-WMError WindowManager::setInvisibleTask(const std::string &role, bool split)
-{
- unsigned req_num = g_app_list.currentRequestNumber();
- HMI_SEQ_DEBUG(req_num, "set current visible app to invisible task");
- // This task is copied from original actiavete surface
- const char *drawing_name = role.c_str();
- auto const &surface_id = this->lookup_id(drawing_name);
- auto layer_id = this->layers.get_layer_id(*surface_id);
- auto o_state = *this->layers.get_layout_state(*surface_id);
- struct LayoutState &state = *o_state;
- std::string add_name, add_role;
- std::string add_area = "";
- int surface;
- TaskVisible task_visible = TaskVisible::INVISIBLE;
- bool end_draw_finished = true;
- bool found = false;
-
- for (auto const &l : this->layers.mapping)
- {
- if (l.second.layer_id <= *layer_id)
- {
- continue;
- }
- HMI_DEBUG("wm", "debug: main %d , sub : %d", l.second.state.main, l.second.state.sub);
- if (l.second.state.main != -1)
- {
- //this->deactivate(l.second.state.main);
- surface = l.second.state.main;
- add_role = *this->id_alloc.lookup(surface);
- add_name = g_app_list.getAppID(surface, add_role, &found);
- if(!found){
- return WMError::NOT_REGISTERED;
- }
- HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str());
- WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished};
- g_app_list.setAction(req_num, act);
- l.second.state.main = -1;
- }
-
- if (l.second.state.sub != -1)
- {
- //this->deactivate(l.second.state.sub);
- surface = l.second.state.sub;
- add_role = *this->id_alloc.lookup(surface);
- add_name = g_app_list.getAppID(surface, add_role, &found);
- if (!found)
- {
- return WMError::NOT_REGISTERED;
- }
- HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str());
- WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished};
- g_app_list.setAction(req_num, act);
- l.second.state.sub = -1;
- }
- }
-
- // change current state here, but this is hack
- auto layer = this->layers.get_layer(*layer_id);
-
- if (state.main == -1)
- {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
- }
- else
- {
- if (0 != strcmp(drawing_name, "HomeScreen"))
- {
- if (split)
- {
- if (state.sub != *surface_id)
- {
- if (state.sub != -1)
- {
- //this->deactivate(state.sub);
- WMAction deact_sub;
- deact_sub.role =
- std::move(*this->id_alloc.lookup(state.sub));
- deact_sub.area = add_area;
- deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found);
- if (!found)
- {
- HMI_SEQ_ERROR(req_num, "App doesn't exist for role : %s",
- deact_sub.role.c_str());
- return WMError::NOT_REGISTERED;
- }
- deact_sub.visible = task_visible;
- deact_sub.end_draw_finished = end_draw_finished;
- HMI_SEQ_DEBUG(req_num, "Set invisible task for %s", deact_sub.appid.c_str());
- g_app_list.setAction(req_num, deact_sub);
- }
- }
- //state = LayoutState{state.main, *surface_id};
- }
- else
- {
- HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
-
- //this->surface_set_layout(*surface_id);
- if (state.main != *surface_id)
- {
- // this->deactivate(state.main);
- WMAction deact_main;
- deact_main.role = std::move(*this->id_alloc.lookup(state.main));
- ;
- deact_main.area = add_area;
- deact_main.appid = g_app_list.getAppID(state.main, deact_main.role, &found);
- if (!found)
- {
- HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist");
- return WMError::NOT_REGISTERED;
- }
- deact_main.visible = task_visible;
- deact_main.end_draw_finished = end_draw_finished;
- HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist");
- g_app_list.setAction(req_num, deact_main);
- }
- if (state.sub != -1)
- {
- if (state.sub != *surface_id)
- {
- //this->deactivate(state.sub);
- WMAction deact_sub;
- deact_sub.role = std::move(*this->id_alloc.lookup(state.sub));
- ;
- deact_sub.area = add_area;
- deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found);
- if (!found)
- {
- HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist");
- return WMError::NOT_REGISTERED;
- }
- deact_sub.visible = task_visible;
- deact_sub.end_draw_finished = end_draw_finished;
- HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist");
- g_app_list.setAction(req_num, deact_sub);
- }
- }
- //state = LayoutState{*surface_id};
- }
- }
- }
- return WMError::SUCCESS;
-}
-