}
void
-Shell::SetAppFloat(const std::string &app_id)
+Shell::SetAppFloat(const std::string &app_id, int32_t x_pos, int32_t y_pos)
{
- (void) app_id;
+ struct agl_shell *shell = this->m_shell.get();
+
+ agl_shell_set_app_float(shell, app_id.c_str(), x_pos, y_pos);
+ wl_display_flush(m_shell_data->wl_display);
+}
+
+void
+Shell::SetAppNormal(const std::string &app_id)
+{
+ struct agl_shell *shell = this->m_shell.get();
+
+ agl_shell_set_app_normal(shell, app_id.c_str());
+ wl_display_flush(m_shell_data->wl_display);
+}
+
+void
+Shell::SetAppFullscreen(const std::string &app_id)
+{
+ struct agl_shell *shell = this->m_shell.get();
+
+ agl_shell_set_app_fullscreen(shell, app_id.c_str());
+ wl_display_flush(m_shell_data->wl_display);
}
void