float frequency; ///< frequency - Maximum frequency which will be received and pushed to a subscribed event.
float min; ///< min - Minimum value that the signal doesn't have to go below to be pushed.
float max; ///< max - Maximum value that the signal doesn't have to go above to be pushed.
float frequency; ///< frequency - Maximum frequency which will be received and pushed to a subscribed event.
float min; ///< min - Minimum value that the signal doesn't have to go below to be pushed.
float max; ///< max - Maximum value that the signal doesn't have to go above to be pushed.