#include <EGL/egl.h>
#include <EGL/eglext.h>
+#include <unistd.h>
+#include <time.h>
+
#include "libwindowmanager.h"
#include <libhomescreen.hpp>
#include <ilm/ivi-application-client-protocol.h>
+#include "hmi-debug.h"
+
using namespace std;
uint32_t g_id_ivisurf = 9009;
long port = 1700;
string token = string("wm");
-bool enable_debug = false;
string app_name = string("Navigation");
LibHomeScreen* hs;
LibWindowmanager *wm;
+bool gIsDraw = false;
static const struct wl_interface *types[] = {
NULL,
EGLSurface egl_surface;
struct wl_callback *callback;
int fullscreen, opaque, buffer_size, frame_sync;
-};
+} *gWindow;
static const char *vert_shader_text =
"uniform mat4 rotation;\n"
static int running = 1;
-static void debug_out(const char* str, ...)
-{
- if(!enable_debug)
- return;
- char *out;
- va_list arg_ptr;
- va_start(arg_ptr, str);
- vasprintf(&out, str, arg_ptr);
- cout << out;
- va_end(arg_ptr);
- // cout << endl;
-}
-
static void
init_egl(struct display *display, struct window *window)
{
}
free(configs);
if (display->egl.conf == NULL) {
- debug_out("did not find config with buffer size %d\n",
+ HMI_DEBUG("simple-egl","did not find config with buffer size %d",
window->buffer_size);
exit(EXIT_FAILURE);
}
eglGetProcAddress("eglSwapBuffersWithDamageEXT");
if (display->swap_buffers_with_damage)
- debug_out("has EGL_EXT_buffer_age and EGL_EXT_swap_buffers_with_damage\n");
+ HMI_DEBUG("simple-egl","has EGL_EXT_buffer_age and EGL_EXT_swap_buffers_with_damage");
}
char log[1000];
GLsizei len;
glGetShaderInfoLog(shader, 1000, &len, log);
- debug_out("Error: compiling %s: %*s\n",
+ HMI_DEBUG("simple-egl","Error: compiling %s: %*s",
shader_type == GL_VERTEX_SHADER ? "vertex" : "fragment",
len, log);
exit(1);
char log[1000];
GLsizei len;
glGetProgramInfoLog(program, 1000, &len, log);
- debug_out("Error: linking:\n%*s\n", len, log);
+ HMI_DEBUG("simple-egl","Error: linking:%*s", len, log);
exit(1);
}
glGetUniformLocation(program, "rotation");
}
-static void
-handle_ivi_surface_configure(void *data, struct ivi_surface *ivi_surface,
- int32_t width, int32_t height)
-{
- struct window *window = data;
-
- wl_egl_window_resize(window->native, width, height, 0, 0);
-
- window->geometry.width = width;
- window->geometry.height = height;
-
- if (!window->fullscreen)
- window->window_size = window->geometry;
-}
-
-static const struct ivi_surface_listener ivi_surface_listener = {
- handle_ivi_surface_configure,
-};
-
static void
create_ivi_surface(struct window *window, struct display *display)
{
id_ivisurf, window->surface);
if (window->ivi_surface == NULL) {
- debug_out("Failed to create ivi_client_surface\n");
+ HMI_DEBUG("simple-egl","Failed to create ivi_client_surface");
abort();
}
- ivi_surface_add_listener(window->ivi_surface,
- &ivi_surface_listener, window);
}
static void
{ 0, 0.5 }
};
+ static const GLfloat verts_sub[3][2] = {
+ { -0.25, -0.5 },
+ { 0.25, -0.5 },
+ { 0, 0.5 }
+ };
+
static const GLfloat colors_H[3][3] = {
{ 1, 1, 1 },
{ 1, 1, 1 },
time = tv.tv_sec * 1000 + tv.tv_usec / 1000;
if (window->frames == 0)
window->benchmark_time = time;
+
if (time - window->benchmark_time > (benchmark_interval * 1000)) {
- debug_out("%d frames in %d seconds: %f fps\n",
+ HMI_DEBUG("simple-egl","%d frames in %d seconds: %f fps",
window->frames,
benchmark_interval,
(float) window->frames / benchmark_interval);
glClearColor(0.0, 0.0, 0.0, 0.5);
glClear(GL_COLOR_BUFFER_BIT);
- glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
+ if(window->geometry.height == 1488)
+ {
+ glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts);
+ }
+ else
+ {
+ glVertexAttribPointer(window->gl.pos, 2, GL_FLOAT, GL_FALSE, 0, verts_sub);
+ }
if(app_name == string("HVAC")){
glVertexAttribPointer(window->gl.col, 3, GL_FLOAT, GL_FALSE, 0, colors_H);
}
int
init_wm(LibWindowmanager *wm)
{
+ HMI_DEBUG("simple-egl","called");
char* surfaceIdStr;
if (wm->init(port, token.c_str()) != 0) {
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] wm init failed. \n");
+ HMI_DEBUG("simple-egl","wm init failed. ");
return -1;
}
json_object *obj = json_object_new_object();
json_object_object_add(obj, wm->kKeyDrawingName, json_object_new_string(app_name.c_str()));
if (wm->requestSurface(obj) != 0) {
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] wm request surface failed \n");
+ HMI_DEBUG("simple-egl","wm request surface failed ");
return -1;
}
wm->set_event_handler(LibWindowmanager::Event_Active, [wm](json_object *object) {
const char *label = json_object_get_string(
json_object_object_get(object, wm->kKeyDrawingName));
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got activated! \n", label);
+ HMI_DEBUG("simple-egl","Surface %s got activated! ", label);
});
wm->set_event_handler(LibWindowmanager::Event_Inactive, [wm](json_object *object) {
const char *label = json_object_get_string(
json_object_object_get(object, wm->kKeyDrawingName));
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got inactivated!\n", label);
+ HMI_DEBUG("simple-egl","Surface %s got inactivated!", label);
});
wm->set_event_handler(LibWindowmanager::Event_Visible, [wm](json_object *object) {
const char *label = json_object_get_string(
json_object_object_get(object, wm->kKeyDrawingName));
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got visibled!\n", label);
+ HMI_DEBUG("simple-egl","Surface %s got visibled!", label);
});
wm->set_event_handler(LibWindowmanager::Event_Invisible, [wm](json_object *object) {
const char *label = json_object_get_string(
json_object_object_get(object, wm->kKeyDrawingName));
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got invisibled!\n", label);
+ HMI_DEBUG("simple-egl","Surface %s got invisibled!", label);
+ gIsDraw = false;
});
wm->set_event_handler(LibWindowmanager::Event_SyncDraw, [wm](json_object *object) {
json_object_object_get(object, wm->kKeyDrawingName));
const char *area = json_object_get_string(
json_object_object_get(object, wm->kKeyDrawingArea));
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got syncdraw!\n", label);
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] try to endDraw %s \n", app_name.c_str());
+
+ HMI_DEBUG("simple-egl","Surface %s got syncDraw! Area: %s. ", label, area);
+ if ((wm->kStrLayoutNormal + "." + wm->kStrAreaFull) == std::string(area)) {
+ HMI_DEBUG("simple-egl","Layout:%s x:%d y:%d w:%d h:%d ", area, 0, 0, 1080, 1488);
+ wl_egl_window_resize(gWindow->native, 1080, 1488, 0, 0);
+ gWindow->geometry.width = 1080;
+ gWindow->geometry.height = 1488;
+ }
+ else if ((wm->kStrLayoutSplit + "." + wm->kStrAreaMain) == std::string(area) ||
+ (wm->kStrLayoutSplit + "." + wm->kStrAreaSub) == std::string(area)) {
+ HMI_DEBUG("simple-egl","Layout:%s x:%d y:%d w:%d h:%d ", area, 0, 0, 1080, 744);
+ wl_egl_window_resize(gWindow->native, 1080, 744, 0, 0);
+ gWindow->geometry.width = 1080;
+ gWindow->geometry.height = 744;
+ }
+
+ if (!gWindow->fullscreen)
+ gWindow->window_size = gWindow->geometry;
+ gIsDraw = true;
json_object *obj = json_object_new_object();
json_object_object_add(obj, wm->kKeyDrawingName, json_object_new_string(app_name.c_str()));
wm->set_event_handler(LibWindowmanager::Event_FlushDraw, [wm](json_object *object) {
const char *label = json_object_get_string(
json_object_object_get(object, wm->kKeyDrawingName));
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] Surface %s got flushdraw! \n", label);
+ HMI_DEBUG("simple-egl","Surface %s got flushdraw! ", label);
});
do
} while (surfaceIdStr == NULL);
g_id_ivisurf = atoi(surfaceIdStr);
- debug_out("************** [SIMPLE EGL] [WM SIMPLE >>>>] IVI_SURFACE_ID: %d \n", g_id_ivisurf);
+ HMI_DEBUG("simple-egl","IVI_SURFACE_ID: %d ", g_id_ivisurf);
return 0;
}
init_hs(LibHomeScreen* hs){
if(hs->init(port, token)!=0)
{
- debug_out("************** [SIMPLE EGL] [HS SIMPLE >>>>] homescreen init failed. \n");
+ HMI_DEBUG("simple-egl","homescreen init failed. ");
return -1;
}
hs->set_event_handler(LibHomeScreen::Event_TapShortcut, [](json_object *object){
const char *application_name = json_object_get_string(
json_object_object_get(object, "application_name"));
- debug_out("************** [SIMPLE EGL] [HS SIMPLE >>>>] Event_TapShortcut application_name = %s \n", application_name);
+ HMI_DEBUG("simple-egl","Event_TapShortcut application_name = %s ", application_name);
if(strcmp(application_name, app_name.c_str()) == 0)
{
- debug_out("************** [SIMPLE EGL] [HS SIMPLE] try to activesurface %s \n", app_name.c_str());
+ HMI_DEBUG("simple-egl","try to activesurface %s ", app_name.c_str());
json_object *obj = json_object_new_object();
json_object_object_add(obj, wm->kKeyDrawingName, json_object_new_string(app_name.c_str()));
json_object_object_add(obj, wm->kKeyDrawingArea, json_object_new_string("normal.full"));
+ gIsDraw = false;
wm->activateSurface(obj);
}
});
hs->set_event_handler(LibHomeScreen::Event_OnScreenMessage, [](json_object *object){
const char *display_message = json_object_get_string(
json_object_object_get(object, "display_message"));
- debug_out("************** [SIMPLE EGL] [HS SIMPLE >>>>] Event_OnScreenMessage display_message = %s \n", display_message);
+ HMI_DEBUG("simple-egl","Event_OnScreenMessage display_message = %s ", display_message);
});
return 0;
struct window window = { 0 };
struct display display = { 0 };
- if(getenv("ENABLE_DEMO_DEBUG"))
- {
- enable_debug = true;
- }
-
window.display = &display;
display.window = &window;
window.geometry.width = 1080;
window.window_size = window.geometry;
window.buffer_size = 32;
window.frame_sync = 1;
+ gWindow = &window;
if(argc > 2)
{
token = argv[2];
}
- debug_out("************** [SIMPLE EGL] [MAIN] app_name: %s, port: %d, token: %s. \n", app_name.c_str(), port, token.c_str());
+ HMI_DEBUG("simple-egl","app_name: %s, port: %d, token: %s. ", app_name.c_str(), port, token.c_str());
display.display = wl_display_connect(NULL);
assert(display.display);
sigint.sa_flags = SA_RESETHAND;
sigaction(SIGINT, &sigint, NULL);
- eglSwapBuffers(display.egl.dpy, window.egl_surface);
+ wl_display_dispatch_pending(display.display);
+ redraw(&window, NULL, 0);
json_object *obj = json_object_new_object();
json_object_object_add(obj, wm->kKeyDrawingName, json_object_new_string(app_name.c_str()));
json_object_object_add(obj, wm->kKeyDrawingArea, json_object_new_string("normal.full"));
* queued up as a side effect. */
while (running) {
wl_display_dispatch_pending(display.display);
- redraw(&window, NULL, 0);
+ if(!gIsDraw) {
+ usleep(100000);
+ continue;
+ }
+ else
+ {
+ redraw(&window, NULL, 0);
+ }
}
- debug_out("************** [SIMPLE EGL] [MAIN] simple-egl exiting! \n");
+ HMI_DEBUG("simple-egl","simple-egl exiting! ");
destroy_surface(&window);
fini_egl(&display);