#include <atomic>
#include <memory>
#include <unordered_map>
-#include <unordered_set>
#include <experimental/optional>
-#include "config.hpp"
#include "controller_hooks.hpp"
#include "layers.hpp"
#include "layout.hpp"
-#include "policy.hpp"
-#include "result.hpp"
#include "wayland_ivi_wm.hpp"
#include "hmi-debug.h"
#include "request.hpp"
// Surfaces that where requested but not yet created
std::unordered_map<unsigned, std::string> id2name;
- // std::unordered_set<unsigned> pending_surfaces;
std::unordered_map<std::string, unsigned> name2id;
id_allocator(id_allocator const &) = delete;
{
unsigned sid = this->next++;
this->id2name[sid] = name;
- // this->pending_surfaces.insert({sid});
this->name2id[name] = sid;
HMI_DEBUG("wm", "allocated new id %u with name %s", sid, name.c_str());
return sid;
std::unique_ptr<struct compositor::controller> controller;
std::vector<std::unique_ptr<struct wl::output>> outputs;
- struct config config;
-
// track current layouts separately
layer_map layers;
// Set by AFB API when wayland events need to be dispatched
std::atomic<bool> pending_events;
- std::vector<int> pending_end_draw;
-
- Policy policy;
-
std::map<const char *, struct afb_event> map_afb_event;
// Surface are info (x, y, w, h)
void surface_removed(uint32_t surface_id);
void removeClient(const std::string &appid);
+ void exeptionProcessForTransition();
bool subscribeEventForApp(const std::string &appid, afb_req req, const std::string &evname);
// Do not use this function
//static int processTimerHandler(sd_event_source *s, uint64_t usec, void *userdata);
bool pop_pending_events();
- void enqueue_flushdraw(int surface_id);
- void check_flushdraw(int surface_id);
-
int init_layers();
- void surface_set_layout(int surface_id, optional<int> sub_surface_id = nullopt);
+ void surface_set_layout(int surface_id, const std::string& area = "");
void layout_commit();
// TMC WM Events to clients
WMError layoutChange(const WMAction &action);
WMError visibilityChange(const WMAction &action);
WMError setSurfaceSize(unsigned surface, const std::string& area);
+ WMError changeCurrentState(unsigned req_num);
void setTimer();
void stopTimer();
void activate(int id);
void deactivate(int id);
- void deactivate_main_surface();
bool can_split(struct LayoutState const &state, int new_id);
- void try_layout(struct LayoutState &state,
- struct LayoutState const &new_layout,
- std::function<void(LayoutState const &nl)> apply);
-
- // The following function is temporary.
- // Then will be removed when layermanager is finished
- WMError lm_release(const struct WMAction &action);
private:
std::unordered_map<std::string, struct compositor::rect> area2size;