+// SPDX-License-Identifier: Apache-2.0
/*
* Copyright (C) 2016, 2017 Mentor Graphics Development (Deutschland) GmbH
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
+ * Copyright (c) 2017, 2018 TOYOTA MOTOR CORPORATION
+ * Copyright (c) 2022 Konsulko Group
*/
#include <QGuiApplication>
#include <QCommandLineParser>
+#include <QtCore/QUrlQuery>
#include <QtGui/QGuiApplication>
#include <QtQml/QQmlApplicationEngine>
#include <QtQml/QQmlContext>
+#include <QtQml/QQmlComponent>
#include <QtQml/qqml.h>
+#include <QQuickWindow>
+#include <QTimer>
+
+#include <weather.h>
+#include <bluetooth.h>
-#include "layouthandler.h"
-#include "homescreencontrolinterface.h"
#include "applicationlauncher.h"
#include "statusbarmodel.h"
-#include "applicationmodel.h"
+#include "mastervolume.h"
+#include "homescreenhandler.h"
+#include "hmi-debug.h"
+
+// meson will define these
+#include QT_QPA_HEADER
+#include <wayland-client.h>
+
+#include "agl-shell-client-protocol.h"
+#include "shell.h"
+
+#ifndef MIN
+#define MIN(a, b) (((a) < (b)) ? (a) : (b))
+#endif
+
+struct shell_data {
+ struct agl_shell *shell;
+ HomescreenHandler *homescreenHandler;
+ bool wait_for_bound;
+ bool bound_ok;
+ int ver;
+};
+
+static void
+agl_shell_bound_ok(void *data, struct agl_shell *agl_shell)
+{
+ struct shell_data *shell_data = static_cast<struct shell_data *>(data);
+ shell_data->wait_for_bound = false;
+
+ shell_data->bound_ok = true;
+}
+
+static void
+agl_shell_bound_fail(void *data, struct agl_shell *agl_shell)
+{
+ struct shell_data *shell_data = static_cast<struct shell_data *>(data);
+ shell_data->wait_for_bound = false;
+
+ shell_data->bound_ok = false;
+}
+
+static void
+agl_shell_app_state(void *data, struct agl_shell *agl_shell,
+ const char *app_id, uint32_t state)
+{
+ struct shell_data *shell_data = static_cast<struct shell_data *>(data);
+ HomescreenHandler *homescreenHandler = shell_data->homescreenHandler;
+
+ if (!homescreenHandler)
+ return;
+
+ switch (state) {
+ case AGL_SHELL_APP_STATE_STARTED:
+ qDebug() << "Got AGL_SHELL_APP_STATE_STARTED for app_id " << app_id;
+ homescreenHandler->processAppStatusEvent(app_id, "started");
+ break;
+ case AGL_SHELL_APP_STATE_TERMINATED:
+ qDebug() << "Got AGL_SHELL_APP_STATE_TERMINATED for app_id " << app_id;
+ // handled by HomescreenHandler::processAppStatusEvent
+ break;
+ case AGL_SHELL_APP_STATE_ACTIVATED:
+ qDebug() << "Got AGL_SHELL_APP_STATE_ACTIVATED for app_id " << app_id;
+ homescreenHandler->addAppToStack(app_id);
+ break;
+ default:
+ break;
+ }
+}
+
+
+#ifdef AGL_SHELL_BOUND_OK_SINCE_VERSION
+static const struct agl_shell_listener shell_listener = {
+ agl_shell_bound_ok,
+ agl_shell_bound_fail,
+ agl_shell_app_state,
+};
+#endif
+
+static void
+global_add(void *data, struct wl_registry *reg, uint32_t name,
+ const char *interface, uint32_t ver)
+{
+ struct shell_data *shell_data = static_cast<struct shell_data *>(data);
+
+ if (!shell_data)
+ return;
+
+ if (strcmp(interface, agl_shell_interface.name) == 0) {
+ if (ver >= 2) {
+ shell_data->shell =
+ static_cast<struct agl_shell *>(
+ wl_registry_bind(reg, name, &agl_shell_interface, MIN(3, ver)));
+#ifdef AGL_SHELL_BOUND_OK_SINCE_VERSION
+ agl_shell_add_listener(shell_data->shell, &shell_listener, data);
+#endif
+ } else {
+ shell_data->shell =
+ static_cast<struct agl_shell *>(
+ wl_registry_bind(reg, name, &agl_shell_interface, 1));
+ }
+ shell_data->ver = ver;
+
+ }
+}
+
+static void
+global_remove(void *data, struct wl_registry *reg, uint32_t id)
+{
+ /* Don't care */
+ (void) data;
+ (void) reg;
+ (void) id;
+}
+
+static const struct wl_registry_listener registry_listener = {
+ global_add,
+ global_remove,
+};
+
+static struct wl_surface *
+getWlSurface(QPlatformNativeInterface *native, QWindow *window)
+{
+ void *surf = native->nativeResourceForWindow("surface", window);
+ return static_cast<struct ::wl_surface *>(surf);
+}
+
+static struct wl_output *
+getWlOutput(QPlatformNativeInterface *native, QScreen *screen)
+{
+ void *output = native->nativeResourceForScreen("output", screen);
+ return static_cast<struct ::wl_output*>(output);
+}
+
+static struct wl_display *
+getWlDisplay(QPlatformNativeInterface *native)
+{
+ return static_cast<struct wl_display *>(
+ native->nativeResourceForIntegration("display")
+ );
+}
-void noOutput(QtMsgType, const QMessageLogContext &, const QString &)
+
+static void
+register_agl_shell(QPlatformNativeInterface *native, struct shell_data *shell_data)
+{
+ struct wl_display *wl;
+ struct wl_registry *registry;
+
+ wl = getWlDisplay(native);
+ registry = wl_display_get_registry(wl);
+
+ wl_registry_add_listener(registry, ®istry_listener, shell_data);
+
+ /* Roundtrip to get all globals advertised by the compositor */
+ wl_display_roundtrip(wl);
+ wl_registry_destroy(registry);
+}
+
+static struct wl_surface *
+create_component(QPlatformNativeInterface *native, QQmlComponent *comp,
+ QScreen *screen, QObject **qobj)
+{
+ QObject *obj = comp->create();
+ obj->setParent(screen);
+
+ QWindow *win = qobject_cast<QWindow *>(obj);
+ *qobj = obj;
+
+ return getWlSurface(native, win);
+}
+
+static QScreen *
+find_screen(const char *screen_name)
{
+ QList<QScreen *> screens = qApp->screens();
+ QScreen *found = nullptr;
+ QString qstr_name = QString::fromUtf8(screen_name, -1);
+
+ for (QScreen *xscreen : screens) {
+ if (qstr_name == xscreen->name()) {
+ found = xscreen;
+ break;
+ }
+ }
+
+ return found;
+}
+
+static void
+load_agl_shell_app(QPlatformNativeInterface *native,
+ QQmlApplicationEngine *engine,
+ struct agl_shell *agl_shell,
+ const char *screen_name,
+ bool is_demo)
+{
+ struct wl_surface *bg, *top, *bottom;
+ struct wl_output *output;
+ QObject *qobj_bg, *qobj_top, *qobj_bottom;
+ QScreen *screen = nullptr;
+
+ if (is_demo) {
+ QQmlComponent bg_comp(engine, QUrl("qrc:/background_demo.qml"));
+ qInfo() << bg_comp.errors();
+
+ QQmlComponent top_comp(engine, QUrl("qrc:/toppanel_demo.qml"));
+ qInfo() << top_comp.errors();
+
+ QQmlComponent bot_comp(engine, QUrl("qrc:/bottompanel_demo.qml"));
+ qInfo() << bot_comp.errors();
+
+ top = create_component(native, &top_comp, screen, &qobj_top);
+ bottom = create_component(native, &bot_comp, screen, &qobj_bottom);
+ bg = create_component(native, &bg_comp, screen, &qobj_bg);
+ } else {
+ QQmlComponent bg_comp(engine, QUrl("qrc:/background.qml"));
+ qInfo() << bg_comp.errors();
+
+ QQmlComponent top_comp(engine, QUrl("qrc:/toppanel.qml"));
+ qInfo() << top_comp.errors();
+
+ QQmlComponent bot_comp(engine, QUrl("qrc:/bottompanel.qml"));
+ qInfo() << bot_comp.errors();
+
+ top = create_component(native, &top_comp, screen, &qobj_top);
+ bottom = create_component(native, &bot_comp, screen, &qobj_bottom);
+ bg = create_component(native, &bg_comp, screen, &qobj_bg);
+ }
+
+ if (!screen_name)
+ screen = qApp->primaryScreen();
+ else
+ screen = find_screen(screen_name);
+
+ if (!screen) {
+ qDebug() << "No outputs present in the system.";
+ return;
+ }
+
+ qDebug() << "found primary screen " << qApp->primaryScreen()->name() <<
+ "first screen " << qApp->screens().first()->name();
+ output = getWlOutput(native, screen);
+
+ /* engine.rootObjects() works only if we had a load() */
+ StatusBarModel *statusBar = qobj_top->findChild<StatusBarModel *>("statusBar");
+ if (statusBar) {
+ qDebug() << "got statusBar objectname, doing init()";
+ statusBar->init(engine->rootContext());
+ }
+
+ agl_shell_set_panel(agl_shell, top, output, AGL_SHELL_EDGE_TOP);
+ agl_shell_set_panel(agl_shell, bottom, output, AGL_SHELL_EDGE_BOTTOM);
+ qDebug() << "Setting homescreen to screen " << screen->name();
+
+ agl_shell_set_background(agl_shell, bg, output);
+
+ /* Delay the ready signal until after Qt has done all of its own setup
+ * in a.exec() */
+ QTimer::singleShot(500, [agl_shell](){
+ agl_shell_ready(agl_shell);
+ });
}
int main(int argc, char *argv[])
{
- QGuiApplication a(argc, argv);
+ setenv("QT_QPA_PLATFORM", "wayland", 1);
+ setenv("QT_QUICK_CONTROLS_STYLE", "AGL", 1);
+
+ QGuiApplication app(argc, argv);
+ const char *screen_name;
+ bool is_demo_val = false;
+ int ret = 0;
+ struct shell_data shell_data = { nullptr, nullptr, true, false, 0 };
+
+ QPlatformNativeInterface *native = qApp->platformNativeInterface();
+ screen_name = getenv("HOMESCREEN_START_SCREEN");
+
+ const char *is_demo = getenv("HOMESCREEN_DEMO_CI");
+ if (is_demo && strcmp(is_demo, "1") == 0)
+ is_demo_val = true;
+
+ QCoreApplication::setOrganizationDomain("LinuxFoundation");
+ QCoreApplication::setOrganizationName("AutomotiveGradeLinux");
+ QCoreApplication::setApplicationName("HomeScreen");
+ QCoreApplication::setApplicationVersion("0.7.0");
+
+ // we need to have an app_id
+ app.setDesktopFileName("homescreen");
+
+ register_agl_shell(native, &shell_data);
+ if (!shell_data.shell) {
+ fprintf(stderr, "agl_shell extension is not advertised. "
+ "Are you sure that agl-compositor is running?\n");
+ exit(EXIT_FAILURE);
+ }
+
+ qDebug() << "agl-shell interface is at version " << shell_data.ver;
+ if (shell_data.ver >= 2) {
+ while (ret != -1 && shell_data.wait_for_bound) {
+ ret = wl_display_dispatch(getWlDisplay(native));
+
+ if (shell_data.wait_for_bound)
+ continue;
+ }
- QCoreApplication::setOrganizationDomain("LinuxFoundation");
- QCoreApplication::setOrganizationName("AutomotiveGradeLinux");
- QCoreApplication::setApplicationName("HomeScreen");
- QCoreApplication::setApplicationVersion("0.7.0");
+ if (!shell_data.bound_ok) {
+ qInfo() << "agl_shell extension already in use by other shell client.";
+ exit(EXIT_FAILURE);
+ }
+ }
- QCommandLineParser parser;
- parser.setApplicationDescription("AGL HomeScreen - see wwww... for more details");
- parser.addHelpOption();
- parser.addVersionOption();
- QCommandLineOption quietOption(QStringList() << "q" << "quiet",
- QCoreApplication::translate("main", "Be quiet. No outputs."));
- parser.addOption(quietOption);
- parser.process(a);
- if (parser.isSet(quietOption))
- {
- qInstallMessageHandler(noOutput);
- }
+ std::shared_ptr<struct agl_shell> agl_shell{shell_data.shell, agl_shell_destroy};
+ Shell *aglShell = new Shell(agl_shell, &app);
- qDBusRegisterMetaType<AppInfo>();
- qDBusRegisterMetaType<QList<AppInfo> >();
+ // Import C++ class to QML
+ qmlRegisterType<StatusBarModel>("HomeScreen", 1, 0, "StatusBarModel");
+ qmlRegisterType<MasterVolume>("MasterVolume", 1, 0, "MasterVolume");
- qmlRegisterType<ApplicationLauncher>("HomeScreen", 1, 0, "ApplicationLauncher");
- qmlRegisterType<ApplicationModel>("Home", 1, 0, "ApplicationModel");
- qmlRegisterType<StatusBarModel>("HomeScreen", 1, 0, "StatusBarModel");
+ ApplicationLauncher *launcher = new ApplicationLauncher();
+ launcher->setCurrent(QStringLiteral("launcher"));
- QQmlApplicationEngine engine;
+ HomescreenHandler* homescreenHandler = new HomescreenHandler(aglShell, launcher);
+ shell_data.homescreenHandler = homescreenHandler;
- LayoutHandler* layoutHandler = new LayoutHandler();
+ QQmlApplicationEngine engine;
+ QQmlContext *context = engine.rootContext();
- HomeScreenControlInterface* hsci = new HomeScreenControlInterface();
- QObject::connect(hsci, SIGNAL(newRequestGetSurfaceStatus(int)), layoutHandler, SLOT(requestGetSurfaceStatus(int)));
- QObject::connect(hsci, SIGNAL(newRequestsToBeVisibleApp(int)), layoutHandler, SLOT(makeMeVisible(int)));
- QObject::connect(hsci, SIGNAL(newRequestRenderSurfaceToArea(int, int)), layoutHandler, SLOT(requestRenderSurfaceToArea(int,int)));
- QObject::connect(hsci, SIGNAL(newRequestRenderSurfaceToAreaAllowed(int, int)), layoutHandler, SLOT(requestRenderSurfaceToAreaAllowed(int,int)));
- QObject::connect(hsci, SIGNAL(newRequestSurfaceIdToFullScreen(int)), layoutHandler, SLOT(requestSurfaceIdToFullScreen(int)));
+ context->setContextProperty("homescreenHandler", homescreenHandler);
+ context->setContextProperty("launcher", launcher);
+ context->setContextProperty("weather", new Weather());
+ context->setContextProperty("bluetooth", new Bluetooth(false, context));
- engine.rootContext()->setContextProperty("layoutHandler", layoutHandler);
+ // We add it here even if we don't use it
+ context->setContextProperty("shell", aglShell);
- engine.load(QUrl(QStringLiteral("qrc:/main.qml")));
+ // Instead of loading main.qml we load one-by-one each of the QMLs,
+ // divided now between several surfaces: panels, background.
+ load_agl_shell_app(native, &engine, shell_data.shell, screen_name, is_demo_val);
- return a.exec();
+ return app.exec();
}