Merge sandbox source code to master
[src/libhomescreen.git] / sample / simple-egl / src / simple-egl.cpp
index 4494ac8..be694d7 100644 (file)
 #include <EGL/egl.h>
 #include <EGL/eglext.h>
 
-#include "libwindowmanager.h"
+#include <unistd.h>
+#include <time.h>
+
+#include <libwindowmanager.h>
 #include <libhomescreen.hpp>
 
 #include <ilm/ivi-application-client-protocol.h>
+#include "hmi-debug.h"
+
 using namespace std;
 
 
 uint32_t g_id_ivisurf = 9009;
 long port = 1700;
 string token = string("wm");
-bool enable_debug = false;
 
 string app_name = string("Navigation");
 
@@ -165,19 +169,6 @@ static const char *frag_shader_text =
 
 static int running = 1;
 
-static void debug_out(const char* str, ...)
-{
-       if(!enable_debug)
-               return;
-       char *out;
-       va_list arg_ptr;
-       va_start(arg_ptr, str);
-       vasprintf(&out, str, arg_ptr);
-       cout << out;
-       va_end(arg_ptr);
-       // cout << endl;
-}
-
 static void
 init_egl(struct display *display, struct window *window)
 {
@@ -232,7 +223,7 @@ init_egl(struct display *display, struct window *window)
        }
        free(configs);
        if (display->egl.conf == NULL) {
-               debug_out("did not find config with buffer size %d\n",
+               HMI_ERROR("simple-egl","did not find config with buffer size %d",
                        window->buffer_size);
                exit(EXIT_FAILURE);
        }
@@ -252,7 +243,7 @@ init_egl(struct display *display, struct window *window)
                        eglGetProcAddress("eglSwapBuffersWithDamageEXT");
 
        if (display->swap_buffers_with_damage)
-               debug_out("has EGL_EXT_buffer_age and EGL_EXT_swap_buffers_with_damage\n");
+               HMI_DEBUG("simple-egl","has EGL_EXT_buffer_age and EGL_EXT_swap_buffers_with_damage");
 
 }
 
@@ -280,7 +271,7 @@ create_shader(struct window *window, const char *source, GLenum shader_type)
                char log[1000];
                GLsizei len;
                glGetShaderInfoLog(shader, 1000, &len, log);
-               debug_out("Error: compiling %s: %*s\n",
+               HMI_ERROR("simple-egl","Error: compiling %s: %*s",
                        shader_type == GL_VERTEX_SHADER ? "vertex" : "fragment",
                        len, log);
                exit(1);
@@ -309,7 +300,7 @@ init_gl(struct window *window)
                char log[1000];
                GLsizei len;
                glGetProgramInfoLog(program, 1000, &len, log);
-               debug_out("Error: linking:\n%*s\n", len, log);
+               HMI_ERROR("simple-egl","Error: linking:%*s", len, log);
                exit(1);
        }
 
@@ -326,25 +317,6 @@ init_gl(struct window *window)
                glGetUniformLocation(program, "rotation");
 }
 
-static void
-handle_ivi_surface_configure(void *data, struct ivi_surface *ivi_surface,
-                             int32_t width, int32_t height)
-{
-       struct window *window = data;
-
-       wl_egl_window_resize(window->native, width, height, 0, 0);
-
-       window->geometry.width = width;
-       window->geometry.height = height;
-
-       if (!window->fullscreen)
-               window->window_size = window->geometry;
-}
-
-static const struct ivi_surface_listener ivi_surface_listener = {
-       handle_ivi_surface_configure,
-};
-
 static void
 create_ivi_surface(struct window *window, struct display *display)
 {
@@ -354,12 +326,10 @@ create_ivi_surface(struct window *window, struct display *display)
                                               id_ivisurf, window->surface);
 
        if (window->ivi_surface == NULL) {
-               debug_out("Failed to create ivi_client_surface\n");
+               HMI_ERROR("simple-egl","Failed to create ivi_client_surface");
                abort();
        }
 
-       ivi_surface_add_listener(window->ivi_surface,
-                                &ivi_surface_listener, window);
 }
 
 static void
@@ -425,13 +395,7 @@ redraw(void *data, struct wl_callback *callback, uint32_t time)
                {  0,    0.5 }
        };
 
-       static const GLfloat colors_H[3][3] = {
-               { 1, 1, 1 },
-               { 1, 1, 1 },
-               { 1, 1, 1 }
-       };
-
-       static const GLfloat colors_N[3][3] = {
+       static const GLfloat colors[3][3] = {
                { 1, 0, 0 },
                { 0, 1, 0 },
                { 0, 0, 1 }
@@ -460,8 +424,9 @@ redraw(void *data, struct wl_callback *callback, uint32_t time)
        time = tv.tv_sec * 1000 + tv.tv_usec / 1000;
        if (window->frames == 0)
                window->benchmark_time = time;
+
        if (time - window->benchmark_time > (benchmark_interval * 1000)) {
-               debug_out("%d frames in %d seconds: %f fps\n",
+               HMI_DEBUG("simple-egl","%d frames in %d seconds: %f fps",
                       window->frames,
                       benchmark_interval,
                       (float) window->frames / benchmark_interval);
@@ -488,12 +453,7 @@ redraw(void *data, struct wl_callback *callback, uint32_t time)
        glClear(GL_COLOR_BUFFER_BIT);
 
        glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
-       if(app_name == string("HVAC")){
-               glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors_H);
-       }
-       else{
-               glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors_N);
-       }
+       glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors);
        glEnableVertexAttribArray(window->gl.pos);
        glEnableVertexAttribArray(window->gl.col);
 
@@ -563,53 +523,49 @@ signal_int(int signum)
 }
 
 int
-init_wm(LibWindowmanager *wm)
+init_wm(LibWindowmanager *wm, struct window *window)
 {
-       char* surfaceIdStr;
+       HMI_DEBUG("simple-egl","called");
 
        if (wm->init(port, token.c_str()) != 0) {
-               debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] wm init failed. \n");
-               return -1;
+               HMI_ERROR("simple-egl","wm init failed. ");
+               return -1;
        }
 
-       if (wm->requestSurface(app_name.c_str()) != 0) {
-               debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] wm request surface failed \n");
+       json_object *obj = json_object_new_object();
+       json_object_object_add(obj, wm->kKeyDrawingName, json_object_new_string(app_name.c_str()));
+       g_id_ivisurf = wm->requestSurface(obj);
+       if (g_id_ivisurf < 0) {
+               HMI_ERROR("simple-egl","wm request surface failed ");
                return -1;
        }
+       HMI_DEBUG("simple-egl","IVI_SURFACE_ID: %d ", g_id_ivisurf);
+       wm->set_event_handler(LibWindowmanager::Event_SyncDraw, [wm, window](json_object *object) {
+               const char *label = json_object_get_string(
+                       json_object_object_get(object, wm->kKeyDrawingName));
+               const char *area = json_object_get_string(
+                       json_object_object_get(object, wm->kKeyDrawingArea));
+
+               HMI_DEBUG("simple-egl","Surface %s got syncDraw! Area: %s. ", label, area);
+               if ((wm->kStrLayoutNormal + "." + wm->kStrAreaFull) == std::string(area)) {
+                       wl_egl_window_resize(window->native, 1080, 1488, 0, 0);
+                       window->geometry.width = 1080;
+                       window->geometry.height = 1488;
+               }
+               else if ((wm->kStrLayoutSplit + "." + wm->kStrAreaMain) == std::string(area) ||
+                                (wm->kStrLayoutSplit + "." + wm->kStrAreaSub) == std::string(area)) {
+                       wl_egl_window_resize(window->native, 1080, 744, 0, 0);
+                       window->geometry.width = 1080;
+                       window->geometry.height = 744;
+               }
 
-       wm->set_event_handler(LibWindowmanager::Event_Active, [](char const *label) {
-               debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got activated! \n", label);
-       });
-
-       wm->set_event_handler(LibWindowmanager::Event_Inactive, [](char const *label) {
-               debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got inactivated!\n", label);
-       });
-
-       wm->set_event_handler(LibWindowmanager::Event_Visible, [wm](char const *label) {
-               debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got visibled!\n", label);
-       });
-
-       wm->set_event_handler(LibWindowmanager::Event_Invisible, [](char const *label) {
-               debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got invisibled!\n", label);
-       });
-
-       wm->set_event_handler(LibWindowmanager::Event_SyncDraw, [wm](char const *label) {
-               debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got syncdraw!\n", label);
-        debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] try to endDraw %s \n", app_name.c_str());
-        wm->endDraw(app_name.c_str());
-       });
-
-       wm->set_event_handler(LibWindowmanager::Event_FlushDraw, [](char const *label) {
-               debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got flushdraw! \n", label);
-       });
+               if (!window->fullscreen)
+                       window->window_size = window->geometry;
+               json_object *obj = json_object_new_object();
+               json_object_object_add(obj, wm->kKeyDrawingName, json_object_new_string(app_name.c_str()));
 
-       do
-       {
-        surfaceIdStr = getenv("QT_IVI_SURFACE_ID");
-       } while (surfaceIdStr == NULL);  
-       
-       g_id_ivisurf = atoi(surfaceIdStr);
-       debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] IVI_SURFACE_ID: %d \n", g_id_ivisurf);
+        wm->endDraw(obj);
+    });
 
        return 0;
 }
@@ -618,23 +574,24 @@ int
 init_hs(LibHomeScreen* hs){
        if(hs->init(port, token)!=0)
        {
-               debug_out("************** [SIMPLE EGL] [HS SIMPLE >>>>] homescreen init failed. \n");
+               HMI_ERROR("simple-egl","homescreen init failed. ");
                return -1;
        }
 
-       hs->set_event_handler(LibHomeScreen::Event_TapShortcut, [](const char* application_name){
-               debug_out("************** [SIMPLE EGL] [HS SIMPLE >>>>] Event_TapShortcut application_name = %s \n", application_name);
+       hs->set_event_handler(LibHomeScreen::Event_TapShortcut, [](json_object *object){
+               const char *application_name = json_object_get_string(
+                       json_object_object_get(object, "application_name"));
+               HMI_DEBUG("simple-egl","Event_TapShortcut application_name = %s ", application_name);
                if(strcmp(application_name, app_name.c_str()) == 0)
                {
-                       debug_out("************** [SIMPLE EGL] [HS SIMPLE] try to activesurface %s \n", app_name.c_str());
-                       wm->activateSurface(app_name.c_str());
+                       HMI_DEBUG("simple-egl","try to activesurface %s ", app_name.c_str());
+                       json_object *obj = json_object_new_object();
+                       json_object_object_add(obj, wm->kKeyDrawingName, json_object_new_string(app_name.c_str()));
+                       json_object_object_add(obj, wm->kKeyDrawingArea, json_object_new_string("normal.full"));
+                       wm->activateSurface(obj);
                }
        });
 
-       hs->set_event_handler(LibHomeScreen::Event_OnScreenMessage, [](const char* display_message){
-       debug_out("************** [SIMPLE EGL] [HS SIMPLE >>>>] Event_OnScreenMessage display_message = %s \n", display_message);
-       });
-
        return 0;
 }
 
@@ -642,14 +599,9 @@ int
 main(int argc, char **argv)
 {
        struct sigaction sigint;
-    struct window  window  = { 0 };
+       struct window  window  = { 0 };
        struct display display = { 0 };
 
-       if(getenv("ENABLE_DEMO_DEBUG"))
-       {
-               enable_debug = true;
-       }
-
        window.display = &display;
        display.window = &window;
        window.geometry.width  = 1080;
@@ -658,15 +610,12 @@ main(int argc, char **argv)
        window.buffer_size = 32;
        window.frame_sync = 1;
 
-       if(argc > 2)
-       {
-               if(string(argv[0]).find("hvac") != string::npos)
-                       app_name = string("HVAC");
+       if(argc > 2){
                port = strtol(argv[1], NULL, 10);
                token = argv[2];
        }
 
-       debug_out("************** [SIMPLE EGL] [MAIN] app_name: %s, port: %d, token: %s. \n", app_name.c_str(), port, token.c_str());
+       HMI_DEBUG("simple-egl","app_name: %s, port: %d, token: %s. ", app_name.c_str(), port, token.c_str());
 
        display.display = wl_display_connect(NULL);
        assert(display.display);
@@ -680,9 +629,7 @@ main(int argc, char **argv)
        init_egl(&display, &window);
 
        wm = new LibWindowmanager();
-       hs = new LibHomeScreen();
-       
-       if(init_wm(wm)!=0){
+       if(init_wm(wm, &window)!=0){
                fini_egl(&display);
                if (display.ivi_application)
                        ivi_application_destroy(display.ivi_application);
@@ -693,6 +640,7 @@ main(int argc, char **argv)
                return -1;
        }
 
+       hs = new LibHomeScreen();
        if(init_hs(hs)!=0){
                fini_egl(&display);
                if (display.ivi_application)
@@ -706,16 +654,19 @@ main(int argc, char **argv)
 
        create_surface(&window);
        init_gl(&window);
-       
+
        //Ctrl+C
        sigint.sa_handler = signal_int;
        sigemptyset(&sigint.sa_mask);
        sigint.sa_flags = SA_RESETHAND;
        sigaction(SIGINT, &sigint, NULL);
 
-       eglSwapBuffers(display.egl.dpy, window.egl_surface);
-       wm->activateSurface(app_name.c_str());
-       
+       eglSwapBuffers(window.display->egl.dpy, window.egl_surface);
+       json_object *obj = json_object_new_object();
+       json_object_object_add(obj, wm->kKeyDrawingName, json_object_new_string(app_name.c_str()));
+       json_object_object_add(obj, wm->kKeyDrawingArea, json_object_new_string("normal.full"));
+       wm->activateSurface(obj);
+
        /* The mainloop here is a little subtle.  Redrawing will cause
         * EGL to read events so we can just call
         * wl_display_dispatch_pending() to handle any events that got
@@ -725,7 +676,7 @@ main(int argc, char **argv)
                redraw(&window, NULL, 0);
        }
 
-       debug_out("************** [SIMPLE EGL] [MAIN] simple-egl exiting! \n");
+       HMI_DEBUG("simple-egl","simple-egl exiting! ");
 
        destroy_surface(&window);
        fini_egl(&display);