#define HOMESCREENHANDLER_H
#include <QObject>
-#include <libhomescreen.hpp>
+#include <QQuickWindow>
+#include <qlibhomescreen.h>
+#include <qlibwindowmanager.h>
#include <string>
using namespace std;
explicit HomescreenHandler(QObject *parent = 0);
~HomescreenHandler();
- void init(int port, const char* token);
+ void init(int port, const char* token, QLibWindowmanager *qwm, QString myname);
- Q_INVOKABLE void tapShortcut(QString application_id);
+ Q_INVOKABLE void tapShortcut(QString application_name, bool is_full);
+ Q_INVOKABLE QString getCurrentApplication();
+ Q_INVOKABLE void killRunningApplications();
+ Q_INVOKABLE void reboot();
+ void setCurrentApplication(QString application_name);
+ int getPidOfApplication(QString application_name);
void onRep(struct json_object* reply_contents);
void onEv(const string& event, struct json_object* event_contents);
static void* myThis;
static void onRep_static(struct json_object* reply_contents);
static void onEv_static(const string& event, struct json_object* event_contents);
+ void setQuickWindow(QQuickWindow *qw);
signals:
void showNotification(QString application_id, QString icon_path, QString text);
void showInformation(QString info);
+ void shortcutChanged(QString shortcut_id, QString shortcut_name, QString position);
+ void showWindow();
+ void hideWindow();
+
+public slots:
+ void updateShortcut(QString id, struct json_object* object);
+
private:
- LibHomeScreen *mp_hs;
+ QLibHomeScreen *mp_qhs;
+ QLibWindowmanager *mp_qwm;
+ QString m_myname;
+ QString current_application;
};
#endif // HOMESCREENHANDLER_H