void layer_destroyed(struct layer *l, uint32_t layer_id);
void layer_error_detected(uint32_t object_id,
uint32_t error_code, char const *error_text);
- void layer_configuration(struct layer *l, int32_t width, int32_t height);
- void layer_orientation(struct layer *l, int32_t orientation);
- void layer_screen(struct layer *l, struct wl_output *screen);
};
} // namespace compositor