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New concept of dynamically placing surfaces in static defined layout areas.
[staging/HomeScreen.git]
/
HomeScreen
/
src
/
layouthandler.h
diff --git
a/HomeScreen/src/layouthandler.h
b/HomeScreen/src/layouthandler.h
index
62e4fb5
..
ee400b7
100644
(file)
--- a/
HomeScreen/src/layouthandler.h
+++ b/
HomeScreen/src/layouthandler.h
@@
-12,21
+12,24
@@
public:
explicit LayoutHandler(QObject *parent = 0);
~LayoutHandler();
explicit LayoutHandler(QObject *parent = 0);
~LayoutHandler();
- void setUpLay
er
s();
+ void setUpLay
out
s();
signals:
public slots:
signals:
public slots:
- void makeMeVisible(int pid);
+ void makeMeVisible(int surfaceId);
+
+ void requestRenderSurfaceToArea(int surfaceId, const QRect &renderArea);
+ void requestSurfaceIdToFullScreen(int surfaceId);
void setLayoutByName(QString layoutName);
private:
org::agl::windowmanager *mp_dBusWindowManagerProxy;
org::agl::popup *mp_dBusPopupProxy;
void setLayoutByName(QString layoutName);
private:
org::agl::windowmanager *mp_dBusWindowManagerProxy;
org::agl::popup *mp_dBusPopupProxy;
- QList<int> m_visible
App
s;
- QList<int> m_invisible
App
s;
- QList<int> m_requestsToBeVisible
App
s;
+ QList<int> m_visible
Surface
s;
+ QList<int> m_invisible
Surface
s;
+ QList<int> m_requestsToBeVisible
Surface
s;
};
};