#include "radio-api.h"
#include "radio-rtlsdr.h"
-#include <afb/afb-plugin.h>
+#include <afb/afb-binding.h>
#include <afb/afb-req-itf.h>
/* ********************************************************
/* detect new radio devices */
void updateRadioDevList(pluginHandleT *handle) {
- int idx;
+ int idx;
// loop on existing radio if any
for (idx = 0; idx < _radio_dev_count(); idx++) {
json_object_object_add (jresp, "mute", json_object_new_string ("off"));
}
- afb_req_success (request, jresp, "Radio - Mute set");
+ afb_req_success (request, jresp, "Radio - Mute set");
}
static void play (struct afb_req request) { /* AFB_SESSION_CHECK */
afb_req_fail (request, "failed", "you must call 'init' first");
return;
}
-
+
/* no "?value=" parameter : return current state */
if (!value || !ctx->radio) {
ctx->is_playing ?
}
-static const struct AFB_verb_desc_v1 verbs[] = {
+static const struct afb_verb_desc_v1 verbs[] = {
{"init" , AFB_SESSION_CHECK, init , "Radio API - init"},
{"power" , AFB_SESSION_CHECK, power , "Radio API - power"},
{"mode" , AFB_SESSION_CHECK, mode , "Radio API - mode"},
{NULL}
};
-static const struct AFB_plugin pluginDesc = {
- .type = AFB_PLUGIN_VERSION_1,
+static const struct afb_binding pluginDesc = {
+ .type = AFB_BINDING_VERSION_1,
.v1 = {
.info = "Application Framework Binder - Radio plugin",
.prefix = "radio",
}
};
-const struct AFB_plugin *pluginAfbV1Register (const struct AFB_interface *itf)
+const struct afb_binding *afbBindingV1Register (const struct afb_binding_interface *itf)
{
return &pluginDesc;
}