s->set_destination_rectangle(x, y, w, h);
// update area information
s->set_destination_rectangle(x, y, w, h);
// update area information
HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str());
//this->lm_enddraw(act.role.c_str());
}
HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str());
//this->lm_enddraw(act.role.c_str());
}