// Set layers fullscreen
l100->set_destination_rectangle(0, 0, o->width, o->height);
l1k->set_destination_rectangle(0, 0, o->width, o->height);
// Set layers fullscreen
l100->set_destination_rectangle(0, 0, o->width, o->height);
l1k->set_destination_rectangle(0, 0, o->width, o->height);