struct id_allocator {
constexpr static const unsigned id_shift = 22;
constexpr static const unsigned id_mask = (1 << id_shift) - 1;
struct id_allocator {
constexpr static const unsigned id_shift = 22;
constexpr static const unsigned id_mask = (1 << id_shift) - 1;
- optional<unsigned> lookup_id(char const *name) {
- return this->id_alloc.lookup(std::string(name));
- }
- optional<std::string> lookup_name(unsigned id) {
- return this->id_alloc.lookup(id);
- }
+
+ // Set by AFB API when wayland events need to be dispatched
+ std::atomic<bool> pending_events;
+
+ std::vector<int> pending_end_draw;
- void surface_set_layout(uint32_t surface_id);
-
- // Allocate a surface ID for this role
- result<int> request_surface(char const *drawing_name);
+ void surface_set_layout_full(uint32_t surface_id);
+ void surface_set_layout_split(uint32_t surface_id, uint32_t sub_surface_id);
+ void set_pending_events();
- // Activate (i.e. make visible, if allowed!) a surface
- char const *activate_surface(char const *drawing_name);
- char const *deactivate_surface(char const *drawing_name);
+ result<int> api_request_surface(char const *drawing_name);
+ char const *api_activate_surface(char const *drawing_name);
+ char const *api_deactivate_surface(char const *drawing_name);
+ char const *api_enddraw(char const *drawing_name);
+ void api_ping();
// Events from the compositor we are interested in
void surface_created(uint32_t surface_id);
void surface_removed(uint32_t surface_id);
// Events from the compositor we are interested in
void surface_created(uint32_t surface_id);
void surface_removed(uint32_t surface_id);
+private:
+ optional<int> lookup_id(char const *name);
+ optional<std::string> lookup_name(int id);
+
+ bool pop_pending_events();
+
+ void enqueue_flushdraw(int surface_id);
+ void check_flushdraw(int surface_id);
+
+ int init_layers();
+
// TMC WM Events to clients
void emit_activated(char const *label);
void emit_deactivated(char const *label);
void emit_syncdraw(char const *label);
void emit_flushdraw(char const *label);
void emit_visible(char const *label, bool is_visible);
// TMC WM Events to clients
void emit_activated(char const *label);
void emit_deactivated(char const *label);
void emit_syncdraw(char const *label);
void emit_flushdraw(char const *label);
void emit_visible(char const *label, bool is_visible);
+ void emit_invisible(char const *label);
+ void emit_visible(char const *label);
+
+ void activate(int id);
+ void deactivate(int id);
+
+ bool can_split(struct LayoutState const &state, int new_id);