waiter = next;
}
- afb_event_sender_push(afb_daemon_get_event_sender(afbitf->daemon), reason, description);
+ afb_daemon_broadcast_event(afbitf->daemon, reason, description);
}
/*
static const struct AFB_verb_desc_v1 plugin_verbs[] = {
/* VERB'S NAME SESSION MANAGEMENT FUNCTION TO CALL SHORT DESCRIPTION */
{ .name= "new", .session= AFB_SESSION_NONE, .callback= new, .info= "Starts a new game" },
- { .name= "play", .session= AFB_SESSION_NONE, .callback= play, .info= "Tells the server to play" },
+ { .name= "play", .session= AFB_SESSION_NONE, .callback= play, .info= "Asks the server to play" },
{ .name= "move", .session= AFB_SESSION_NONE, .callback= move, .info= "Tells the client move" },
{ .name= "board", .session= AFB_SESSION_NONE, .callback= board, .info= "Get the current board" },
{ .name= "level", .session= AFB_SESSION_NONE, .callback= level, .info= "Set the server level" },