- Currenly, Window Manager supports only one screen. Dual display is not supported.
- As implemented in sample code, Qt application has to wait requesting `activateWindow` until `frameSwapped` is emitted.
- Qt application conceals, wayland and openGL processes, so it is difficult to call `swapBuffer` after `flushDraw` event described in the architecture document. But no problem if you use toolkit such as Qt, because it is automatically processed between applications and compositor(weston).
- Currenly, Window Manager supports only one screen. Dual display is not supported.
- As implemented in sample code, Qt application has to wait requesting `activateWindow` until `frameSwapped` is emitted.
- Qt application conceals, wayland and openGL processes, so it is difficult to call `swapBuffer` after `flushDraw` event described in the architecture document. But no problem if you use toolkit such as Qt, because it is automatically processed between applications and compositor(weston).