namespace rm {
App *context;
-static void eventHandler(json_object* json_out) {
- context->updateWindowResource(json_out);
+static void onStateTransitioned(json_object* json_out) {
+ context->updateWindowResources(json_out);
+}
+
+static void onError(json_object* json_out) {
+ HMI_DEBUG("wm", "error message from PolicyManager:%s",
+ json_object_get_string(json_out));
}
} // namespace rm
-void App::updateWindowResource(json_object* json_out) {
+
+void App::updateCarStates(json_object* json_out) {
// Check parking brake state
json_object* json_parking_brake;
if (!json_object_object_get_ex(json_out, "parking_brake", &json_parking_brake)) {
return;
}
}
+}
+void App::updateLayers(json_object* json_out) {
// Get displayed roles from current layout
json_object* json_layers;
if (!json_object_object_get_ex(json_out, "layers", &json_layers)) {
}
}
+void App::updateWindowResources(json_object* json_out) {
+ // Update car states
+ this->updateCarStates(json_out);
+
+ // Update layers
+ this->updateLayers(json_out);
+}
/**
* App Impl
// Register callback to PolicyManager
PolicyManager::CallbackTable callback;
- callback.onStateTransitioned = rm::eventHandler;
- callback.onError = nullptr;
+ callback.onStateTransitioned = rm::onStateTransitioned;
+ callback.onError = rm::onError;
this->pm_.registerCallback(callback);
// Initialize LayoutManager
for (unsigned i = 0, iend = this->pending_end_draw.size(); i < iend; i++) {
auto n = this->lookup_name(this->pending_end_draw[i]);
+ int surface_id = this->pending_end_draw[i];
+
if (n && *n == role) {
std::swap(this->pending_end_draw[i], this->pending_end_draw[iend - 1]);
this->pending_end_draw.resize(iend - 1);
- this->activate(this->pending_end_draw[i]);
+ this->activate(surface_id);
this->emit_flushdraw(drawing_name);
}
}
HMI_DEBUG("wm", "Set main_surface id to %u", id);
}
- // Set map of (role, surface_id)
- this->role2surfaceid_[role] = id;
-
// Set map of (role, drawing_name)
this->role2drawingname_[role] = std::string(drawing_name);
compositor::rect size = this->lm_.getAreaSize(area);
// Set destination to the display rectangle
- int surface_id = this->role2surfaceid_[role];
-
- if (!this->controller->surface_exists(surface_id)) {
+ auto const &surface_id = this->lookup_id(role);
+ if (!this->controller->surface_exists(*surface_id)) {
// Block until all pending request are processed by wayland display server
// because waiting for the surface of new app is created
this->display->roundtrip();
}
- auto &s = this->controller->surfaces[surface_id];
+ auto &s = this->controller->surfaces[*surface_id];
s->set_destination_rectangle(size.x, size.y, size.w, size.h);
this->layout_commit();
// Update area information
- this->area_info[surface_id].x = size.x;
- this->area_info[surface_id].y = size.y;
- this->area_info[surface_id].w = size.w;
- this->area_info[surface_id].h = size.h;
+ this->area_info[*surface_id].x = size.x;
+ this->area_info[*surface_id].y = size.y;
+ this->area_info[*surface_id].w = size.w;
+ this->area_info[*surface_id].h = size.h;
HMI_DEBUG("wm", "Surface rect { %d, %d, %d, %d }",
size.x, size.y, size.w, size.h);
size.x, size.y, size.w, size.h);
// Enqueue flushDraw event
- this->enqueue_flushdraw(surface_id);
+ this->enqueue_flushdraw(*surface_id);
}
void App::setAccelPedalPos(double val) {