+WMError App::doTransition(unsigned req_num)
+{
+ HMI_SEQ_DEBUG(req_num, "check policy");
+ WMError ret = this->checkPolicy(req_num);
+ if (ret != WMError::SUCCESS)
+ {
+ return ret;
+ }
+ HMI_SEQ_DEBUG(req_num, "Start transition.");
+ ret = this->startTransition(req_num);
+ return ret;
+}
+
+WMError App::checkPolicy(unsigned req_num)
+{
+ /*
+ * Check Policy
+ */
+ // get current trigger
+ bool found = false;
+ bool split = false;
+ WMError ret = WMError::LAYOUT_CHANGE_FAIL;
+ auto trigger = g_app_list.getRequest(req_num, &found);
+ if (!found)
+ {
+ ret = WMError::NO_ENTRY;
+ return ret;
+ }
+ std::string req_area = trigger.area;
+
+ // >>>> Compatible with current window manager until policy manager coming
+ if (trigger.task == Task::TASK_ALLOCATE)
+ {
+ HMI_SEQ_DEBUG(req_num, "Check split or not");
+ const char *msg = this->check_surface_exist(trigger.role.c_str());
+
+ if (msg)
+ {
+ HMI_SEQ_ERROR(req_num, msg);
+ ret = WMError::LAYOUT_CHANGE_FAIL;
+ return ret;
+ }
+
+ auto const &surface_id = this->lookup_id(trigger.role.c_str());
+ auto o_state = *this->layers.get_layout_state(*surface_id);
+ struct LayoutState &state = *o_state;
+
+ unsigned curernt_sid = state.main;
+ split = this->can_split(state, *surface_id);
+
+ if (split)
+ {
+ HMI_SEQ_DEBUG(req_num, "Split happens");
+ // Get current visible role
+ std::string add_role = this->lookup_name(state.main).value();
+ // Set next area
+ std::string add_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaMain);
+ // Change request area
+ req_area = std::string(kNameLayoutSplit) + "." + std::string(kNameAreaSub);
+ HMI_SEQ_NOTICE(req_num, "Change request area from %s to %s, because split happens",
+ trigger.area.c_str(), req_area.c_str());
+ // set another action
+ std::string add_name = g_app_list.getAppID(curernt_sid, add_role, &found);
+ if (!found)
+ {
+ HMI_SEQ_ERROR(req_num, "Couldn't widhdraw with surfaceID : %d", curernt_sid);
+ ret = WMError::NOT_REGISTERED;
+ return ret;
+ }
+ HMI_SEQ_INFO(req_num, "Additional split app %s, role: %s, area: %s",
+ add_name.c_str(), add_role.c_str(), add_area.c_str());
+ // Set split action
+ bool end_draw_finished = false;
+ WMAction split_action{
+ add_name,
+ add_role,
+ add_area,
+ TaskVisible::VISIBLE,
+ end_draw_finished};
+ WMError ret = g_app_list.setAction(req_num, split_action);
+ if (ret != WMError::SUCCESS)
+ {
+ HMI_SEQ_ERROR(req_num, "Failed to set action");
+ return ret;
+ }
+ g_app_list.reqDump();
+ }
+ }
+ else
+ {
+ HMI_SEQ_DEBUG(req_num, "split doesn't happen");
+ }
+
+ // Set invisible task(Remove if policy manager finish)
+ ret = this->setInvisibleTask(trigger.role, split);
+ if(ret != WMError::SUCCESS)
+ {
+ HMI_SEQ_ERROR(req_num, "Failed to set invisible task: %s", errorDescription(ret));
+ return ret;
+ }
+
+ /* get new status from Policy Manager */
+ HMI_SEQ_NOTICE(req_num, "ATM, Policy manager does't exist, then set WMAction as is");
+ if(trigger.role == "HomeScreen")
+ {
+ // TODO : Remove when Policy Manager completed
+ HMI_SEQ_NOTICE(req_num, "Hack. This process will be removed. Change HomeScreen code!!");
+ req_area = "fullscreen";
+ }
+ TaskVisible task_visible =
+ (trigger.task == Task::TASK_ALLOCATE) ? TaskVisible::VISIBLE : TaskVisible::INVISIBLE;
+
+ ret = g_app_list.setAction(req_num, trigger.appid, trigger.role, req_area, task_visible);
+ g_app_list.reqDump();
+
+ return ret;
+}
+
+WMError App::startTransition(unsigned req_num)
+{
+ bool sync_draw_happen = false;
+ bool found = false;
+ WMError ret = WMError::SUCCESS;
+ auto actions = g_app_list.getActions(req_num, &found);
+ if (!found)
+ {
+ ret = WMError::NO_ENTRY;
+ HMI_SEQ_ERROR(req_num,
+ "Window Manager bug :%s : Action is not set", errorDescription(ret));
+ return ret;
+ }
+
+ for (const auto &action : actions)
+ {
+ if (action.visible != TaskVisible::INVISIBLE)
+ {
+ sync_draw_happen = true;
+ this->emit_syncdraw(action.role, action.area);
+ /* TODO: emit event for app not subscriber
+ if(g_app_list.contains(y.appid))
+ g_app_list.lookUpClient(y.appid)->emit_syncdraw(y.role, y.area); */
+ }
+ }
+
+ if (sync_draw_happen)
+ {
+ this->setTimer();
+ }
+ else
+ {
+ // deactivate only, no syncDraw
+ // Make it deactivate here
+ for (const auto &x : actions)
+ {
+ if (g_app_list.contains(x.appid))
+ {
+ auto client = g_app_list.lookUpClient(x.appid);
+ this->deactivate(client->surfaceID(x.role));
+ }
+ }
+ ret = NO_LAYOUT_CHANGE;
+ }
+ return ret;
+}
+
+WMError App::setInvisibleTask(const std::string &role, bool split)
+{
+ unsigned req_num = g_app_list.currentRequestNumber();
+ HMI_SEQ_DEBUG(req_num, "set current visible app to invisible task");
+ // This task is copied from original actiavete surface
+ const char *drawing_name = role.c_str();
+ auto const &surface_id = this->lookup_id(drawing_name);
+ auto layer_id = this->layers.get_layer_id(*surface_id);
+ auto o_state = *this->layers.get_layout_state(*surface_id);
+ struct LayoutState &state = *o_state;
+ std::string add_name, add_role;
+ std::string add_area = "";
+ int surface;
+ TaskVisible task_visible = TaskVisible::INVISIBLE;
+ bool end_draw_finished = true;
+ bool found = false;
+
+ for (auto const &l : this->layers.mapping)
+ {
+ if (l.second.layer_id <= *layer_id)
+ {
+ continue;
+ }
+ HMI_DEBUG("wm", "debug: main %d , sub : %d", l.second.state.main, l.second.state.sub);
+ if (l.second.state.main != -1)
+ {
+ //this->deactivate(l.second.state.main);
+ surface = l.second.state.main;
+ add_role = *this->id_alloc.lookup(surface);
+ add_name = g_app_list.getAppID(surface, add_role, &found);
+ if(!found){
+ return WMError::NOT_REGISTERED;
+ }
+ HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str());
+ WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished};
+ g_app_list.setAction(req_num, act);
+ l.second.state.main = -1;
+ }
+
+ if (l.second.state.sub != -1)
+ {
+ //this->deactivate(l.second.state.sub);
+ surface = l.second.state.sub;
+ add_role = *this->id_alloc.lookup(surface);
+ add_name = g_app_list.getAppID(surface, add_role, &found);
+ if (!found)
+ {
+ return WMError::NOT_REGISTERED;
+ }
+ HMI_SEQ_INFO(req_num, "Invisible %s", add_name.c_str());
+ WMAction act{add_name, add_role, add_area, task_visible, end_draw_finished};
+ g_app_list.setAction(req_num, act);
+ l.second.state.sub = -1;
+ }
+ }
+
+ // change current state here, but this is hack
+ auto layer = this->layers.get_layer(*layer_id);
+
+ if (state.main == -1)
+ {
+ HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
+ }
+ else
+ {
+ if (0 != strcmp(drawing_name, "HomeScreen"))
+ {
+ if (split)
+ {
+ if (state.sub != *surface_id)
+ {
+ if (state.sub != -1)
+ {
+ //this->deactivate(state.sub);
+ WMAction deact_sub;
+ deact_sub.role =
+ std::move(*this->id_alloc.lookup(state.sub));
+ deact_sub.area = add_area;
+ deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found);
+ if (!found)
+ {
+ HMI_SEQ_ERROR(req_num, "App doesn't exist for role : %s",
+ deact_sub.role.c_str());
+ return WMError::NOT_REGISTERED;
+ }
+ deact_sub.visible = task_visible;
+ deact_sub.end_draw_finished = end_draw_finished;
+ HMI_SEQ_DEBUG(req_num, "Set invisible task for %s", deact_sub.appid.c_str());
+ g_app_list.setAction(req_num, deact_sub);
+ }
+ }
+ //state = LayoutState{state.main, *surface_id};
+ }
+ else
+ {
+ HMI_DEBUG("wm", "Layout: %s", kNameLayoutNormal);
+
+ //this->surface_set_layout(*surface_id);
+ if (state.main != *surface_id)
+ {
+ // this->deactivate(state.main);
+ WMAction deact_main;
+ deact_main.role = std::move(*this->id_alloc.lookup(state.main));
+ ;
+ deact_main.area = add_area;
+ deact_main.appid = g_app_list.getAppID(state.main, deact_main.role, &found);
+ if (!found)
+ {
+ HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist");
+ return WMError::NOT_REGISTERED;
+ }
+ deact_main.visible = task_visible;
+ deact_main.end_draw_finished = end_draw_finished;
+ HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist");
+ g_app_list.setAction(req_num, deact_main);
+ }
+ if (state.sub != -1)
+ {
+ if (state.sub != *surface_id)
+ {
+ //this->deactivate(state.sub);
+ WMAction deact_sub;
+ deact_sub.role = std::move(*this->id_alloc.lookup(state.sub));
+ ;
+ deact_sub.area = add_area;
+ deact_sub.appid = g_app_list.getAppID(state.sub, deact_sub.role, &found);
+ if (!found)
+ {
+ HMI_SEQ_DEBUG(req_num, "sub surface ddoesn't exist");
+ return WMError::NOT_REGISTERED;
+ }
+ deact_sub.visible = task_visible;
+ deact_sub.end_draw_finished = end_draw_finished;
+ HMI_SEQ_DEBUG(req_num, "sub surface doesn't exist");
+ g_app_list.setAction(req_num, deact_sub);
+ }
+ }
+ //state = LayoutState{*surface_id};
+ }
+ }
+ }
+ return WMError::SUCCESS;
+}
+
+WMError App::doEndDraw(unsigned req_num)
+{
+ // get actions
+ bool found;
+ auto actions = g_app_list.getActions(req_num, &found);
+ WMError ret = WMError::SUCCESS;
+ if (!found)
+ {
+ ret = WMError::NO_ENTRY;
+ return ret;
+ }
+
+ HMI_SEQ_INFO(req_num, "do endDraw");
+
+ // layout change and make it visible
+ for (const auto &act : actions)
+ {
+ // layout change
+ if(!g_app_list.contains(act.appid)){
+ ret = WMError::NOT_REGISTERED;
+ }
+ ret = this->layoutChange(act);
+ if(ret != WMError::SUCCESS)
+ {
+ HMI_SEQ_WARNING(req_num,
+ "Failed to manipulate surfaces while state change : %s", errorDescription(ret));
+ return ret;
+ }
+ ret = this->visibilityChange(act);
+ if (ret != WMError::SUCCESS)
+ {
+ HMI_SEQ_WARNING(req_num,
+ "Failed to manipulate surfaces while state change : %s", errorDescription(ret));
+ return ret;
+ }
+ HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str());
+ //this->lm_enddraw(act.role.c_str());
+ }
+
+ // Change current state
+ this->changeCurrentState(req_num);
+
+ HMI_SEQ_INFO(req_num, "emit flushDraw");
+
+ for(const auto &act_flush : actions)
+ {
+ if(act_flush.visible != TaskVisible::INVISIBLE)
+ {
+ this->emit_flushdraw(act_flush.role.c_str());
+ }
+ }
+
+ return ret;
+}
+
+WMError App::setSurfaceSize(unsigned surface, const std::string &area)
+{
+ this->surface_set_layout(surface, area);
+
+ return WMError::SUCCESS;
+}
+
+WMError App::layoutChange(const WMAction &action)
+{
+ if (action.visible == TaskVisible::INVISIBLE)
+ {
+ // Visibility is not change -> no redraw is required
+ return WMError::SUCCESS;
+ }
+ auto client = g_app_list.lookUpClient(action.appid);
+ unsigned surface = client->surfaceID(action.role);
+ if (surface == 0)
+ {
+ HMI_SEQ_ERROR(g_app_list.currentRequestNumber(),
+ "client doesn't have surface with role(%s)", action.role.c_str());
+ return WMError::NOT_REGISTERED;
+ }
+ // Layout Manager
+ WMError ret = this->setSurfaceSize(surface, action.area);
+ return ret;
+}
+
+WMError App::visibilityChange(const WMAction &action)
+{
+ HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "Change visibility");
+ if(!g_app_list.contains(action.appid)){
+ return WMError::NOT_REGISTERED;
+ }
+ auto client = g_app_list.lookUpClient(action.appid);
+ unsigned surface = client->surfaceID(action.role);
+ if(surface == 0)
+ {
+ HMI_SEQ_ERROR(g_app_list.currentRequestNumber(),
+ "client doesn't have surface with role(%s)", action.role.c_str());
+ return WMError::NOT_REGISTERED;
+ }
+
+ if (action.visible != TaskVisible::INVISIBLE)
+ {
+ this->activate(surface); // Layout Manager task
+ }
+ else
+ {
+ this->deactivate(surface); // Layout Manager task
+ }
+ return WMError::SUCCESS;
+}
+
+WMError App::changeCurrentState(unsigned req_num)
+{
+ HMI_SEQ_DEBUG(req_num, "Change current layout state");
+ bool trigger_found = false, action_found = false;
+ auto trigger = g_app_list.getRequest(req_num, &trigger_found);
+ auto actions = g_app_list.getActions(req_num, &action_found);
+ if (!trigger_found || !action_found)
+ {
+ HMI_SEQ_ERROR(req_num, "Action not found");
+ return WMError::LAYOUT_CHANGE_FAIL;
+ }
+
+ // Layout state reset
+ struct LayoutState reset_state{-1, -1};
+ HMI_SEQ_DEBUG(req_num,"Reset layout state");
+ for (const auto &action : actions)
+ {
+ if(!g_app_list.contains(action.appid)){
+ return WMError::NOT_REGISTERED;
+ }
+ auto client = g_app_list.lookUpClient(action.appid);
+ auto pCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role));
+ if(pCurState == nullptr)
+ {
+ HMI_SEQ_ERROR(req_num, "Counldn't find current status");
+ continue;
+ }
+ pCurState->main = reset_state.main;
+ pCurState->sub = reset_state.sub;
+ }
+
+ HMI_SEQ_DEBUG(req_num, "Change state");
+ for (const auto &action : actions)
+ {
+ auto client = g_app_list.lookUpClient(action.appid);
+ auto pLayerCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role));
+ if (pLayerCurState == nullptr)
+ {
+ HMI_SEQ_ERROR(req_num, "Counldn't find current status");
+ continue;
+ }
+ int surface = -1;
+
+ if (action.visible != TaskVisible::INVISIBLE)
+ {
+ surface = (int)client->surfaceID(action.role);
+ HMI_SEQ_INFO(req_num, "Change %s surface : %d, state visible area : %s",
+ action.role.c_str(), surface, action.area.c_str());
+ // visible == true -> layout changes
+ if(action.area == "normal.full" || action.area == "split.main")
+ {
+ pLayerCurState->main = surface;
+ }
+ else if (action.area == "split.sub")
+ {
+ pLayerCurState->sub = surface;
+ }
+ else
+ {
+ // normalfull
+ pLayerCurState->main = surface;
+ }
+ }
+ }
+
+ return WMError::SUCCESS;
+}
+
+void App::setTimer()
+{
+ HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "Timer set activate");
+ if (g_timer_ev_src == nullptr)
+ {
+ // firsttime set into sd_event
+ int ret = sd_event_add_time(afb_daemon_get_event_loop(), &g_timer_ev_src,
+ CLOCK_REALTIME, time(NULL) * (1000000UL) + kTimeOut, 1, processTimerHandler, this);
+ if (ret < 0)
+ {
+ HMI_ERROR("wm", "Could't set timer");
+ }
+ }
+ else
+ {
+ // update timer limitation after second time
+ sd_event_source_set_time(g_timer_ev_src, time(NULL) * (1000000UL) + kTimeOut);
+ sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_ONESHOT);
+ }
+}
+
+void App::stopTimer()
+{
+ unsigned req_num = g_app_list.currentRequestNumber();
+ HMI_SEQ_DEBUG(req_num, "Timer stop");
+ int rc = sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_OFF);
+ if (rc < 0)
+ {
+ HMI_SEQ_ERROR(req_num, "Timer stop failed");
+ }
+}
+
+void App::processNextRequest()
+{
+ g_app_list.next();
+ g_app_list.reqDump();
+ unsigned req_num = g_app_list.currentRequestNumber();
+ if (g_app_list.haveRequest())
+ {
+ HMI_SEQ_DEBUG(req_num, "Process next request");
+ WMError rc = doTransition(req_num);
+ if (rc != WMError::SUCCESS)
+ {
+ HMI_SEQ_ERROR(req_num, errorDescription(rc));
+ }
+ }
+ else
+ {
+ HMI_SEQ_DEBUG(req_num, "Nothing Request. Waiting Request");
+ }
+}
+
+const char *App::check_surface_exist(const char *drawing_name)
+{
+ auto const &surface_id = this->lookup_id(drawing_name);
+ if (!surface_id)
+ {
+ return "Surface does not exist";
+ }