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Convert the roles from old one to new
[apps/agl-service-windowmanager.git]
/
src
/
layers.cpp
diff --git
a/src/layers.cpp
b/src/layers.cpp
index
e3ff30c
..
27fc53e
100644
(file)
--- a/
src/layers.cpp
+++ b/
src/layers.cpp
@@
-196,7
+196,7
@@
void layer_map::setupArea(int output_w, int output_h)
compositor::rect rct;
// setup normal.full
std::string area = "normal.full";
compositor::rect rct;
// setup normal.full
std::string area = "normal.full";
- std::string role = "
F
allback";
+ std::string role = "
f
allback";
auto l_id = this->get_layer_id(role);
auto l = this->get_layer(*l_id);
rct = l->rect;
auto l_id = this->get_layer_id(role);
auto l = this->get_layer(*l_id);
rct = l->rect;
@@
-220,7
+220,7
@@
void layer_map::setupArea(int output_w, int output_h)
// setup homescreen
area = "fullscreen";
// setup homescreen
area = "fullscreen";
- role = "
HomeS
creen";
+ role = "
homes
creen";
rct = compositor::full_rect;
if (rct.w <= 0)
rct.w = output_w + rct.w + 1;
rct = compositor::full_rect;
if (rct.w <= 0)
rct.w = output_w + rct.w + 1;
@@
-230,7
+230,7
@@
void layer_map::setupArea(int output_w, int output_h)
// setup onscreen
area = "on_screen";
// setup onscreen
area = "on_screen";
- role = "
OnS
creen";
+ role = "
on_s
creen";
auto ons_id = this->get_layer_id(role);
auto l_ons = this->get_layer(*ons_id);
rct = l_ons->rect;
auto ons_id = this->get_layer_id(role);
auto l_ons = this->get_layer(*ons_id);
rct = l_ons->rect;