--- /dev/null
+#ifndef AUDIO_API_H
+#define AUDIO_API_H
+
+#include "audio-alsa.h"
+
+/* global plugin handle, should store everything we may need */
+typedef struct {
+ int devCount;
+} pluginHandleT;
+
+/* structure holding one audio card with current usage status */
+typedef struct {
+ char *name;
+ void *handle; /* handle to implementation (ALSA, PulseAudio...) */
+ } audioDevT;
+
+/* private client context [will be destroyed when client leaves] */
+typedef struct {
+ audioDevT *radio; /* pointer to client audio card */
+ unsigned int volume; /* audio volume : 0-100 */
+ unsigned int rate; /* audio rate (Hz) */
+ unsigned int channels; /* audio channels : 1(mono)/2(stereo)... */
+} audioCtxHandleT;
+
+
+#endif /* AUDIO_API_H */
\ No newline at end of file