+<ul>
+<li><em>new:</em> starts a new game</li>
+<li><em>play:</em> asks the server to play</li>
+<li><em>move:</em> gives a client move</li>
+<li><em>board:</em> gets the current board state, as a JSON structure</li>
+<li><em>level</em>: sets the server level</li>
+<li><em>join</em>: joins an existing board</li>
+<li><em>undo</em>: undo the last move</li>
+<li><em>wait</em>: wait for a move</li>
+</ul>
+
+
+<p><br /></p>
+
+<a name="Audio"></a>
+<h3>Audio</h3>
+
+<p>A sample Audio plugin with 2 backends:</p>
+
+<ul>
+<li>ALSA (mandatory)</li>
+<li>PulseAudio (optional)</li>
+</ul>
+
+
+<p>This plugin is able to initialize a specific soundcard, define volume levels, channels (mono/stereo…), mute sound, and play a 22,050 Hz PCM stream.</p>
+
+<p><strong>Verbs</strong>:</p>
+
+<ul>
+<li><em>ping:</em> returns a success response</li>
+<li><em>init:</em> initializes backend, on the “default” sound card</li>
+<li><em>volume:</em> gets or sets volume, in % (0-100)</li>
+<li><em>channels:</em> gets or sets channels count (1-8)</li>
+<li><em>mute:</em> gets or sets the mute status (on-off)</li>
+<li><em>play</em>: gets or sets the playing status (on-off)</li>
+</ul>