display_handle_mode,
display_handle_done,
display_handle_scale,
+ NULL,
+ NULL
};
static void
struct screenshooter_output *output)
{
struct xdg_output_v1_info *xdg_output = zalloc(sizeof(*xdg_output));
+ if (!xdg_output)
+ return;
wl_list_insert(&shooter_data->xdg_output_list, &xdg_output->link);
buff_size->max_x = MAX(buff_size->max_x, output->offset_x + output->width);
buff_size->max_y = MAX(buff_size->max_y, output->offset_y + output->height);
+ buff_size->width = buff_size->max_x - buff_size->min_x;
+ buff_size->height = buff_size->max_y - buff_size->min_y;
}
static void