wl_display_flush(m_shell_data->wl_display);
}
+void
+Shell::SetAppPosition(const std::string &app_id, const int32_t x, const int32_t y)
+{
+ struct agl_shell *shell = this->m_shell.get();
+
+ agl_shell_set_app_position(shell, app_id.c_str(), x, y);
+ wl_display_flush(m_shell_data->wl_display);
+}
+
void
Shell::SetAppSplit(const std::string &app_id, uint32_t orientation)
{