#include <sys/un.h>
#include <unistd.h>
+#include "dlm-protocol.h"
#include "socket-path.h"
#define DEFAULT_RECV_TIMEOUT (100) // timeout in ms to receive data from server
struct test_config *config;
};
+static void send_lease_request(int socket, enum dlm_opcode opcode)
+{
+ struct dlm_client_request req = {
+ .opcode = opcode,
+ };
+ send_dlm_client_request(socket, &req);
+}
+
static void client_gst_socket_status(int socket_fd, struct test_config *config)
{
sockaddr_set_lease_server_path(&address, config->lease->name),
true);
- int client = socket(PF_UNIX, SOCK_STREAM, 0);
+ int client = socket(PF_UNIX, SOCK_SEQPACKET, 0);
ck_assert_int_ge(client, 0);
int ret;
return NULL;
}
+ send_lease_request(client, DLM_GET_LEASE);
+
if (!config->recv_timeout)
config->recv_timeout = DEFAULT_RECV_TIMEOUT;
}
cstate->socket_fd = client;
+ send_lease_request(client, DLM_RELEASE_LEASE);
return NULL;
}