Code Review
/
staging
/
windowmanager.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
review
|
tree
raw
|
inline
| side by side
App: be more thorough when checking surface-associated LayoutState
[staging/windowmanager.git]
/
src
/
app.cpp
diff --git
a/src/app.cpp
b/src/app.cpp
index
f8d216b
..
6708706
100644
(file)
--- a/
src/app.cpp
+++ b/
src/app.cpp
@@
-445,8
+445,9
@@
char const *App::activate_surface(char const *drawing_name) {
if (state.sub == -1) {
if (can_split) {
if (state.main != *surface_id) {
if (state.sub == -1) {
if (can_split) {
if (state.main != *surface_id) {
+ std::string main = *this->lookup_name(state.main);
this->emit_syncdraw(drawing_name);
this->emit_syncdraw(drawing_name);
- this->emit_syncdraw(
this->lookup_name(state.main)->
c_str());
+ this->emit_syncdraw(
main.
c_str());
this->surface_set_layout_split(state.main, *surface_id);
this->activate(*surface_id);
this->surface_set_layout_split(state.main, *surface_id);
this->activate(*surface_id);
@@
-454,7
+455,7
@@
char const *App::activate_surface(char const *drawing_name) {
// Should wait for EndDraw event...
this->emit_flushdraw(drawing_name);
// Should wait for EndDraw event...
this->emit_flushdraw(drawing_name);
- this->emit_flushdraw(
this->lookup_name(state.main)->
c_str());
+ this->emit_flushdraw(
main.
c_str());
}
} else {
this->emit_syncdraw(drawing_name);
}
} else {
this->emit_syncdraw(drawing_name);
@@
-492,7
+493,13
@@
char const *App::deactivate_surface(char const *drawing_name) {
return "Cannot deactivate main_surface";
}
return "Cannot deactivate main_surface";
}
- struct LayoutState &state = **this->layers.get_layout_state(*surface_id);
+ auto o_state = *this->layers.get_layout_state(*surface_id);
+
+ if (! o_state) {
+ return "Could not find layer for surface";
+ }
+
+ struct LayoutState &state = *o_state;
if (state.main == -1) {
return "No surface active";
if (state.main == -1) {
return "No surface active";
@@
-505,7
+512,8
@@
char const *App::deactivate_surface(char const *drawing_name) {
if (state.main == *surface_id) {
if (state.sub != -1) {
if (state.main == *surface_id) {
if (state.sub != -1) {
- this->emit_syncdraw(this->lookup_name(state.sub)->c_str());
+ std::string sub = *this->lookup_name(state.sub);
+ this->emit_syncdraw(sub.c_str());
this->deactivate(*surface_id);
this->surface_set_layout_full(state.sub);
this->deactivate(*surface_id);
this->surface_set_layout_full(state.sub);
@@
-513,13
+521,14
@@
char const *App::deactivate_surface(char const *drawing_name) {
state.sub = -1;
state.s = LayoutState::Single;
state.sub = -1;
state.s = LayoutState::Single;
- this->emit_flushdraw(
this->lookup_name(state.sub)->
c_str());
+ this->emit_flushdraw(
sub.
c_str());
} else {
this->deactivate(*surface_id);
state.main = -1;
}
}else if (state.sub == *surface_id) {
} else {
this->deactivate(*surface_id);
state.main = -1;
}
}else if (state.sub == *surface_id) {
- this->emit_syncdraw(this->lookup_name(state.main)->c_str());
+ std::string main = *this->lookup_name(state.main);
+ this->emit_syncdraw(main.c_str());
this->deactivate(*surface_id);
this->deactivate(*surface_id);
this->deactivate(*surface_id);
this->deactivate(*surface_id);
@@
-527,7
+536,7
@@
char const *App::deactivate_surface(char const *drawing_name) {
state.sub = -1;
state.s = LayoutState::Single;
state.sub = -1;
state.s = LayoutState::Single;
- this->emit_flushdraw(
this->lookup_name(state.main)->
c_str());
+ this->emit_flushdraw(
main.
c_str());
} else {
return "Surface is not active";
}
} else {
return "Surface is not active";
}