### 1.4. Making Sure Your Build Environment is Correct
The
-"[Initializing Your Build Environment](./3_Initializing_Your_Build_Environment.md)"
+"[Initializing Your Build Environment](./04_Initializing_Your_Build_Environment.md)"
section presented generic information for setting up your build environment
using the `aglsetup.sh` script.
If you are building an image for a supported Renesas board,
for the Renesas board.
You can learn more about the AGL Features in the
-"[Initializing Your Build Environment](./3_Initializing_Your_Build_Environment.md)"
+"[Initializing Your Build Environment](./04_Initializing_Your_Build_Environment.md)"
section.
## 2. Using BitBake
`aglsetup.sh` script applies in the `local.conf` file are good enough.
However, you can customize aspects by editing the `local.conf` file.
See the
-"[Customizing Your Build](4_Customizing_Your_Build.md)"
+"[Customizing Your Build](05_Customizing_Your_Build.md)"
section for common configurations you might want to consider.
**NOTE:** For detailed explanations of the configurations you can make
```
If you ran the `aglsetup.sh` script as described in the
-"[Making Sure Your Build Environment is Correct](./5_3_RCar_Gen_3.md#4-making-sure-your-build-environment-is-correct)"
+"[Making Sure Your Build Environment is Correct](#14-making-sure-your-build-environment-is-correct)"
section earlier, the "agl-devel", "agl-demo", "agl-netboot", "agl-appfw-smack", and
"agl-localdev" AGL features will be in effect.
These features provide the following: