void
Shell::set_window_props(QWindow *win, const QString &app_id,
- uint32_t props, int x, int y)
+ uint32_t props, int x, int y, int bx, int by,
+ int bwidth, int bheight)
{
QScreen *screen = nullptr;
struct wl_output *output;
output = getWlOutput(screen);
agl_shell_desktop_set_app_property(this->shell.get(),
app_id.toStdString().c_str(),
- props, x, y, output);
+ props, x, y, bx, by,
+ bwidth, bheight, output);
}