* limitations under the License.
*/
-#include <utility>
-
-#include "util.hpp"
#include "wayland_ivi_wm.hpp"
#include "hmi-debug.h"
void *data, struct ivi_wm * /*ivi_wm*/,
uint32_t surface_id, int32_t visibility)
{
- auto s = static_cast<struct surface *>(data);
- s->parent->surface_visibility_changed(s, visibility);
+ auto c = static_cast<struct controller *>(data);
+ c->surface_visibility_changed(surface_id, visibility);
}
void surface_opacity_changed(void *data, struct ivi_wm * /*ivi_wm*/,
uint32_t surface_id, wl_fixed_t opacity)
{
- auto s = static_cast<struct surface *>(data);
- s->parent->surface_opacity_changed(s, float(wl_fixed_to_double(opacity)));
+ auto c = static_cast<struct controller *>(data);
+ c->surface_opacity_changed(surface_id, float(wl_fixed_to_double(opacity)));
}
void surface_source_rectangle_changed(
void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id,
int32_t x, int32_t y, int32_t width, int32_t height)
{
- auto s = static_cast<struct surface *>(data);
- s->parent->surface_source_rectangle_changed(s, x, y, width, height);
+ auto c = static_cast<struct controller *>(data);
+ c->surface_source_rectangle_changed(surface_id, x, y, width, height);
}
void surface_destination_rectangle_changed(
void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id,
int32_t x, int32_t y, int32_t width, int32_t height)
{
- auto s = static_cast<struct surface *>(data);
- s->parent->surface_destination_rectangle_changed(s, x, y, width, height);
+ auto c = static_cast<struct controller *>(data);
+ c->surface_destination_rectangle_changed(surface_id, x, y, width, height);
}
void surface_created(void *data, struct ivi_wm * /*ivi_wm*/,
void surface_destroyed(
void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id)
{
- auto s = static_cast<struct surface *>(data);
- s->parent->surface_destroyed(s, surface_id);
+ auto c = static_cast<struct controller *>(data);
+ c->surface_destroyed(surface_id);
}
void surface_error_detected(void *data, struct ivi_wm * /*ivi_wm*/, uint32_t object_id,
void *data, struct ivi_wm * /*ivi_wm*/, uint32_t surface_id,
int32_t width, int32_t height)
{
- auto s = static_cast<struct surface *>(data);
- s->parent->surface_size_changed(s, width, height);
+ auto c = static_cast<struct controller *>(data);
+ c->surface_size_changed(surface_id, width, height);
}
void surface_stats_received(void *data, struct ivi_wm * /*ivi_wm*/,
uint32_t surface_id, uint32_t frame_count, uint32_t pid)
{
- auto s = static_cast<struct surface *>(data);
- s->parent->surface_stats_received(s, surface_id, frame_count, pid);
+ auto c = static_cast<struct controller *>(data);
+ c->surface_stats_received(surface_id, frame_count, pid);
}
void surface_added_to_layer(void *data, struct ivi_wm * /*ivi_wm*/,
uint32_t layer_id, uint32_t surface_id)
{
- auto s = static_cast<struct surface *>(data);
- s->parent->surface_added_to_layer(s, layer_id, surface_id);
+ auto c = static_cast<struct controller *>(data);
+ c->surface_added_to_layer(layer_id, surface_id);
}
void layer_visibility_changed(void *data, struct ivi_wm * /*ivi_wm*/,
uint32_t layer_id, int32_t visibility)
{
- auto l = static_cast<struct layer *>(data);
- l->parent->layer_visibility_changed(l, layer_id, visibility);
+ auto c = static_cast<struct controller *>(data);
+ c->layer_visibility_changed(layer_id, visibility);
}
void layer_opacity_changed(void *data, struct ivi_wm * /*ivi_wm*/,
uint32_t layer_id, wl_fixed_t opacity)
{
- auto l = static_cast<struct layer *>(data);
- l->parent->layer_opacity_changed(l, layer_id, float(wl_fixed_to_double(opacity)));
+ auto c = static_cast<struct controller *>(data);
+ c->layer_opacity_changed(layer_id, float(wl_fixed_to_double(opacity)));
}
void layer_source_rectangle_changed(
void *data, struct ivi_wm * /*ivi_wm*/, uint32_t layer_id,
int32_t x, int32_t y, int32_t width, int32_t height)
{
- auto l = static_cast<struct layer *>(data);
- l->parent->layer_source_rectangle_changed(l, layer_id, x, y, width, height);
+ auto c = static_cast<struct controller *>(data);
+ c->layer_source_rectangle_changed(layer_id, x, y, width, height);
}
void layer_destination_rectangle_changed(
void *data, struct ivi_wm * /*ivi_wm*/, uint32_t layer_id,
int32_t x, int32_t y, int32_t width, int32_t height)
{
- auto l = static_cast<struct layer *>(data);
- l->parent->layer_destination_rectangle_changed(l, layer_id, x, y, width, height);
+ auto c = static_cast<struct controller *>(data);
+ c->layer_destination_rectangle_changed(layer_id, x, y, width, height);
}
void layer_created(void *data, struct ivi_wm * /*ivi_wm*/,
void layer_destroyed(void *data, struct ivi_wm * /*ivi_wm*/, uint32_t layer_id)
{
- auto l = static_cast<struct layer *>(data);
- l->parent->layer_destroyed(l, layer_id);
+ auto c = static_cast<struct controller *>(data);
+ c->layer_destroyed(layer_id);
}
void layer_error_detected(void *data, struct ivi_wm * /*ivi_wm*/, uint32_t object_id,
ivi_wm_set_layer_visibility(this->parent->proxy.get(), this->id, visibility);
}
+void layer::set_source_rectangle(int32_t x, int32_t y, int32_t width, int32_t height)
+{
+ ivi_wm_set_layer_source_rectangle(this->parent->proxy.get(), this->id, x, y, width, height);
+}
+
void layer::set_destination_rectangle(int32_t x, int32_t y,
int32_t width, int32_t height)
{
this->screen = std::make_unique<struct screen>(0, this, output);
}
+void controller::get_surface_properties(uint32_t surface_id, int param)
+{
+ ivi_wm_surface_get(this->proxy.get(), surface_id, param);
+}
+
void controller::layer_created(uint32_t id)
{
HMI_DEBUG("wm", "compositor::controller @ %p layer %u (%x)", this->proxy.get(), id, id);
this->proxy.get(), object_id, error_code, error_text);
}
-void controller::surface_visibility_changed(struct surface *s, int32_t visibility)
+void controller::surface_visibility_changed(uint32_t id, int32_t visibility)
{
- HMI_DEBUG("wm", "compositor::surface %s @ %d v %i", __func__, s->id,
+ HMI_DEBUG("wm", "compositor::surface %s @ %d v %i", __func__, id,
visibility);
- this->sprops[s->id].visibility = visibility;
- this->chooks->surface_visibility(s->id, visibility);
+ this->sprops[id].visibility = visibility;
+ this->chooks->surface_visibility(id, visibility);
}
-void controller::surface_opacity_changed(struct surface *s, float opacity)
+void controller::surface_opacity_changed(uint32_t id, float opacity)
{
- HMI_DEBUG("wm", "compositor::surface %s @ %d o %f", __func__, s->id,
- opacity);
- this->sprops[s->id].opacity = opacity;
+ HMI_DEBUG("wm", "compositor::surface %s @ %d o %f",
+ __func__, id, opacity);
+ this->sprops[id].opacity = opacity;
}
-void controller::surface_source_rectangle_changed(struct surface *s, int32_t x,
+void controller::surface_source_rectangle_changed(uint32_t id, int32_t x,
int32_t y, int32_t width,
int32_t height)
{
HMI_DEBUG("wm", "compositor::surface %s @ %d x %i y %i w %i h %i", __func__,
- s->id, x, y, width, height);
- this->sprops[s->id].src_rect = rect{width, height, x, y};
+ id, x, y, width, height);
+ this->sprops[id].src_rect = rect{width, height, x, y};
}
-void controller::surface_destination_rectangle_changed(struct surface *s, int32_t x,
+void controller::surface_destination_rectangle_changed(uint32_t id, int32_t x,
int32_t y, int32_t width,
int32_t height)
{
HMI_DEBUG("wm", "compositor::surface %s @ %d x %i y %i w %i h %i", __func__,
- s->id, x, y, width, height);
- this->sprops[s->id].dst_rect = rect{width, height, x, y};
- this->chooks->surface_destination_rectangle(s->id, x, y, width, height);
+ id, x, y, width, height);
+ this->sprops[id].dst_rect = rect{width, height, x, y};
+ this->chooks->surface_destination_rectangle(id, x, y, width, height);
}
-void controller::surface_size_changed(struct surface *s, int32_t width,
+void controller::surface_size_changed(uint32_t id, int32_t width,
int32_t height)
{
- HMI_DEBUG("wm", "compositor::surface %s @ %d w %i h %i", __func__, s->id,
+ HMI_DEBUG("wm", "compositor::surface %s @ %d w %i h %i", __func__, id,
width, height);
- this->sprops[s->id].size = size{uint32_t(width), uint32_t(height)};
+ this->sprops[id].size = size{uint32_t(width), uint32_t(height)};
+ this->surfaces[id]->set_source_rectangle(0, 0, width, height);
}
-void controller::surface_added_to_layer(struct surface *s,
- uint32_t layer_id, uint32_t surface_id)
+void controller::surface_added_to_layer(uint32_t layer_id, uint32_t surface_id)
{
HMI_DEBUG("wm", "compositor::surface %s @ %d l %u",
__func__, layer_id, surface_id);
}
-void controller::surface_stats_received(struct surface *s, uint32_t surface_id,
+void controller::surface_stats_received(uint32_t surface_id,
uint32_t frame_count, uint32_t pid)
{
HMI_DEBUG("wm", "compositor::surface %s @ %d f %u pid %u",
__func__, surface_id, frame_count, pid);
+ this->chooks->surface_properties(surface_id, pid);
}
void controller::surface_created(uint32_t id)
this->surfaces[id] = std::make_unique<struct surface>(id, this);
this->chooks->surface_created(id);
- // TODO: If Clipping is necessary, this process should be modified.
- {
- // Set surface type:IVI_WM_SURFACE_TYPE_DESKTOP)
- // for resizing wayland surface when switching from split to full surface.
- ivi_wm_set_surface_type(this->proxy.get(), id, IVI_WM_SURFACE_TYPE_DESKTOP);
-
- // Set source reactangle even if we should not need to set it
- // for enable setting for destination region.
- this->surfaces[id]->set_source_rectangle(0, 0, this->output_size.w, this->output_size.h);
+ // Set surface type:IVI_WM_SURFACE_TYPE_DESKTOP)
+ // for resizing wayland surface when switching from split to full surface.
+ ivi_wm_set_surface_type(this->proxy.get(), id, IVI_WM_SURFACE_TYPE_DESKTOP);
- // Flush display
- this->display->flush();
- }
+ // Flush display
+ this->display->flush();
}
}
-void controller::surface_destroyed(struct surface *s, uint32_t surface_id)
+void controller::surface_destroyed(uint32_t surface_id)
{
HMI_DEBUG("wm", "compositor::surface %s @ %d", __func__, surface_id);
this->chooks->surface_removed(surface_id);
this->proxy.get(), object_id, error_code, error_text);
}
-void controller::layer_visibility_changed(struct layer *l, uint32_t layer_id, int32_t visibility)
+void controller::layer_visibility_changed(uint32_t layer_id, int32_t visibility)
{
HMI_DEBUG("wm", "compositor::layer %s @ %d v %i", __func__, layer_id, visibility);
this->lprops[layer_id].visibility = visibility;
}
-void controller::layer_opacity_changed(struct layer *l, uint32_t layer_id, float opacity)
+void controller::layer_opacity_changed(uint32_t layer_id, float opacity)
{
HMI_DEBUG("wm", "compositor::layer %s @ %d o %f", __func__, layer_id, opacity);
this->lprops[layer_id].opacity = opacity;
}
-void controller::layer_source_rectangle_changed(struct layer *l, uint32_t layer_id,
+void controller::layer_source_rectangle_changed(uint32_t layer_id,
int32_t x, int32_t y,
int32_t width, int32_t height)
{
this->lprops[layer_id].src_rect = rect{width, height, x, y};
}
-void controller::layer_destination_rectangle_changed(struct layer *l, uint32_t layer_id,
+void controller::layer_destination_rectangle_changed(uint32_t layer_id,
int32_t x, int32_t y,
int32_t width, int32_t height)
{
this->lprops[layer_id].dst_rect = rect{width, height, x, y};
}
-void controller::layer_configuration(struct layer *l, int32_t width,
- int32_t height)
-{
- HMI_DEBUG("wm", "compositor::layer %s @ %d w %i h %i", __func__, l->id,
- width, height);
- this->lprops[l->id].size = size{uint32_t(width), uint32_t(height)};
-}
-
-void controller::layer_orientation(struct layer *l, int32_t orientation)
-{
- HMI_DEBUG("wm", "compositor::layer %s @ %d o %i", __func__, l->id,
- orientation);
- this->lprops[l->id].orientation = orientation;
-}
-
-void controller::layer_screen(struct layer *l, struct wl_output *screen)
-{
- HMI_DEBUG("wm", "compositor::layer %s @ %d s %p", __func__, l->id, screen);
-}
-
-void controller::layer_destroyed(struct layer *l, uint32_t layer_id)
+void controller::layer_destroyed(uint32_t layer_id)
{
HMI_DEBUG("wm", "compositor::layer %s @ %d", __func__, layer_id);
this->lprops.erase(layer_id);