#include "window_manager.hpp"
#include "json_helper.hpp"
+#include "wm_config.hpp"
#include "applist.hpp"
extern "C"
namespace wm
{
-static const unsigned kTimeOut = 3000000UL; /* 3s */
+static const uint64_t kTimeOut = 3ULL; /* 3s */
/* DrawingArea name used by "{layout}.{area}" */
const char kNameLayoutNormal[] = "normal";
int WindowManager::init()
{
+ int ret;
if (!this->display->ok())
{
return -1;
// Third level objects
this->display->roundtrip();
- return init_layers();
+ ret = init_layers();
+ return ret;
}
int WindowManager::dispatch_pending_events()
HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", role);
if (!lid)
{
- return Err<int>("Drawing name does not match any role, Fallback is disabled");
+ return Err<int>("Drawing name does not match any role, fallback is disabled");
}
}
HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", role);
if (!lid)
{
- return "Drawing name does not match any role, Fallback is disabled";
+ return "Drawing name does not match any role, fallback is disabled";
}
}
return nullptr;
}
+/**
+ * This function is substitute of requestSurface
+ * If surface creation is faster than application request of this function,
+ * WM will bind surfaceID with application and role.
+ * If surface creation is slower than application request of thie function,
+ * WM will put Client into pending list.
+ *
+ * Note :
+ * Application can request with pid but this is temporary solution for now.
+ * This will be removed.
+ * */
+bool WindowManager::api_set_role(char const *appid, char const *drawing_name, unsigned pid){
+ std::string id = appid;
+ std::string role = drawing_name;
+ unsigned surface = 0;
+ WMError wm_err = WMError::UNKNOWN;
+ bool ret = false;
+
+ // get layer ID which role should be in
+ auto lid = this->layers.get_layer_id(role);
+ if (!lid)
+ {
+ /**
+ * register drawing_name as fallback and make it displayed.
+ */
+ lid = this->layers.get_layer_id(std::string("fallback"));
+ HMI_DEBUG("wm", "%s is not registered in layers.json, then fallback as normal app", role.c_str());
+ if (!lid)
+ {
+ HMI_ERROR("wm", "Drawing name does not match any role, fallback is disabled");
+ return ret;
+ }
+ }
+
+ if(0 != pid){
+ // search floating surfaceID from pid if pid is designated.
+ // It is not good that application request with its pid
+ wm_err = g_app_list.popFloatingSurface(pid, &surface);
+ }
+ else{
+ // get floating surface with appid. If WM queries appid from pid,
+ // WM can bind surface and role with appid(not implemented yet)
+ //wm_err = g_app_list.popFloatingSurface(id);
+ }
+ if(wm_err != WMError::SUCCESS){
+ HMI_ERROR("wm", "No floating surface for app: %s", id.c_str());
+ g_app_list.addFloatingClient(id, *lid, role);
+ HMI_NOTICE("wm", "%s : Waiting for surface creation", id.c_str());
+ return ret;
+ }
+
+ ret = true;
+ if (g_app_list.contains(id))
+ {
+ HMI_INFO("wm", "Add role: %s with surface: %d. Client %s has multi surfaces.",
+ role.c_str(), surface, id.c_str());
+ wm_err = g_app_list.appendRole(id, role, surface);
+ if(wm_err != WMError::SUCCESS){
+ HMI_INFO("wm", errorDescription(wm_err));
+ }
+ }
+ else{
+ HMI_INFO("wm", "Create new client: %s, surface: %d into layer: %d with role: %s",
+ id.c_str(), surface, *lid, role.c_str());
+ g_app_list.addClient(id, *lid, surface, role);
+ }
+
+ // register pair drawing_name and ivi_id
+ this->id_alloc.register_name_id(role.c_str(), surface);
+ this->layers.add_surface(surface, *lid);
+
+ // this surface is already created
+ HMI_DEBUG("wm", "surface_id is %u, layer_id is %u", surface, *lid);
+
+ const auto &o_layer = this->layers.get_layer(*lid);
+ auto rect = o_layer.value().rect;
+ if(rect.w < 0)
+ {
+ rect.w = this->controller->output_size.w + 1 + rect.w;
+ }
+ if(rect.h < 0)
+ {
+ rect.h = this->controller->output_size.h + 1 + rect.h;
+ }
+
+ this->controller->layers[*lid]->add_surface(surface);
+ this->layout_commit();
+
+ return ret;
+}
+
void WindowManager::api_activate_surface(char const *appid, char const *drawing_name,
char const *drawing_area, const reply_func &reply)
{
std::string id = appid;
std::string role = c_role;
std::string area = drawing_area;
+
+ if(!g_app_list.contains(id))
+ {
+ reply("app doesn't request 'requestSurface' or 'setRole' yet");
+ return;
+ }
+ auto client = g_app_list.lookUpClient(id);
+
+ unsigned srfc = client->surfaceID();
+ if(srfc == 0)
+ {
+ HMI_ERROR("wm", "role sould be set with surface");
+ reply("role sould be set with surface");
+ return;
+ }
+ g_app_list.removeFloatingSurface(client->surfaceID());
+
Task task = Task::TASK_ALLOCATE;
unsigned req_num = 0;
WMError ret = WMError::UNKNOWN;
*/
void WindowManager::surface_created(uint32_t surface_id)
{
+ this->controller->get_surface_properties(surface_id, IVI_WM_PARAM_SIZE);
+
auto layer_id = this->layers.get_layer_id(surface_id);
if (!layer_id)
{
g_app_list.removeSurface(surface_id);
}
+void WindowManager::surface_properties(unsigned surface_id, unsigned pid)
+{
+ HMI_DEBUG("wm", "get surface properties");
+
+ // search pid from surfaceID
+ json_object *response;
+ afb_service_call_sync("afm-main", "runners", nullptr, &response);
+
+ // retrieve appid from pid from application manager
+ std::string appid = "";
+ if(response == nullptr)
+ {
+ HMI_ERROR("wm", "No runners");
+ }
+ else
+ {
+ // check appid then add it to the client
+ HMI_INFO("wm", "Runners:%s", json_object_get_string(response));
+ int size = json_object_array_length(response);
+ for(int i = 0; i < size; i++)
+ {
+ json_object *j = json_object_array_get_idx(response, i);
+ const char* id = jh::getStringFromJson(j, "id");
+ int runid = jh::getIntFromJson(j, "runid");
+ if(id && (runid > 0))
+ {
+ if(runid == pid)
+ {
+ appid = id;
+ break;
+ }
+ }
+ }
+ }
+ json_object_put(response);
+
+ g_app_list.addFloatingSurface(appid, surface_id, pid);
+}
+
void WindowManager::removeClient(const std::string &appid)
{
HMI_DEBUG("wm", "Remove clinet %s from list", appid.c_str());
return -1;
}
+ WMConfig wm_config;
+ wm_config.loadConfigs();
+
auto &c = this->controller;
auto &o = this->outputs.front();
auto &s = c->screens.begin()->second;
auto &layers = c->layers;
+ this->layers.loadAreaDb();
+ const compositor::rect base = this->layers.getAreaSize("fullscreen");
+
+ const std::string aspect_setting = wm_config.getConfigAspect();
+ const compositor::rect scale_rect =
+ this->layers.getScaleDestRect(o->width, o->height, aspect_setting);
+
// Write output dimensions to ivi controller...
c->output_size = compositor::size{uint32_t(o->width), uint32_t(o->height)};
c->physical_size = compositor::size{uint32_t(o->physical_width),
// Quick and dirty setup of layers
for (auto const &i : this->layers.mapping)
{
- c->layer_create(i.second.layer_id, o->width, o->height);
+ c->layer_create(i.second.layer_id, scale_rect.w, scale_rect.h);
auto &l = layers[i.second.layer_id];
- l->set_destination_rectangle(0, 0, o->width, o->height);
+ l->set_source_rectangle(0, 0, base.w, base.h);
+ l->set_destination_rectangle(
+ scale_rect.x, scale_rect.y, scale_rect.w, scale_rect.h);
l->set_visibility(1);
HMI_DEBUG("wm", "Setting up layer %s (%d) for surface role match \"%s\"",
i.second.name.c_str(), i.second.layer_id, i.second.role.c_str());
this->layout_commit();
- this->layers.setupArea(o->width, o->height);
-
return 0;
}
int w = rect.w;
int h = rect.h;
- // less-than-0 values refer to MAX + 1 - $VALUE
- // e.g. MAX is either screen width or height
- if (w < 0)
- {
- w = this->controller->output_size.w + 1 + w;
- }
- if (h < 0)
- {
- h = this->controller->output_size.h + 1 + h;
- }
-
HMI_DEBUG("wm", "surface_set_layout for surface %u on layer %u", surface_id,
layer_id);
if (g_app_list.contains(x.appid))
{
auto client = g_app_list.lookUpClient(x.appid);
- this->deactivate(client->surfaceID(x.role));
+ this->deactivate(client->surfaceID());
}
}
ret = NO_LAYOUT_CHANGE;
{
unsigned req_num = g_app_list.currentRequestNumber();
HMI_SEQ_DEBUG(req_num, "set current visible app to invisible task");
+ bool found = false;
+ auto trigger = g_app_list.getRequest(req_num, &found);
+ // I don't check found == true here because this is checked in caller.
+ if(trigger.role == "homescreen")
+ {
+ HMI_SEQ_INFO(req_num, "In case of 'homescreen' visible, don't change app to invisible");
+ return WMError::SUCCESS;
+ }
+
// This task is copied from original actiavete surface
const char *drawing_name = this->rolenew2old[role].c_str();
auto const &surface_id = this->lookup_id(role.c_str());
int surface;
TaskVisible task_visible = TaskVisible::INVISIBLE;
bool end_draw_finished = true;
- bool found = false;
for (auto const &l : this->layers.mapping)
{
HMI_SEQ_DEBUG(req_num, "visible %s", act.role.c_str());
//this->lm_enddraw(act.role.c_str());
}
+ this->layout_commit();
// Change current state
this->changeCurrentState(req_num);
return WMError::SUCCESS;
}
auto client = g_app_list.lookUpClient(action.appid);
- unsigned surface = client->surfaceID(action.role);
+ unsigned surface = client->surfaceID();
if (surface == 0)
{
HMI_SEQ_ERROR(g_app_list.currentRequestNumber(),
return WMError::NOT_REGISTERED;
}
auto client = g_app_list.lookUpClient(action.appid);
- unsigned surface = client->surfaceID(action.role);
+ unsigned surface = client->surfaceID();
if(surface == 0)
{
HMI_SEQ_ERROR(g_app_list.currentRequestNumber(),
return WMError::NOT_REGISTERED;
}
auto client = g_app_list.lookUpClient(action.appid);
- auto pCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role));
+ auto pCurState = *this->layers.get_layout_state((int)client->surfaceID());
if(pCurState == nullptr)
{
HMI_SEQ_ERROR(req_num, "Counldn't find current status");
for (const auto &action : actions)
{
auto client = g_app_list.lookUpClient(action.appid);
- auto pLayerCurState = *this->layers.get_layout_state((int)client->surfaceID(action.role));
+ auto pLayerCurState = *this->layers.get_layout_state((int)client->surfaceID());
if (pLayerCurState == nullptr)
{
HMI_SEQ_ERROR(req_num, "Counldn't find current status");
if (action.visible != TaskVisible::INVISIBLE)
{
- surface = (int)client->surfaceID(action.role);
+ surface = (int)client->surfaceID();
HMI_SEQ_INFO(req_num, "Change %s surface : %d, state visible area : %s",
action.role.c_str(), surface, action.area.c_str());
// visible == true -> layout changes
{
HMI_DEBUG("wm", "afb_event_push failed: %m");
}
- json_object_put(jarray);
}
void WindowManager::setTimer()
{
+ struct timespec ts;
+ if (clock_gettime(CLOCK_BOOTTIME, &ts) != 0) {
+ HMI_ERROR("wm", "Could't set time (clock_gettime() returns with error");
+ return;
+ }
+
HMI_SEQ_DEBUG(g_app_list.currentRequestNumber(), "Timer set activate");
if (g_timer_ev_src == nullptr)
{
// firsttime set into sd_event
int ret = sd_event_add_time(afb_daemon_get_event_loop(), &g_timer_ev_src,
- CLOCK_REALTIME, time(NULL) * (1000000UL) + kTimeOut, 1, processTimerHandler, this);
+ CLOCK_BOOTTIME, (uint64_t)(ts.tv_sec + kTimeOut) * 1000000ULL, 1, processTimerHandler, this);
if (ret < 0)
{
HMI_ERROR("wm", "Could't set timer");
else
{
// update timer limitation after second time
- sd_event_source_set_time(g_timer_ev_src, time(NULL) * (1000000UL) + kTimeOut);
+ sd_event_source_set_time(g_timer_ev_src, (uint64_t)(ts.tv_sec + kTimeOut) * 1000000ULL);
sd_event_source_set_enabled(g_timer_ev_src, SD_EVENT_ONESHOT);
}
}
*/
void controller_hooks::surface_created(uint32_t surface_id)
{
- this->app->surface_created(surface_id);
+ this->wmgr->surface_created(surface_id);
}
void controller_hooks::surface_removed(uint32_t surface_id)
{
- this->app->surface_removed(surface_id);
+ this->wmgr->surface_removed(surface_id);
}
void controller_hooks::surface_visibility(uint32_t /*surface_id*/,
uint32_t /*w*/,
uint32_t /*h*/) {}
+void controller_hooks::surface_properties(uint32_t surface_id, uint32_t pid)
+{
+ this->wmgr->surface_properties(surface_id, pid);
+}
+
} // namespace wm