#ifndef WM_WAYLAND_HPP #define WM_WAYLAND_HPP #include "ivi-controller-client-protocol.h" #include "util.h" #include #include #include // _ _ // __ ____ _ _ _| | __ _ _ __ __| | _ __ _ __ _____ ___ _ // \ \ /\ / / _` | | | | |/ _` | '_ \ / _` | | '_ \| '__/ _ \ \/ / | | | // \ V V / (_| | |_| | | (_| | | | | (_| | | |_) | | | (_) > <| |_| | // \_/\_/ \__,_|\__, |_|\__,_|_| |_|\__,_|____| .__/|_| \___/_/\_\\__, | // |___/ |_____|_| |___/ template struct wayland_proxy { ProxyT *proxy; wayland_proxy(void *p) : proxy(static_cast(p)) {} virtual ~wayland_proxy() { // If this is the nullptr, then it means it already was destroyed by a // custom wayland dtor if (this->proxy) { logdebug("%s %p @ %p", __func__, this, this->proxy); wl_proxy_destroy(reinterpret_cast(proxy)); } } }; // _ // _ __ __ _ _ __ ___ ___ ___ _ __ __ _ ___ ___ __ _| | // | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \ \ \ /\ / / | // | | | | (_| | | | | | | __/\__ \ |_) | (_| | (_| __/ \ V V /| | // |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___| \_/\_/ |_| // |_| namespace wl { struct registry; // _ _ _ // __| (_)___ _ __ | | __ _ _ _ // / _` | / __| '_ \| |/ _` | | | | // | (_| | \__ \ |_) | | (_| | |_| | // \__,_|_|___/ .__/|_|\__,_|\__, | // |_| |___/ struct display { std::unique_ptr d; std::unique_ptr r; display(); bool ok() const; void roundtrip(); int dispatch(); }; // _ _ // _ __ ___ __ _(_)___| |_ _ __ _ _ // | '__/ _ \/ _` | / __| __| '__| | | | // | | | __/ (_| | \__ \ |_| | | |_| | // |_| \___|\__, |_|___/\__|_| \__, | // |___/ |___/ struct registry : public wayland_proxy { typedef std::function binder; std::map bindings; registry(wl_display *d); ~registry(); void add_global_handler(char const *iface, binder bind); // Events void global(uint32_t name, char const *iface, uint32_t v); void global_remove(uint32_t name); }; // _ _ // ___ _ _| |_ _ __ _ _| |_ // / _ \| | | | __| '_ \| | | | __| // | (_) | |_| | |_| |_) | |_| | |_ // \___/ \__,_|\__| .__/ \__,_|\__| // |_| struct output : wayland_proxy { output(wl_registry *registry, uint32_t name, uint32_t version); // Events void geometry(int32_t x, int32_t y, int32_t pw, int32_t ph, int32_t subpel, char const *make, char const *model, int32_t tx); void mode(uint32_t flags, int32_t w, int32_t h, int32_t r); void done(); void scale(int32_t factor); }; } // _ __ __ _ _ __ ___ ___ ___ _ __ __ _ ___ ___ // | '_ \ / _` | '_ ` _ \ / _ \/ __| '_ \ / _` |/ __/ _ \ // | | | | (_| | | | | | | __/\__ \ |_) | (_| | (_| __/ // |_| |_|\__,_|_| |_| |_|\___||___/ .__/ \__,_|\___\___| // |_| // _ _ // __ _ ___ _ __ (_)_ _(_) // / _` |/ _ \ '_ \| \ \ / / | // | (_| | __/ | | | |\ V /| | // \__, |\___|_| |_|_| \_/ |_| // |___/ namespace genivi { // __ // ___ _ _ _ __ / _| __ _ ___ ___ // / __| | | | '__| |_ / _` |/ __/ _ \ // \__ \ |_| | | | _| (_| | (_| __/ // |___/\__,_|_| |_| \__,_|\___\___| // struct surface : public wayland_proxy { uint32_t id; surface(uint32_t i, ivi_controller *c); ~surface() override; // Events void visibility(int32_t visibility); void opacity(wl_fixed_t opacity); void source_rectangle(int32_t x, int32_t y, int32_t width, int32_t height); void destination_rectangle(int32_t x, int32_t y, int32_t width, int32_t height); void configuration(int32_t width, int32_t height); void orientation(int32_t orientation); void pixelformat(int32_t pixelformat); void layer(struct ivi_controller_layer *layer); void stats(uint32_t redraw_count, uint32_t frame_count, uint32_t update_count, uint32_t pid, const char *process_name); void destroyed(); void content(int32_t content_state); }; // _ // | | __ _ _ _ ___ _ __ // | |/ _` | | | |/ _ \ '__| // | | (_| | |_| | __/ | // |_|\__,_|\__, |\___|_| // |___/ struct layer : public wayland_proxy { uint32_t id; layer(uint32_t i, ivi_controller *c); ~layer() override; // Events void visibility(int32_t visibility); void opacity(wl_fixed_t opacity); void source_rectangle(int32_t x, int32_t y, int32_t width, int32_t height); void destination_rectangle(int32_t x, int32_t y, int32_t width, int32_t height); void configuration(int32_t width, int32_t height); void orientation(int32_t orientation); void screen(struct wl_output *screen); void destroyed(); }; // // ___ ___ _ __ ___ ___ _ __ /// __|/ __| '__/ _ \/ _ \ '_ \ //\__ \ (__| | | __/ __/ | | | //|___/\___|_| \___|\___|_| |_| // struct screen : public wayland_proxy { uint32_t id; screen(uint32_t i, ivi_controller_screen *p); }; // _ _ _ // ___ ___ _ __ | |_ _ __ ___ | | | ___ _ __ // / __/ _ \| '_ \| __| '__/ _ \| | |/ _ \ '__| // | (_| (_) | | | | |_| | | (_) | | | __/ | // \___\___/|_| |_|\__|_| \___/|_|_|\___|_| // struct controller : public wayland_proxy { std::map> surfaces; std::map> layers; std::map> screens; controller(wl_registry *r, uint32_t name, uint32_t version); ~controller() override; // Events void screen(uint32_t id, ivi_controller_screen *screen); void layer(uint32_t id); void surface(uint32_t id); void error(int32_t oid, int32_t otype, int32_t code, char const *text); }; } #endif // !WM_WAYLAND_HPP