#include "util.h" #include "wayland.hpp" #include #include #include #include #include #include #include #include struct conn { std::vector> outputs; std::unique_ptr c; }; namespace { int check_events(struct wl::display *d, struct conn *c, int fd) { struct pollfd pfd[2] = {{.fd = d->get_fd(), .events = POLLIN, .revents = 0}, {.fd = fd, .events = POLLIN, .revents = 0}}; d->flush(); if (poll(pfd, fd != -1 ? 2 : 1, -1) != -1 && errno != EINTR) { int ret = 0; if (pfd[0].revents & POLLIN) { ret = d->dispatch(); } if (ret == -1) return ret; if (fd != -1 && (pfd[1].revents & POLLIN)) { char buf[256]; // read all there is ... while (read(pfd[1].fd, buf, sizeof(buf)) == sizeof(buf)) ; // Display current status if (!c->c->surfaces.empty()) { puts("Surfaces:"); for (auto const &i : c->c->surfaces) { struct genivi::rect const &r = i.second->dst_rect; struct genivi::size const &s = i.second->size; printf("%d [%ux%u] (%ux%u@%dx%d), ", i.first, s.w, s.h, r.w, r.h, r.x, r.y); } puts("\b\b "); } } } return 0; } void init_layout(struct conn &c) { struct wl::output &o = *c.outputs.begin()->get(); struct genivi::screen &s = *c.c->screens.begin()->second; auto &layers = c.c->layers; // XXX: Write output dimensions to ivi controller... c.c->output_size = genivi::size{uint32_t(o.width), uint32_t(o.height)}; // Setup our dummy scene... if (layers.find(100) == layers.end()) { logdebug("Creating layer 100 with output dimensions (%ux%u)", o.width, o.height); c.c->layer_create(100, o.width, o.height); } struct genivi::layer &l = *c.c->layers[100].get(); l.set_destination_rectangle(0, 0, o.width, o.height); s.clear(); logdebug("Add layer 100 to screen %u", s.id); s.add_layer(&l); c.c->commit_changes(); // Note: this does not flush the display! } } int main(int argc, char **argv) { lognotice("WinMan ver. %s", WINMAN_VERSION_STRING); if (!getenv("XDG_RUNTIME_DIR")) fatal("Environment variable XDG_RUNTIME_DIR not set"); auto d = std::make_unique(); if (!d->ok()) fatal("Could not connect to compositor"); struct conn c = {}; d->r->add_global_handler( "ivi_controller", [&](wl_registry *r, uint32_t name, uint32_t v) { c.c = std::make_unique(r, name, v); }); d->r->add_global_handler( "wl_output", [&](wl_registry *r, uint32_t name, uint32_t v) { c.outputs.emplace_back(std::make_unique(r, name, v)); }); // First level objects d->roundtrip(); // Second level objects d->roundtrip(); // Third level objects d->roundtrip(); if (!c.c) fatal("ivi_controller global not available"); if (c.outputs.empty()) fatal("no output was set up!"); init_layout(c); while (check_events(d.get(), &c, STDIN_FILENO) != -1) { c.c->execute_pending(); } d->roundtrip(); return 0; }