#define MAINWINDOW_H
#include <QMainWindow>
-#include "../interfaces/daynightmode.h"
#include "daynightmode_proxy.h"
+#include "proximity_adaptor.h"
-#include "popupwidget.h"
+#include "homescreencontrolinterface.h"
#include "statusbarwidget.h"
#include "controlbarwidget.h"
+#include "settingswidget.h"
+//#include "applauncher.h"
+#include "popupwidget.h"
+
+#include "layouthandler.h"
+
namespace Ui {
class MainWindow;
public Q_SLOTS:
void dayNightModeSlot(int mode);
+// from proximity_adaptor.h
+public Q_SLOTS:
+ void setObjectDetected(bool detected);
+
+public slots:
+ void updateColorScheme();
+
protected:
// called when the translator loaded a new language set
void changeEvent(QEvent* event);
+
private:
Ui::MainWindow *mp_ui;
org::agl::daynightmode *mp_dBusDayNightMode_StatusBarWidget;
ControlBarWidget *mp_controlBarWidget;
org::agl::daynightmode *mp_dBusDayNightMode_ControlBarWidget;
+ SettingsWidget *mp_settingsWidget;
+ //AppLauncherWidget *mp_applauncherwidget;
+ PopupWidget *mp_popupWidget;
- SystemDayNight::eDayNightMode m_dayNightMode;
- org::agl::daynightmode *mp_dayNightModeProxy;
+ LayoutHandler *mp_layoutHandler;
- PopupWidget *mp_popupWidget;
+ org::agl::daynightmode *mp_dBusDayNightModeProxy;
+
+ ProximityAdaptor *mp_proximityAdaptor;
+
+ HomeScreenControlInterface *mp_homeScreenControlInterface;
};
#endif // MAINWINDOW_H