+void AppList::removeFloatingSurface(unsigned surface)
+{
+ for (auto itr = this->floating_surfaces.begin(); itr != this->floating_surfaces.end(); ++itr)
+ {
+ if (surface == itr->surface_id)
+ {
+ HMI_DEBUG("wm", "Erase surface %d", itr->surface_id);
+ itr = this->floating_surfaces.erase(itr);
+ break;
+ }
+ }
+}
+