+ if (positionalArguments.length() == 2) {
+ int port = positionalArguments.takeFirst().toInt();
+ QString secret = positionalArguments.takeFirst();
+ QUrl bindingAddress;
+ bindingAddress.setScheme(QStringLiteral("ws"));
+ bindingAddress.setHost(QStringLiteral("localhost"));
+ bindingAddress.setPort(port);
+ bindingAddress.setPath(QStringLiteral("/api"));
+ QUrlQuery query;
+ query.addQueryItem(QStringLiteral("token"), secret);
+ bindingAddress.setQuery(query);
+ QQmlContext *context = engine.rootContext();
+ context->setContextProperty(QStringLiteral("bindingAddress"), bindingAddress);
+ qDebug() << "Connect to: " << bindingAddress;
+
+
+#ifndef NATIVE_BUILD
+ LibHomeScreen* hs = new LibHomeScreen();
+ QLibWindowmanager* qwm = new QLibWindowmanager();
+
+ // WindowManager
+ if(qwm->init(port,secret) != 0){
+ exit(EXIT_FAILURE);
+ }
+ AGLScreenInfo screenInfo(qwm->get_scale_factor());
+ engine.rootContext()->setContextProperty(QStringLiteral("screenInfo"), &screenInfo);
+ // Request a surface as described in layers.json windowmanager’s file
+ if (qwm->requestSurface(myname) != 0) {
+ exit(EXIT_FAILURE);
+ }
+ // Create an event callbnewack against an event type. Here a lambda is called when SyncDraw event occurs
+ qwm->set_event_handler(QLibWindowmanager::Event_SyncDraw, [qwm, myname](json_object*) {
+ fprintf(stderr, "Surface got syncDraw!\n");
+ qwm->endDraw(myname);
+ });
+
+ // HomeScreen
+ std::string token = secret.toStdString();
+ hs->init(port, token.c_str());
+ // Set the event handler for Event_TapShortcut which will activate the surface for windowmanager
+ hs->set_event_handler(LibHomeScreen::Event_TapShortcut, [qwm, myname](json_object *object){
+ qDebug("Surface %s got tapShortcut\n", myname.toStdString().c_str());
+ qwm->activateSurface(myname);
+ });
+#endif
+ engine.load(QUrl(QStringLiteral("qrc:/Mixer.qml")));
+
+ // Find the instantiated model QObject and connect the signals/slots
+ QList<QObject*> mobjs = engine.rootObjects();
+ if (mobjs.empty())
+ {
+ qDebug() << "[ERROR] Failed to load QML!";
+ return -1;
+ }
+
+ QQuickWindow *window = qobject_cast<QQuickWindow *>(mobjs.first());
+#ifdef NATIVE_BUILD
+ window->setFlags(window->flags() & ~Qt::FramelessWindowHint); // Remove the borderless flag
+ window->setHeight(QGuiApplication::primaryScreen()->geometry().height());
+#else
+ QObject::connect(window, SIGNAL(frameSwapped()), qwm, SLOT(slotActivateSurface()));
+#endif
+ }
+ else
+ {
+ qDebug() << "[ERROR] No port and token specified!";
+ return -1;
+ }