int display::dispatch() { return wl_display_dispatch(this->d.get()); }
+void display::flush() { wl_display_flush(this->d.get()); }
+
+int display::get_fd() const { return wl_display_get_fd(this->d.get()); }
+
// _ _
// _ __ ___ __ _(_)___| |_ _ __ _ _
// | '__/ _ \/ _` | / __| __| '__| | | |
void output::mode(uint32_t flags, int32_t w, int32_t h, int32_t r) {
logdebug("wl::output %s @ %p f %x w %i h %i r %i", __func__, this->proxy,
flags, w, h, r);
+ if (flags & WL_OUTPUT_MODE_CURRENT) {
+ this->width = w;
+ this->height = h;
+ this->refresh = r;
+ }
}
void output::done() {
controller::controller(struct wl_registry *r, uint32_t name, uint32_t version)
: wayland_proxy(
- wl_registry_bind(r, name, &ivi_controller_interface, version)) {
+ wl_registry_bind(r, name, &ivi_controller_interface, version)),
+ surfaces{},
+ layers{},
+ screens{},
+ pending{},
+ output_size{} {
ivi_controller_add_listener(this->proxy, &listener, this);
}
controller::~controller() {}
+void controller::layer_create(uint32_t id, int32_t w, int32_t h) {
+ this->layers[id] = std::make_unique<layer>(id, w, h, this);
+}
+
+void controller::surface_create(uint32_t id) {
+ this->surfaces[id] = std::make_unique<surface>(id, this);
+}
+
void controller::controller_screen(uint32_t id,
struct ivi_controller_screen *screen) {
logdebug("genivi::controller @ %p screen %u (%x) @ %p", this->proxy, id, id,
};
}
-layer::layer(uint32_t i, struct controller *c)
- : wayland_proxy(ivi_controller_layer_create(c->proxy, i, 0, 0)),
+layer::layer(uint32_t i, struct controller *c) : layer(i, 0, 0, c) {}
+
+layer::layer(uint32_t i, int32_t w, int32_t h, struct controller *c)
+ : wayland_proxy(ivi_controller_layer_create(c->proxy, i, w, h)),
controlled_entity(c, i) {
ivi_controller_layer_add_listener(this->proxy, &layer_listener, this);
}
void controller::layer_visibility(uint32_t id, int32_t visibility) {
logdebug("genivi::layer %s @ %p v %i", __func__, this->proxy, visibility);
+ this->layers[id]->visibility = visibility;
}
void controller::layer_opacity(uint32_t id, float opacity) {
logdebug("genivi::layer %s @ %p o %f", __func__, this->proxy, opacity);
+ this->layers[id]->opacity = opacity;
}
void controller::layer_source_rectangle(uint32_t id, int32_t x, int32_t y,
int32_t width, int32_t height) {
logdebug("genivi::layer %s @ %p x %i y %i w %i h %i", __func__, this->proxy,
x, y, width, height);
+ this->layers[id]->src_rect = rect{uint32_t(width), uint32_t(height), x, y};
}
void controller::layer_destination_rectangle(uint32_t id, int32_t x, int32_t y,
int32_t width, int32_t height) {
logdebug("genivi::layer %s @ %p x %i y %i w %i h %i", __func__, this->proxy,
x, y, width, height);
+ this->layers[id]->dst_rect = rect{uint32_t(width), uint32_t(height), x, y};
}
void controller::layer_configuration(uint32_t id, int32_t width,
int32_t height) {
logdebug("genivi::layer %s @ %p w %i h %i", __func__, this->proxy, width,
height);
+ this->layers[id]->size = size{uint32_t(width), uint32_t(height)};
}
void controller::layer_orientation(uint32_t id, int32_t orientation) {
logdebug("genivi::layer %s @ %p o %i", __func__, this->proxy, orientation);
+ this->layers[id]->orientation = orientation;
}
void controller::layer_screen(uint32_t id, struct wl_output *screen) {
surface::surface(uint32_t i, struct controller *c)
: wayland_proxy(ivi_controller_surface_create(c->proxy, i)),
- controlled_entity(c, i) {
+ controlled_entity(c, i),
+ dst_rect{},
+ src_rect{},
+ size{},
+ orientation{},
+ visibility{},
+ opacity{1.f} {
ivi_controller_surface_add_listener(this->proxy, &surface_listener, this);
}
void controller::surface_visibility(uint32_t id, int32_t visibility) {
logdebug("genivi::surface %s @ %p v %i", __func__, this->proxy, visibility);
+ this->surfaces[id]->visibility = visibility;
}
void controller::surface_opacity(uint32_t id, float opacity) {
logdebug("genivi::surface %s @ %p o %f", __func__, this->proxy, opacity);
+ this->surfaces[id]->opacity = opacity;
}
void controller::surface_source_rectangle(uint32_t id, int32_t x, int32_t y,
int32_t width, int32_t height) {
logdebug("genivi::surface %s @ %p x %i y %i w %i h %i", __func__,
this->proxy, x, y, width, height);
+ this->surfaces[id]->src_rect = rect{uint32_t(width), uint32_t(height), x, y};
}
void controller::surface_destination_rectangle(uint32_t id, int32_t x,
int32_t height) {
logdebug("genivi::surface %s @ %p x %i y %i w %i h %i", __func__,
this->proxy, x, y, width, height);
+ this->surfaces[id]->dst_rect = rect{uint32_t(width), uint32_t(height), x, y};
}
void controller::surface_configuration(uint32_t id, int32_t width,
int32_t height) {
logdebug("genivi::surface %s @ %p w %i h %i", __func__, this->proxy, width,
height);
+ auto &s = this->surfaces[id];
+ bool center = int(s->size.w) != int(width) && int(s->size.h) != int(height);
+ s->size = size{uint32_t(width), uint32_t(height)};
+ if (center)
+ add_task("fullscreen surface", [id](struct controller *c) {
+ c->surfaces[id]->set_destination_rectangle(0, 0, c->output_size.w,
+ c->output_size.h);
+ c->surfaces[id]->set_visibility(1);
+ c->layers[100]->add_surface(c->surfaces[id].get());
+ c->layers[100]->set_visibility(1);
+ });
}
void controller::surface_orientation(uint32_t id, int32_t orientation) {
logdebug("genivi::surface %s @ %p o %i", __func__, this->proxy, orientation);
+ this->surfaces[id]->orientation = orientation;
}
void controller::surface_pixelformat(uint32_t id, int32_t pixelformat) {
void controller::surface_content(uint32_t id, int32_t content_state) {
logdebug("genivi::surface %s @ %p s %i", __func__, this->proxy,
content_state);
+ if (content_state == IVI_CONTROLLER_SURFACE_CONTENT_STATE_CONTENT_REMOVED) {
+ add_task("remove surface",
+ [id](struct controller *c) { c->surfaces.erase(id); });
+ }
}
//
//
screen::screen(uint32_t i, struct controller *c,
struct ivi_controller_screen *p)
- : wayland_proxy(p), controlled_entity(c, i) {}
+ : wayland_proxy(p), controlled_entity(c, i) {
+ logdebug("genivi::screen @ %p id %u", p, i);
+}
}