#define HOMESCREENHANDLER_H
#include <QObject>
-#include <libhomescreen.hpp>
+
+#include "applicationlauncher.h"
+#include "applaunch_interface.h"
+
+#include "shell.h"
#include <string>
using namespace std;
{
Q_OBJECT
public:
- explicit HomescreenHandler(QObject *parent = 0);
+ explicit HomescreenHandler(Shell *aglShell, ApplicationLauncher *launcher = 0, QObject *parent = 0);
~HomescreenHandler();
- void init(int port, const char* token);
+ void init(void);
Q_INVOKABLE void tapShortcut(QString application_id);
+#if 0
void onRep(struct json_object* reply_contents);
void onEv(const string& event, struct json_object* event_contents);
-
+#endif
static void* myThis;
+#if 0
static void onRep_static(struct json_object* reply_contents);
static void onEv_static(const string& event, struct json_object* event_contents);
+#endif
+
+signals:
+ void showNotification(QString application_id, QString icon_path, QString text);
+ void showInformation(QString info);
+
+public slots:
+ void appStarted(const QString& application_id);
+ void appTerminated(const QString& application_id);
+
private:
- LibHomeScreen *mp_hs;
+ ApplicationLauncher *mp_launcher;
+ Shell *aglShell;
+ org::automotivelinux::AppLaunch *applaunch_iface;
};
#endif // HOMESCREENHANDLER_H