// \___/ \__,_|\__| .__/ \__,_|\__|
// |_|
struct output : wayland_proxy<struct wl_output> {
// \___/ \__,_|\__| .__/ \__,_|\__|
// |_|
struct output : wayland_proxy<struct wl_output> {
// Events
void geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel,
// Events
void geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel,
void controller_screen(uint32_t id, struct ivi_controller_screen *screen);
void controller_layer(uint32_t id);
void controller_surface(uint32_t id);
void controller_screen(uint32_t id, struct ivi_controller_screen *screen);
void controller_layer(uint32_t id);
void controller_surface(uint32_t id);
- void controller_error(int32_t oid, int32_t otype, int32_t code,
- char const *text);
+ void controller_error(int32_t object_id, int32_t object_type,
+ int32_t error_code, char const *error_text);