array_length(json_cfg);
+ HMI_DEBUG("wm", "json_cfg len:%d", len);
+ HMI_DEBUG("wm", "json_cfg dump:%s", json_object_get_string(json_cfg));
+
+ for (int i=0; i<len; i++) {
+ json_object* json_tmp = json_object_array_get_idx(json_cfg, i);
+ HMI_DEBUG("wm", "> json_tmp dump:%s", json_object_get_string(json_tmp));
+
+ const char* app = jh::getStringFromJson(json_tmp, "name");
+ if (nullptr == app) {
+ HMI_ERROR("wm", "Parse Error!!");
+ return -1;
+ }
+ HMI_DEBUG("wm", "> app:%s", app);
+
+ const char* role = jh::getStringFromJson(json_tmp, "role");
+ if (nullptr == role) {
+ HMI_ERROR("wm", "Parse Error!!");
+ return -1;
+ }
+ HMI_DEBUG("wm", "> role:%s", role);
+
+ this->drawingname2role_[app] = std::string(role);
+ }
+
+ // Check
+ for(auto itr = this->drawingname2role_.begin();
+ itr != this->drawingname2role_.end(); ++itr) {
+ HMI_DEBUG("wm", "app:%s role:%s",
+ itr->first.c_str(), itr->second.c_str());
+ }
+
+ // Release json_object
+ json_object_put(json_obj);
+
+ return 0;
+}
+
+
+const char* kDefaultAppDb = "{ \
+ \"apps\": [ \
+ { \
+ \"name\": \"HomeScreen\", \
+ \"role\": \"homescreen\" \
+ }, \
+ { \
+ \"name\": \"Music\", \
+ \"role\": \"music\" \
+ }, \
+ { \
+ \"name\": \"MediaPlayer\", \
+ \"role\": \"music\" \
+ }, \
+ { \
+ \"name\": \"Video\", \
+ \"role\": \"video\" \
+ }, \
+ { \
+ \"name\": \"VideoPlayer\", \
+ \"role\": \"video\" \
+ }, \
+ { \
+ \"name\": \"WebBrowser\", \
+ \"role\": \"browser\" \
+ }, \
+ { \
+ \"name\": \"Radio\", \
+ \"role\": \"radio\" \
+ }, \
+ { \
+ \"name\": \"Phone\", \
+ \"role\": \"phone\" \
+ }, \
+ { \
+ \"name\": \"Navigation\", \
+ \"role\": \"map\" \
+ }, \
+ { \
+ \"name\": \"HVAC\", \
+ \"role\": \"hvac\" \
+ }, \
+ { \
+ \"name\": \"Settings\", \
+ \"role\": \"settings\" \
+ }, \
+ { \
+ \"name\": \"Dashboard\", \
+ \"role\": \"dashboard\" \
+ }, \
+ { \
+ \"name\": \"POI\", \
+ \"role\": \"poi\" \
+ }, \
+ { \
+ \"name\": \"Mixer\", \
+ \"role\": \"mixer\" \
+ } \
+ ] \
+}";
+
+
} // namespace wm