- explicit LayerSetting(const std::string& name, MANAGEMENT_TYPE type, unsigned begin, unsigned end);
- ~LayerSetting() = default;
-
- const std::string& layerName() { return this->name; }
- MANAGEMENT_TYPE layerType() { return this->type; };
- void appendRole(const std::string& role);
- void appendArea(const std::string& area);