/*
- * Copyright © 2019 Collabora, Ltd.
+ * Copyright © 2019, 2024 Collabora, Ltd.
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
#include <libweston/config-parser.h>
#include <libweston/libweston.h>
-#include <libweston-desktop/libweston-desktop.h>
+#include <libweston/desktop.h>
#include "agl-shell-desktop-server-protocol.h"
struct weston_output *woutput = output->output;
struct ivi_surface *bg = output->background;
struct weston_view *view;
+ struct weston_surface *wsurface =
+ weston_desktop_surface_get_surface(bg->dsurface);
if (!bg) {
weston_log("WARNING: Output does not have a background\n");
assert(bg->role == IVI_SURFACE_ROLE_BACKGROUND);
view = bg->view;
+ weston_surface_map(wsurface);
weston_view_set_output(view, woutput);
- weston_view_set_position(view, woutput->x, woutput->y);
+ weston_view_set_position(view, woutput->pos);
- weston_log("(background) position view %p, x %d, y %d, on output %s\n", view,
- woutput->x, woutput->y, output->name);
+ weston_view_move_to_layer(view, &ivi->background.view_list);
+ weston_log("(background) position view %p, x %f, y %f, on output %s\n", view,
+ woutput->pos.c.x, woutput->pos.c.y, output->name);
- view->is_mapped = true;
- view->surface->is_mapped = true;
-
- weston_layer_entry_insert(&ivi->background.view_list, &view->layer_link);
}
static void
struct weston_desktop_surface *dsurface;
struct weston_view *view;
struct weston_geometry geom;
- int x = woutput->x;
- int y = woutput->y;
+ struct weston_coord_global pos = woutput->pos;
+ struct weston_surface *wsurface =
+ weston_desktop_surface_get_surface(panel->dsurface);
if (!panel)
return;
output->area.height -= geom.height;
break;
case AGL_SHELL_EDGE_BOTTOM:
- y += woutput->height - geom.height;
+ pos.c.y += woutput->height - geom.height;
output->area.height -= geom.height;
break;
case AGL_SHELL_EDGE_LEFT:
output->area.width -= geom.width;
break;
case AGL_SHELL_EDGE_RIGHT:
- x += woutput->width - geom.width;
+ pos.c.x += woutput->width - geom.width;
output->area.width -= geom.width;
break;
}
- x -= geom.x;
- y -= geom.y;
+ pos.c.x -= geom.x;
+ pos.c.y -= geom.y;
weston_view_set_output(view, woutput);
- weston_view_set_position(view, x, y);
+ weston_view_set_position(view, pos);
- weston_log("(panel) edge %d position view %p, x %d, y %d\n",
- panel->panel.edge, view, x, y);
+ weston_surface_map(wsurface);
+ weston_view_move_to_layer(view, &ivi->panel.view_list);
- view->is_mapped = true;
- view->surface->is_mapped = true;
+ weston_log("(panel) edge %d position view %p, x %f, y %f\n",
+ panel->panel.edge, view, pos.c.x, pos.c.y);
weston_log("panel type %d inited on output %s\n", panel->panel.edge,
output->name);
-
- weston_layer_entry_insert(&ivi->panel.view_list, &view->layer_link);
}
/*
struct ivi_shell_seat *ivi_seat = get_ivi_shell_seat(wseat);
const char *app_id = weston_desktop_surface_get_app_id(surf->dsurface);
bool update_previous = true;
+ struct weston_coord_global pos;
if (weston_view_is_mapped(view)) {
weston_layer_entry_remove(&view->layer_link);
/* drop any previous masks set on this view */
weston_view_set_mask_infinite(view);
- if (surf->role != IVI_SURFACE_ROLE_BACKGROUND)
- weston_view_set_position(view,
- woutput->x + output->area.x,
- woutput->y + output->area.y);
+ if (surf->role != IVI_SURFACE_ROLE_BACKGROUND) {
+ pos.c.x = woutput->pos.c.x + output->area.x;
+ pos.c.y = woutput->pos.c.y + output->area.y;
+ weston_view_set_position(view, pos);
+ }
/* reset any previous orientation */
- if (surf->orientation != AGL_SHELL_TILE_ORIENTATION_NONE) {
+ if (surf->orientation != AGL_SHELL_TILE_ORIENTATION_NONE &&
+ !surf->sticky) {
weston_log("%s() resetting itself to none orientation\n", __func__);
surf->orientation = AGL_SHELL_TILE_ORIENTATION_NONE;
weston_desktop_surface_set_orientation(surf->dsurface,
if (output->active) {
/* keep the background surface mapped at all times */
- if (output->active->role != IVI_SURFACE_ROLE_BACKGROUND) {
+ if (output->active->role != IVI_SURFACE_ROLE_BACKGROUND &&
+ !output->active->sticky) {
+
output->active->view->is_mapped = false;
output->active->view->surface->is_mapped = false;
weston_layer_entry_remove(&view->layer_link);
weston_view_set_output(view, woutput);
- weston_view_set_position(view, woutput->x, woutput->y);
+ weston_view_set_position(view, woutput->pos);
weston_layer_entry_insert(&ivi->fullscreen.view_list, &view->layer_link);
wsurface->is_mapped = true;
struct weston_desktop_surface *dsurf = surface->dsurface;
struct weston_view *view = surface->view;
- int x = area.x;
- int y = area.y;
+ struct weston_coord_global pos;
int width = area.width;
int height = area.height;
+ pos.c.x = area.x;
+ pos.c.y = area.y;
+
weston_desktop_surface_set_size(dsurf,
width, height);
- weston_view_set_position(view, x, y);
+ weston_view_set_position(view, pos);
weston_view_geometry_dirty(view);
weston_surface_damage(view->surface);
struct weston_view *view = surface->view;
struct weston_geometry geom;
- int x, y;
+ struct weston_coord_global pos = woutput->pos;
int width, height;
- x = woutput->x;
- y = woutput->y;
-
if (policy && policy->api.surface_activate_by_default &&
!policy->api.surface_activate_by_default(surface, surface->ivi) &&
!surface->mapped)
case IVI_SURFACE_ROLE_SPLIT_V:
geom.width = (output->area.width / 2);
- x += woutput->width - geom.width;
+ pos.c.x += woutput->width - geom.width;
output->area.width -= geom.width;
- width = woutput->width - x;
+ width = woutput->width - pos.c.x;
height = output->area.height;
- y = output->area.y;
+ pos.c.y = output->area.y;
break;
case IVI_SURFACE_ROLE_SPLIT_H:
geom.height = (output->area.height / 2);
- y = output->area.y;
+ pos.c.y = output->area.y;
output->area.y += geom.height;
output->area.height -= geom.height;
width = output->area.width;
height = output->area.height;
- x = output->area.x;
+ pos.c.x = output->area.x;
break;
default:
ivi_layout_desktop_resize(output->active, output->area);
weston_view_set_output(view, woutput);
- weston_view_set_position(view, x, y);
+ weston_view_set_position(view, pos);
weston_layer_entry_insert(&ivi->normal.view_list, &view->layer_link);
weston_view_geometry_dirty(view);
static void
ivi_compute_popup_position(const struct weston_output *output, struct weston_view *view,
- int initial_x, int initial_y, int *new_x, int *new_y)
+ int initial_x, int initial_y, double *new_x, double *new_y)
{
- *new_x = output->x + initial_x;
- *new_y = output->y + initial_y;
+ *new_x = output->pos.c.x + initial_x;
+ *new_y = output->pos.c.y + initial_y;
}
weston_desktop_surface_get_surface(dsurface);
const char *app_id = weston_desktop_surface_get_app_id(dsurface);
- int new_x, new_y;
+ struct weston_coord_global pos;
struct ivi_output *output = surface->popup.output;
struct weston_output *woutput = output->output;
weston_view_set_output(view, woutput);
ivi_compute_popup_position(woutput, view,
- surface->popup.x, surface->popup.y, &new_x, &new_y);
- weston_view_set_position(view, new_x, new_y);
+ surface->popup.x, surface->popup.y, &pos.c.x, &pos.c.y);
+ weston_view_set_position(view, pos);
weston_view_update_transform(view);
/* only clip the pop-up dialog window if we have a valid
ivi_layout_reset_split_surfaces(struct ivi_compositor *ivi)
{
struct ivi_surface *ivisurf;
+ struct ivi_surface *found_ivi_surf = NULL;
bool found_split_surface = false;
struct ivi_output *output = NULL;
wl_list_for_each(ivisurf, &ivi->surfaces, link) {
if (ivisurf->orientation != AGL_SHELL_TILE_ORIENTATION_NONE) {
+ found_ivi_surf = ivisurf;
found_split_surface = true;
break;
}
if (!found_split_surface)
return;
- output = ivisurf->current_completed_output;
+ output = found_ivi_surf->current_completed_output;
+
+ if (found_ivi_surf->sticky)
+ return;
+
if (output->previous_active && output->background != output->previous_active) {
struct weston_view *ev = output->previous_active->view;
struct weston_output *woutput = output->output;
weston_layer_entry_insert(&ivi->normal.view_list, &ev->layer_link);
- _ivi_set_shell_surface_split(output->previous_active, NULL,
- AGL_SHELL_TILE_ORIENTATION_NONE, false);
+ _ivi_set_shell_surface_split(output->previous_active, NULL, 0,
+ AGL_SHELL_TILE_ORIENTATION_NONE, false, false);
if (output->active == ivisurf) {
output->active = output->previous_active;
}
}
- _ivi_set_shell_surface_split(ivisurf, NULL,
- AGL_SHELL_TILE_ORIENTATION_NONE, false);
+ _ivi_set_shell_surface_split(ivisurf, NULL, 0,
+ AGL_SHELL_TILE_ORIENTATION_NONE, false, false);
}
void
return;
}
+ if (surf->sticky && surf->role == IVI_SURFACE_ROLE_TILE && output->active == surf) {
+ weston_log("Application %s is already active on output %s (split role)\n",
+ app_id, output->output->name);
+ return;
+ }
+
if (ivi_layout_surface_is_split_or_fullscreen(surf)) {
weston_log("Application %s is fullscreen or split on output %s\n",
app_id, output->output->name);
/* the background surface is already "maximized" so we don't need to
* add to the hidden layer */
- if (surf->role == IVI_SURFACE_ROLE_BACKGROUND) {
+ if (surf->role == IVI_SURFACE_ROLE_BACKGROUND &&
+ output->active->role != IVI_SURFACE_ROLE_TILE) {
ivi_layout_activate_complete(output, surf);
return;
}