#include <QList>
#include <QMap>
-#include "windowmanager_adapter.h"
+#include "windowmanager_adaptor.h"
-#ifdef __arm__
+#ifdef HAVE_IVI_LAYERMANAGEMENT_API
extern "C" {
-#include "ilm/ilm_control.h"
+#include <ilm/ilm_control.h>
}
#endif
void dumpScene();
-#ifdef __arm__
+#ifdef HAVE_IVI_LAYERMANAGEMENT_API
void createNewLayer(int layerId);
void addSurfaceToLayer(int surfaceId, int layerId);
#endif
public:
static void* myThis;
-#ifdef __arm__
+#ifdef HAVE_IVI_LAYERMANAGEMENT_API
// for general notifications
void notificationFunc_non_static(ilmObjectType object,
t_ilm_uint id,
public slots:
-// from windowmanager_adapter.h
+// from windowmanager_adaptor.h
public: // PROPERTIES
Q_PROPERTY(int layoutId READ layoutId)
int layoutId() const;
int setLayoutByName(const QString &layoutName);
int setSurfaceToLayoutArea(int surfaceId, int layoutAreaId);
void showLayer(int layer);
+
+Q_SIGNALS: // SIGNALS
+ void surfaceVisibilityChanged(int surfaceId, bool visible);
};