+#ifndef NATIVE_BUILD
+ LibHomeScreen* hs = new LibHomeScreen();
+ QLibWindowmanager* qwm = new QLibWindowmanager();
+
+ // WindowManager
+ if(qwm->init(port,secret) != 0){
+ exit(EXIT_FAILURE);
+ }
+ AGLScreenInfo screenInfo(qwm->get_scale_factor());
+ engine.rootContext()->setContextProperty(QStringLiteral("scale_factor"), screenInfo.scale_factor());
+ // Request a surface as described in layers.json windowmanager’s file
+ if (qwm->requestSurface(graphic_role) != 0) {
+ exit(EXIT_FAILURE);
+ }
+ // Create an event callbnewack against an event type. Here a lambda is called when SyncDraw event occurs
+ qwm->set_event_handler(QLibWindowmanager::Event_SyncDraw, [qwm, &graphic_role](json_object*) {
+ fprintf(stderr, "Surface got syncDraw!\n");
+ qwm->endDraw(graphic_role);
+ });
+
+ // HomeScreen
+ std::string token = secret.toStdString();
+ hs->init(port, token.c_str());
+ // Set the event handler for Event_ShowWindow which will activate the surface for windowmanager
+ hs->set_event_handler(LibHomeScreen::Event_ShowWindow, [qwm, &graphic_role](json_object *object){
+ qDebug("Surface %s got showWindow\n", graphic_role.toStdString().c_str());
+ qwm->activateWindow(graphic_role);
+ });
+#else
+ engine.rootContext()->setContextProperty(QStringLiteral("scale_factor"), 1.0);
+#endif
+ engine.load(QUrl(QStringLiteral("qrc:/Mixer.qml")));
+
+ // Find the instantiated model QObject and connect the signals/slots
+ QList<QObject*> mobjs = engine.rootObjects();
+ if (mobjs.empty())
+ {
+ qDebug() << "[ERROR] Failed to load QML!";
+ return -1;
+ }
+
+ QQuickWindow *window = qobject_cast<QQuickWindow *>(mobjs.first());
+#ifdef NATIVE_BUILD
+ window->setFlags(window->flags() & ~Qt::FramelessWindowHint); // Remove the borderless flag
+ window->setHeight(QGuiApplication::primaryScreen()->geometry().height());
+#else
+ QObject::connect(window, SIGNAL(frameSwapped()), qwm, SLOT(slotActivateWindow()));
+#endif
+ }
+ else
+ {
+ qDebug() << "[ERROR] No port and token specified!";
+ return -1;
+ }