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[AGL/documentation.git] / docs / ATTIC / 3_Developer_Guides / 4_X(cross)_Development_System:_User's_Guide / 4_X(cross)_Development_System:_ Internals / 3.4.4.4_xds-cli / 3.4.4.4.4_Debug.md
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+
+# Debugging
+
+## XDS cli architecture
+
+This tool is written in *Go*.
+
+```bash
+|
++-- bin/                # where xds-cli binary will be built
+|
++-- cmd-XXX.go          # GO sources of each sub-commands
+|
++-- conf.d/             # Linux configuration and startup files (systemd user service)
+|
++-- glide.yaml          # Go package dependency file
+|
++-- LICENSE             # XDS cli license
+|
++-- main.go             # main entry point (Go)
+|
++-- Makefile            # makefile including
+|
++-- README.md           # readme
+|
++-- scripts/            # hold various scripts used for installation
+|
++-- vendor/             # temporary directory to hold Go dependencies packages
+```
+
+## Debug
+
+Install first [Visual Studio Code](https://code.visualstudio.com/) and
+[Go plugin](https://marketplace.visualstudio.com/items?itemName=lukehoban.Go)
+(`ext install lukehoban.Go`)
+
+Visual Studio Code launcher settings can be found into `.vscode/launch.json`.
+
+Please follow instructions of xds-agent [debugging chapter](../2_xds-agent/4_debug.html#debug-xds-agent-go-code),
+knowing that you execute these same instructions in `xds-cli` repo, in other words
+by replacing *xds-agent* references by *xds-cli*.