void SampleClass::renderSurfaceToArea(int surfaceId, const sRectangle &renderArea)
{
mp_libHomeScreen->renderSurfaceToArea(surfaceId, renderArea);
void SampleClass::renderSurfaceToArea(int surfaceId, const sRectangle &renderArea)
{
mp_libHomeScreen->renderSurfaceToArea(surfaceId, renderArea);